
Dad’s been kidnapped! The evil Homeowners’ Association has plucked Dadish from the radish patch, and it’s up to his eldest son, DJ, to rescue him.
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Dad’s been kidnapped! The evil Homeowners’ Association has plucked Dadish from the radish patch, and it’s up to his eldest son, DJ, to rescue him.
Explore 50 tricky levels, battle food-themed foes, and try not to get squished by a tunnel-boring machine. Can DJ save his dad before it's too late? There’s no time to lose in this classic platforming adventure!
• An action packed platforming adventure
• Fun for new players and long time Dadish fans
• Swing from vines, ride conveyors and bounce off clouds
• 50 hand crafted stages
• Sassy baby radishes, possums and more
• Get a lift with a giant flying hamburger
• Ride on your mom's back, she is a tomato
• Defeat the five evil staff members of the Homeowners' Association
• Cool soundtrack, I even rap on this one a little bit
• Dialogue that is sort of funny
• Controller Support
• Make your dad proud
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
im so happy he achhley made a 4th game since he made a 3rd then made daily dadish insted of a 4th game but im glad he did this
Ciekawy obrót akcji że teraz dziecko szuka ojca a nie odwrotnie jak to było w poprzednich częściach. Przyjemne Soundtracki oraz świetna dawka Humoru jak na tą serie przystało.
Jogo sensacional, uma continuação digna aos jogos anteriores. Achei interessante a inversão de perspectiva, agora jogando como o filho atrás do pai, ótima escolha narrativa. A gameplay é a mesma de todos os dadishs, porém com algumas novidades que são completamente bem vindas, como as mecânicas especiais de cada mundo do jogo, as duas primeiras boss fights eu não curti, achei muito fáceis e simples, poderiam ter sido mais criativas, mas as outras 3 são incríveis e bastante criativas compensando pelas 2 primeiras. A arte é uma obra prima, muito maravilhoso, eu adoro bastante o estilo artístico da franquia. Enfim recomendo absolutamente 9/10
It's really cool and fun
He can jump on the clouds because of magnets
Thank you, Thomas. It is perfect.
Followed the series since the 1st one and just as fun p.s ARGHHHHHHHHHH!
Dadish 4 feels just as great as all the previous Dadish games. Cute graphics, funny dialogues, simple but enjoyable gameplay, and excellent music. But by the fourth game (six if you count Daily and 3D), it already feels repetitive. You walk around, jump without any special abilities, and find a child on each level. Of course, this game differs from the trilogy in that it has mechanics from all the previous games, the graphics are even better, the music is even more captivating, the bosses have more unique tactics, and this time they stole not the children but the radish father, but the essence of the game is still the same. Although it's good that the game wants to stand out from the trilogy. And I'm glad that, unlike Dadish 3D, the game recalls the mechanics from Dadish 3. Also i want to say that it was a cool idea to have Dadish himself open if collect all stars. And if you play as him, the plot will be different. It's way more interesting than just another possum mode. I don't think the Dadish series needs many games, but if developer do make Dadish 5, should make it much more diverse and unusual than the previous games. Nevertheless, Dadish 4 is an excellent game, especially if you didn't get enough of the trilogy. The only significant drawback I can name is the price. The game is expensive for its one-hour duration, unless you collect all the stars. P.S. - Developer, please enable cloud saves for Daily Dadish, add achievements to Dadish Collection, and fix the bugs in collection with some key blocks collisions on first boss fight in Dadish 1 and Dadish 2 crashing in the collection when playing as the flying chicken.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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