
Dad’s been kidnapped! The evil Homeowners’ Association has plucked Dadish from the radish patch, and it’s up to his eldest son, DJ, to rescue him.
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Dad’s been kidnapped! The evil Homeowners’ Association has plucked Dadish from the radish patch, and it’s up to his eldest son, DJ, to rescue him.
Explore 50 tricky levels, battle food-themed foes, and try not to get squished by a tunnel-boring machine. Can DJ save his dad before it's too late? There’s no time to lose in this classic platforming adventure!
• An action packed platforming adventure
• Fun for new players and long time Dadish fans
• Swing from vines, ride conveyors and bounce off clouds
• 50 hand crafted stages
• Sassy baby radishes, possums and more
• Get a lift with a giant flying hamburger
• Ride on your mom's back, she is a tomato
• Defeat the five evil staff members of the Homeowners' Association
• Cool soundtrack, I even rap on this one a little bit
• Dialogue that is sort of funny
• Controller Support
• Make your dad proud
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This is another great game from Mr. Young who continues to not engage with ANYONE. :(
Z ciężkim bólem serca stwierdzam, że to jest pierwszy zły Daddish w jakiego zagrałam a myślę, że mogę się wypowiedzieć patrząc na to, że zagrałam w we wszystkie części (3D też już w krótce) nawet w daily Dadisha na telefonie. W każdej poprzedniej części pojawiały się nowe ciekawe mechaniki urocze bądź śmieszne designy postaci i wciągający soundtrack. Ta część nie miała na siebie pomysłu i była przede wszystkim okropnie nudna. W poprzednich częściach nie zmęczyłam się muzyką na żadnym poziomie tutaj na każdym pierwszym levelu wyciszałam grę bo była bardzo przeciętna i tylko przeszkadzała zamiast dodawać uroku grze. Niektóre postacie w torii były inne ale miały identyczne a nawet mniej wymagające mechaniki, skakały w miejscu i to tyle. Poziomy nie stanowiły żadnego wyzwania i czuć było, że są nieoryginalne i NUUUUDNEEEEEE przede wszystkim po prostu żmudne strasznieeeee, jakby ktoś dopiero uczył się robić poziomy w grach. postacie były w zasadzie dekoracją w tle a gwiazdki które w poprzednich częściach stanowiły faktycznie małe wyzwanie i były satysfakcjonującym osiągnięciem, tutaj są podane za darmo za przejście poziomu po prostu. W poprzednich częściach Daddisha czułeś motywacje i chalange przegrywałeś dwudziesty raz pod rząd więc chciałeś spróbować jeszcze dwa razy tyle byle iść dalej bo byłeś ciekawy kolejnych poziomów kolejnych uroczych dialogów na początku gry tutaj to był po prostu odgrzany kotlet z kaloryfera. Jestem bardzo zawiedziona. Pozostaje mieć nadzieję, że inne osoby mają to samo zdanie i, że dzięki temu piąta część się poprawi.
Thomas K. Young killing it as per usual. I have 100%'d every Dadish game and this one is no different. I love this series. Upon completing it, I realized that Thomas has released another platforming game called Be Brave, Barb and holy damn if that isn't Dadish cranked up to hard mode. I love this creator, developer, publisher. I can't wait for DJ and Dadish to return in Dadish 5! OMG Thomas...PLEASE MAKE DADISH 5 CO-OP I LOVE YOU SO MUCH OKAY THANKS BYE.
This is another fantastic game in the Dadish franchise. The game improves on the art style with amazing backgrounds and level design, it keeps the kids hilarious humour from the past games, and the music is a banger (World 4's music makes me ascend). The game has great controller and rumble support, and works on Steam Deck. Another excellent game from Thomas! :) (I spent more time on Level 44 than I would like to admit.)
Absolutely loved it. Its just more Daddish with its simple tight platforming but now with an even tighter jump and cool music that makes me reminisce of the days when Sonic 3 just hit the streets. Its improved on all of the problems I had with the last Daddish. A tight package. It made me smile. Loved all of it. I look forward to the next.
the first part of this game was fantastic, proabably the most fun ive had playing games in a while, the music is great, backgrounds look beautiful, but oh my gosh the final boss of this game turns it from a 10/10 to 7/10, this was my favorite dadish game at first but i dont even want to replay it because that horrendous final boss, it is 100% luck based and there is almost 0 skill involved, great game but is ruined because of 1 LEVEL if that doesnt tell you how bad the final boss is i dont know what will
this series literally saved my life, best game ever 10/10 would save my lil radishes any day
Ciekawy obrót akcji że teraz dziecko szuka ojca a nie odwrotnie jak to było w poprzednich częściach. Przyjemne Soundtracki oraz świetna dawka Humoru jak na tą serie przystało.
Dadish 4 feels just as great as all the previous Dadish games. Cute graphics, funny dialogues, simple but enjoyable gameplay, and excellent music. But by the fourth game (six if you count Daily and 3D), it already feels repetitive. You walk around, jump without any special abilities, and find a child on each level. Of course, this game differs from the trilogy in that it has mechanics from all the previous games, the graphics are even better, the music is even more captivating, the bosses have more unique tactics, and this time they stole not the children but the radish father, but the essence of the game is still the same. Although it's good that the game wants to stand out from the trilogy. And I'm glad that, unlike Dadish 3D, the game recalls the mechanics from Dadish 3. Also i want to say that it was a cool idea to have Dadish himself open if collect all stars. And if you play as him, the plot will be different. It's way more interesting than just another possum mode. I don't think the Dadish series needs many games, but if developer do make Dadish 5, should make it much more diverse and unusual than the previous games. Nevertheless, Dadish 4 is an excellent game, especially if you didn't get enough of the trilogy. The only significant drawback I can name is the price. The game is expensive for its one-hour duration, unless you collect all the stars. P.S. - Developer, please enable cloud saves for Daily Dadish, add achievements to Dadish Collection, and fix the bugs in collection with some key blocks collisions on first boss fight in Dadish 1 and Dadish 2 crashing in the collection when playing as the flying chicken.
im so happy he achhley made a 4th game since he made a 3rd then made daily dadish insted of a 4th game but im glad he did this
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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