
Cyclopean: The Great Abyss is a small scale, mechanics driven CRPG/Roguelike in a retro, monochromatic style, that takes place in the underworld of H.P. Lovecraft's Dreamlands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are an old dreamer who, through unforeseen circumstances, has found himself trapped in the Great Abyss, the vast underworld beneath the Dreamlands. Use the resources at your disposal, weapons, armor, supplies, and any alliances you have with the locals, to explore and learn the secrets of the underworld, in order to make your way back to the upper Dreamlands, or back to the Waking World.
Cyclopean: The Great Abyss seems simple at first, but the gameplay becomes more complex as players learn the intricacies of its various systems. Read the in-game dialogue and text carefully, and you may actually learn some useful things.
A Variety of Strategies
Although combat plays a big role in the game, it is not the only means of achieving one's goals. Players may find it much more useful to use a combination of combat, stealth and/or dialogue to deal with the inhabitants of the nether realms. In fact, the game will punish you severely if you try to fight everything as a low level character, so try to manage your gold, health, alliances and sanity carefully as you traverse the Great Abyss.
Old School CRPG
Cyclopean follows the tradition of early CRPGs like Ultima, Questron, and Legacy of the Ancients (among others) in that it presents two differing views of the game world. Outside of dungeons, you see your character from the top down in a 2D display of the map. Whereas, in dungeons, the view changes to a 3D, first person perspective.
Choose Your Dreamer Carefully
When you start the game you will be presented with a random dreamer, with basic abilities and equipment, and any alliances they have. You can choose to play as that person, or "reroll" to see if you can find a better option. Cyclopean gives you the freedom to choose from a wide variety of stodgy sounding English upper class gentlemen to play as. 
Turn Based Gameplay
The gameplay and combat is all turn based, allowing you to make strategic decisions. Enemies are dangerous, but polite, and will wait their turn.
Alliances
Some characters will start the game with an alliance in place. This can be very helpful in the early stages, especially for new players. Alliances allow you to have some of the various denizens of the Great Abyss join your party, and help to fight other enemies. New alliances can be formed during the game by finding and reading the right books.
Roguelike Mode
As of Version 0.9.936, you can now opt to play Cyclopean: The Great Abyss as a roguelike game with perma-death. The game will now prompt you when you first start it, whether you want the traditional CRPG experience or Roguelike Mode. You can always switch back by using the Options menu to restore the default settings. Games played in Roguelike Mode are not accessible via normal mode, and vice versa.
Game Manual
There are many other game mechanics and other things that are described in the game manual. The manual has been fully integrated with the game, so you can bring it up at any time, to learn about the various game mechanics available.
Use the options menu to change game settings including the color...
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Constant softlocks with extremely rng-dependant gameplay.
Really great game so far. Love the visuals and has a good amount of difficulty and grind - just what I want from a dungeon crawler. Worth every penny. You can have cat friends!
TL;DR: 10/10. Thematically maybe the best Lovecraft game of all time. Purposefully brutal gameplay with charmingly archaic (should I say... eldritch?) game mechanics which, despite the clunkiness, get the job done surprisingly well. Full rant: An incredible little gem of a game! I didn't think I would ever encounter a game that [i]perfectly[/i] captured that peculiar, bleak vibe of H.P. Lovecrafts original works, but here we are. For those of you not in the know, expect less of a tentacly splatter (that seems to pass for lovecraftian these days) and rather more the bleakest imaginable version of Alice in Wonderland. Gameplay-wise Cyclopean is a brutal little dungeon crawler, but the difficulty is obviously a well considered design choice that IMO is critical for that authentic Dreamlands-feel (a journey there is supposed to be an insanely dangerous folly no sane man would risk, after all). One thing I really love about it is that the key to success to me was to start thinking like a true Lovecraft protagonist: obsess about gathering allies only to sacrifice them on a whim, lurk around in shadows, attack only when ridiculously overpowered (at which point you go on full-blast fantasy genocide) and snort every little piece of occult trivia you get your hands on (fed to you, in true H.P. Lovecraft fashion, in the form of idle gossip from your eldritch acquaintances). It's not very long, pretty or smooth, but man does it get everything important right! 10/10 would free the Gugs again!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dont know if its hidden, but this game definetely is a gem. Cyclopean combines the accessability of "Might and Magic" with the world structure of "Ultima 1" and adds a handful of well thought out unique features. The presentation evokes the atmosphere of playing on an old monochromatic crt and the sound effects and music are top notch. I especially like the many options the gameplay gives me. Where do i set up my tent (a respawn point in the overworld that grants infinite heals when visited)?, do i break a door, or use up a key or lockpick it?, do i try talking to a monster, sneak around it or attack it outright?, do i make an alliance with the cats and risk everyone else hating on me, or do i dare make friends with the ghouls going insane in the process? If you like oldschool rpgs i heartily recommend "Cyclopean". One advise in terms of settings though: Switch on classic dungeons (no quicksafe in dungeons) and switch off the optional "roguelike" mode. I dont think the games design lends itself well for permadeath gameplay. But its cool that its in there. Probably worth it as a challenge for repeated playthroughs as the dungeons are randomly generated for each playthrough.
RPG/Dungeon Crawler de la vieja escuela al estilo de los clásicos ULTIMA en el que se alterna una vista cenital para la exploración en exteriores y una vista en primera persona con movimiento por casillas en las dungeons. A nivel jugable hay que destacar que todas las acciones funcionan en base a un sistema de tiradas de dados, por lo que este juego bebe muchísimo de el rol clásico de mesa. Tenemos un personaje con unos stats predefinidos que podemos ir generando de manera aleatoria de forma indefinida hasta encontrar alguno que nos convenza, aunque en tu primera partida no vas a saber muy bien la utilidad de cada stat (PD: la gracia de este juego es ir a ciegas e ir descubriendo todo por ti mismo). No quiero hacer spoilers hablando muy en profundidad del gameplay en sí mismo, pero es de estos juegos que se nota que tienen un cariño especial a la hora de hacerlos. El diseño de personajes y entornos es una gozada, especialmente si eres amante del arte grafico del rol mas pureta ochentero y noventero y de obras como las de Plastiboo. Ahora bien, todo esto lo digo teniendo en cuenta el juego por sí mismo, la cosa es que, si te has leido las obras de Lovecraft, especialmente "La búsqueda en sueños de la ignota Kadath" (obra en la que se inspira, desarrollandose el juego en los reinos del sueño de Lovecraft)... este juego se disfruta el triple. Es increíble ver el detalle y el mimo con el que se han desarrollado ciertos aspectos y estoy muy tentado de explicar los paralelismos que el juego tiene con la obra y como los traduce en el propio gameplay pero no quiero hacer spoilers, solo diré que la primera vez que me encontré con un enemigo llamado DHOLE solo pude esbozar una sonrisa al ver lo que había pasado y como eso casaba perfectamente con lo que ocurre en la obra de Lovecraft antes mencionada. En resumen, lo super recomiendo aunque OJO no es un juego para todo el mundo, mejor que sepas bien a que te estas metiendo porque es un juego inevitablemente de nicho.
Really love the concept but its hard to enjoy when it randomly crashes for seemingly no real reason, error I get is "3d hardware reset failure" if I get any error message at all upon crashing
Excellent dungeon crawler with the old PC feel. My only complaint would be that its a bit short for what the game is supposed to represent, but the mapping system, Lovecraft theme, and its individual take on the genre make up for it in my opinion. Love the dynamic colours, and really enjoy the art, music, and atmosphere of the game. Highly recommend to an old school fan of early PC dungeon crawlers, and anyone else. 4/5
Great old school rpg. The color scheme seems to help it be creepier too. One of those game where you start playing and next thing you know it is hours later. Really fun game. I don't know about zoogs, but cats are quite nice to have for lots of reason. I do like the aspect of building a army to fight enemies. Worst of being those damn nightguants stealing my allies.
King British would be proud.
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Where this game's players are, estimated from review languages.
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