
Cyclopean: The Great Abyss is a small scale, mechanics driven CRPG/Roguelike in a retro, monochromatic style, that takes place in the underworld of H.P. Lovecraft's Dreamlands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are an old dreamer who, through unforeseen circumstances, has found himself trapped in the Great Abyss, the vast underworld beneath the Dreamlands. Use the resources at your disposal, weapons, armor, supplies, and any alliances you have with the locals, to explore and learn the secrets of the underworld, in order to make your way back to the upper Dreamlands, or back to the Waking World.
Cyclopean: The Great Abyss seems simple at first, but the gameplay becomes more complex as players learn the intricacies of its various systems. Read the in-game dialogue and text carefully, and you may actually learn some useful things.
A Variety of Strategies
Although combat plays a big role in the game, it is not the only means of achieving one's goals. Players may find it much more useful to use a combination of combat, stealth and/or dialogue to deal with the inhabitants of the nether realms. In fact, the game will punish you severely if you try to fight everything as a low level character, so try to manage your gold, health, alliances and sanity carefully as you traverse the Great Abyss.
Old School CRPG
Cyclopean follows the tradition of early CRPGs like Ultima, Questron, and Legacy of the Ancients (among others) in that it presents two differing views of the game world. Outside of dungeons, you see your character from the top down in a 2D display of the map. Whereas, in dungeons, the view changes to a 3D, first person perspective.
Choose Your Dreamer Carefully
When you start the game you will be presented with a random dreamer, with basic abilities and equipment, and any alliances they have. You can choose to play as that person, or "reroll" to see if you can find a better option. Cyclopean gives you the freedom to choose from a wide variety of stodgy sounding English upper class gentlemen to play as. 
Turn Based Gameplay
The gameplay and combat is all turn based, allowing you to make strategic decisions. Enemies are dangerous, but polite, and will wait their turn.
Alliances
Some characters will start the game with an alliance in place. This can be very helpful in the early stages, especially for new players. Alliances allow you to have some of the various denizens of the Great Abyss join your party, and help to fight other enemies. New alliances can be formed during the game by finding and reading the right books.
Roguelike Mode
As of Version 0.9.936, you can now opt to play Cyclopean: The Great Abyss as a roguelike game with perma-death. The game will now prompt you when you first start it, whether you want the traditional CRPG experience or Roguelike Mode. You can always switch back by using the Options menu to restore the default settings. Games played in Roguelike Mode are not accessible via normal mode, and vice versa.
Game Manual
There are many other game mechanics and other things that are described in the game manual. The manual has been fully integrated with the game, so you can bring it up at any time, to learn about the various game mechanics available.
Use the options menu to change game settings including the color...
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game. Requires a bit of patience, and the monochrome graphics are a bit hard on the eyes. Unmatched atmosphere and the gameplay hits the spot. Well done.
This game's atmosphere is exquisite enough that it could carry the rest of it if needed. The rest of it does not need this.
It's a nice old styile RPG.Ancient and weird, like old times.FUN. With CRT filter playing at night is absolute blast. retro Crawler. No too much difficult if you are rpg player.Combat,farm,explore.Be carefull.You can save everytime you want. Creepy music is awesome. Game is 9/10 Only for +35
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
vibey and atmospheric.
Excellent retro throwback title. Great game mechanics, dripping with atmosphere and a great look.
i love stuff like this..
The movement transitions in the dungeons give me motion sickness. Dev won't do anything about it.
This is a small game with a surprising amount of depth, including a variety of endings. I beat the game (one of those endings) in ten hours, but it would take possibly double that to do everything. If you like old school dungeon crawlers, I recommend it. Good music and atmosphere, too.
What a wonderful game! I love the Dark Fantasy theme, and now mixed with H.P. Lovecraft it becomes even better! The retro graphics really enhance the immersion, and the monsters are very well designed in pixel art. I saw that some CRPGs were cited as references, like Ultima (which is an amazing game!), and it also personally reminds me Avernum and Phantasy Star — that Master System version with very similar dungeons. I’m really enjoying the experience, especially the roguelike mode. Using the keyboard is much more practical, so here’s a tip for anyone reading this. The mouse, even with an improvement option enabled in the settings, leaves something to be desired. It also bothers me how often you have to use the spacebar while exploring dungeons — pretty much on every tile or wall. Man, that really messes with my tendinitis. But aside from that, it’s an awesome game! Thanks for developing it, the game brings me a lot of fun!
This game is crack for my dungeon crawler brain. Amazing aesthetic and style, fantastic story, talk to cats, open world gives me delicious choice paralysis, dungeons are massive mazes. Early game still but I am loving it. Can not wait for the sequel.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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