
Cyberpunk 2077 is an open-world, action-adventure RPG set in the dark future of Night City — a dangerous megalopolis obsessed with power, glamor, and ceaseless body modification.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 1.1K reviews with recorded playtime.
Reviews
Themes across 1089 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
꿀잼
игра ♥♥♥♥♥♥♥♥,сам главный сюжет небольшой,но побочные задания,активности,другие персонажи сделаны круто,хочется играть ради этого,я наиграл 40 часов,но еще не все облазил.У меня пару раз были визуальные баги,но они не влияют на гемплей, одна из моих самых любимых игр, 10/10
Wspaniała gra, polecam
This game is fantastic in every sense. It starts off a little slow but once you get to the fast burner parts... Amazing is an understatement
peak
top
GTA 2077 --- 20% Cyber, 80% Punk...
banger
277 hours already and I can't stop playing.
its futuristic
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Hungarian, Japanese*, Korean*, Polish*, Portuguese - Brazil* +7 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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