
Cyberpunk 2077 is an open-world, action-adventure RPG set in the dark future of Night City — a dangerous megalopolis obsessed with power, glamor, and ceaseless body modification.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 364.86/day in the week to Jul 30 → 473.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 980.8Kreviews | 87% | — | $899.9M |
| $70.99 | 217.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3595 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy buen juego solo un problema al momento de abrir y cerrar el inventario toda la iluminación ambiental se va al carajo, pero fuera de eso muy buena historia.
既有很大的时刻,也有很小的时刻的作品。对于第一人称的贯彻也拔高了品位 主线故事基本是基于某种神秘学视角(牺牲?)的对于押版攻壳的再诠释。DLC李德和汉森又像是后藤喜一和柘植行人的某种对偶。银翼杀手的雨水滑过新宿街头的看板,滴落在位于80-90s文化混交之地外部的波兰人的脚边,通过确认其外部性,他们真的捕捉到了这种视觉文化和技术哲学的要义。 不足之处: 中配虽是里程碑式的尝试,但是语调的割裂以及翻译的部分错漏很遗憾。DLC任务质量和剧情演出渐入佳境高潮迭起的同时BUG数量也显著增多。且时常有崩溃情况。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #59, worst BR #99 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Hungarian, Japanese*, Korean*, Polish*, Portuguese - Brazil* +7 more
| $59.99 |
| 56.4Kratings |
| 84% |
| Top 100 |
| not modelled |
| $59.99 | — | 94% | #2 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ran on max specs, no problems woooooo
unbearable gameplay, unlikable charecters and lame protagonist. 20% of game time is actual missions, most of the time is spent smashing the 'skip' botton during long needless dialouges and none of it is interesting.
无名小辈还是名言天下ovo
Played this on Xbox One shortly after launch and ignoring the performance issues and bugs, I gave the game a try, about 20 hours-ish, and found it incredibly boring. I've tried again and again to play this again throughout the years because I've heard its gotten better but it still feels the exact same as when it came out, a barebones RPG. I think the hacking is cool, other than that its eh. Wouldn't recommend.
I originally built my PC 3–4 years ago specifically for Cyberpunk 2077, but between storage constraints and a massive backlog, I kept shelving it. After finally grabbing a dedicated drive and diving in headfirst, I’m completely hooked. The story is gripping, the visuals are phenomenal, and the sheer freedom of choice in how you build your character and tackle Night City is incredible. Fair warning: the game pushes hardware hard and turns my rig into a space heater (probably should've saved this playthrough for winter), but it's worth every degree. Absolutely worth the wait.
It's fun.
Mid RPG, but one of the best open world action games ever made. Don't go into this one looking for a rich RPG. Player choice takes a back seat to the story the devs wanted to tell in a lot of ways. Luckily, the story the devs wanted to tell is really good, and Keanu Reeves' character is incredible both in writing and performance. I've heard people say that his being in the game breaks immersion, but I haven't watched a Reeves film since the Matrix, so I was able to see him as Johnny Silverhand, and he killed it. I didn't touch the game for years because I was turned off by the theme. I simply don't give a ♥♥♥♥ about the cyberpunk aesthetic. That was a mistake. The most succinct review I can give is this; There are very few games that have given me the feeling that I got approaching the ending of Cyberpunk 2077... That feeling being genuine sadness that I'll never be able to experience it for the first time again. Don't sleep on this game.
really good, i like the part where
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.4M | 1.2M | 93% | $59.99 | |
| $809.7M | 1.2M | 96% | $59.99 | |
| $616.3M | 1.2M | 76% | $39.99 | |
| $484.1M | 377K | 90% | $49.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $459.2M | 368.7K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1K | 4 | 100% | $9.99 | |
| $133.6M | 429.2K | 81% | $19.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $417.2K | 786 | 23% | $19.99 | |
| $148.6K | 4.7K | 37% | $1.49 |