
Cyber Manhunt is a story-oriented puzzle game focusing on big data, hacking, citizen privacy, and social workers. It focuses on social issues such as cyber violence and privacy breaches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
逻辑严谨的一款游戏!!大爱!
本体还没什么感觉,DLC要找完提示倒是难受的很,看到进度卡在94-96%天都塌了,还有各种复制粘贴操作繁琐。 喜欢每章剧情和人物最后都有联动反转,还有后面的对决,很刺激。一般结局和好结局其实都算不上好吧,剧情里很多无辜的人在博弈中受到了伤害,可能一些人会比较在意这个。
非常有意思的一款游戏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩,操作很简单
豪玩
不错,不过只是一个游戏,练不了黑客技术
好玩!
4/5,几条故事线看似平行实际相交,最终汇聚成点,黑客操作很爽,现实中侵犯数据隐私和网络暴力不可取哦。 dlc完整了故事线值得购入,顺便体验一下[spoiler] 原来坏人竟是我 [/spoiler]的剧情。 就是这个配音有时候实在是太尬了……好几段直接出戏,略微影响了点游戏体验
挺有意思挺休闲的 很符合想要吃瓜的心理嘿嘿 就是游戏一直复制黏贴后期会有点疲惫
玩法太单一了,头两章还有点新鲜感,后面完全都是一样公式化操作。然后故事写得也很俗套,没什么亮点。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 5.7K | 93% | $12.99 | |
| $136 | 4 | 50% | $0.99 | |
| $890 | 17 | 65% | $1.99 | |
| $2.3M | 34K | 96% | $2.79 | |
| $748.3K | 3.5K | 89% | $3.99 | |
| $56.9K | 277 | 82% | $11.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.1K | 99% | $14.99 | |
| $1.2M | 2.3K | 91% | $19.99 | |
| $1.2M | 2.4K | 74% | $19.99 | |
| $1.2M | 1.8K | 81% | $19.99 | |
| $1.2M | 5.5K | 59% | $9.99 | |
| $1.2M | 3.1K | 92% | $10.79 |