
Cyber Manhunt is a story-oriented puzzle game focusing on big data, hacking, citizen privacy, and social workers. It focuses on social issues such as cyber violence and privacy breaches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常优秀
我是阿巴头 我无敌了
好玩爱玩
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
喜欢社工的内容,搜集查找信息破解真相,很有意思。但是讨厌为了批判而批判,剧情80%讽刺与批判,20%的故事,但是实际上我更想看到80%的故事和20%的批判。 第二点不喜欢的就是一些反转恶心人,比如[spoiler]Sean最后没死,所以呢?dora继续受害?除此之外还能得到什么。[/spoiler]。 第三点不喜欢的就是谈论社会事件离不开女人,谈论女人离不开黄色暴力。一开始玩完第二章,为里面的一些人难过,但是第三章第四章第五章,还有什么囚禁、买卖、强迫之类的,就会觉得反胃和恶心,好像只有用这种情节才能刻画出黑暗。 第四点就是用黑深残伪装深度和复杂。面对恶人只有“无力”,如果这种“无力”是制作组想要传达的,那么玩家也可以选择不玩这款游戏,直接面对现实的无力,因为现实中的事件更加复杂,参与的人更加立体,我们更加无力。 而且到后面玩法也比较重复了。
超级爱玩推理类游戏的无脑冲好吗 剧情特别好 也引人思考 这个破案的方式也特别新奇 特别好玩
别信 特别好评,很无聊,每个案件都是差不多的玩法,两个小时就腻了,国产游戏千万别信评价
八卦大妈模拟器
内含剧透 一言以蔽之,这个游戏不是一个“推理”游戏而是一个“侦查”游戏,建议在游玩前做好这样的定位。比起拿出几个精彩的案子给玩家,这个游戏更擅长埋一个人际关系网络让玩家一点点发掘,然后讲一个大世界观故事。这个游戏和真探都是大世界观线索下的小案件集,和《真探》比起来,《全网公敌》的大世界观故事明显优于《真探》,小案件则比《真探》差很多。和《沉没意志》比起来,《全网公敌》在可玩性上比对话跑地图强,但是深度和故事质量要差不少(实际上这两者都不是一个类型,放在一个捆绑包里可能仅仅是因为[spoiler] 核心诡计相似[/spoiler])。 推荐一定要买dlc。玩到dlc1的时候都想着绝对不要买第二部了,结果dlc2让我决定一定要买2,dlc2使前面漫长的案件都变成了饺子醋。坐牢小游戏可以跳过这一点也很好。拆炸弹真的给我拆麻了。还有就是为什么不能一键输入数据库,每查一个人就要复制粘贴复制粘贴到厌倦。 我是本格推理爱好者,玩了几个案子觉得很失望:太社会派了,而且都是社会热点议题,很容易猜到大体走向,[spoiler] 比如第一个案子Lisa说自己被家暴马上就会联想到这是不是诈骗,幸福之家的女儿一说要买Lolita裙子我就马上猜到群里的那个福利姬是她小号[/spoiler]。具体到案件的复杂性,这个游戏和真探这类纯文字推理比起来也太过简单了,[spoiler] 校园霸凌纵火案那里我以为会是一个钟表馆式的整体时间轴错乱的手法,或者荷兰鞋之谜那种不在场证明制造方式,直接打开Excel准备拉表了,没想到就这么轻轻揭过去[/spoiler] 但是仍然要推荐这个游戏,虽然没有脱离国产推理题材的窠臼(社会事件社会事件社会事件女人女人女人女人),但是如果对案件本身要求不高,游玩过程还是会感受到愉悦的。特别是有些案件的真相并不是提交线索时“表面上”看起来那样,玩家可以推理出真实情况,但是真相如何就永远不会有人知道了,这种爽感实在令人欲罢不能。尤其是第五个案子,[spoiler] 虹膜检验通过了的时候,前期的猜想被证实的瞬间感觉一路麻到天灵盖[/spoiler]。
Van神真的很帅,对高智商反派完全没有抵抗力
玩了所有系列了, 跟著劇情很好玩, 要留心細節, 如果漏了要找不容易!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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