
Cyber Manhunt is a story-oriented puzzle game focusing on big data, hacking, citizen privacy, and social workers. It focuses on social issues such as cyber violence and privacy breaches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice game. More like a detective game.
玩了两关卸载了,不好玩,感觉像以前玩的4399游戏,剧情也没啥深度,线索如果点漏根本无从查起,只能从新看一遍从头找一遍,莫名其妙就卡关了,玩得整个人都很郁闷。实在找得心烦,去翻攻略视频,然后直接云通关了。这游戏不值这么贵,顶多10块小游戏,不值得购买。
好玩爱玩!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打完了Orwell的两部,正好刷到了类似的题材,玩起来感觉相比起Orwell更像是在打逆转,推理的含量高出很多,自由度也更高,不过目前刚过第三章,难度上还是很新手友好的,感觉每章之间应该是有应该暗线的主线联系,边玩边看看
吗的真他妈傻逼,整个游戏都是通过点击推动的。结果第五章有两个信息我鼠标摁死了都收集不了。还是看了攻略才确定我没错,重启了才可以收集。你这游戏连这个bug都不修还敢要钱 sb
第一次玩这个类型 很好玩 后边有很多反转 有时候玩的我都起鸡皮疙瘩了 好玩 推理的音乐也很有感觉 但是就是有的配音太尬了哈哈 很有代入感
前後線索環環相扣、劇情高潮迭起,題材選擇不算太新,但整體表現方式令人耳目一新,背後所要傳達的東西也發人深省,非常厲害的一個作品,是會讓人期待製作團隊新作的程度~
1,2加dlc价格合适刚买了两天爽玩完1和俩dlc,真的要买dlc非常精彩呀,大家新年快乐
好玩爱玩
交互一塌糊涂,2021年的谷歌搜索不支持模糊(你明明可以给更多干扰项),ESC不能退出当前窗口等等。游戏一开始很惊艳,后面就觉得这个交互实在是,需要好好反省一下。 明明这么好的题材。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.6M | 7.1K | 89% | $29.99 | |
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| $3.6M | 3.8K | 78% | $29.99 | |
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