
Cyber Manhunt is a story-oriented puzzle game focusing on big data, hacking, citizen privacy, and social workers. It focuses on social issues such as cyber violence and privacy breaches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在类骇客游戏里游戏性完全是top级的,但是故事嘛。。。额额,很一般 人物脸谱化非常严重,剧情放在十几年前我会说好酷妈妈我要像Alan Walker戴大大滴帽子并且俺要做酷酷滴黑客 氮素,大人时代变了。。。 想要以这样的剧情拿到好游戏的评价还是有点费劲,虽然游戏内的操作我都非常喜欢 第二部延续了这个风格,剧情方面也没什么长进,如果有后续作品但继续保持这个水准的话感觉口碑也就一直这样了。。。 其实还是很期待能有更好的故事的
4/5,几条故事线看似平行实际相交,最终汇聚成点,黑客操作很爽,现实中侵犯数据隐私和网络暴力不可取哦。 dlc完整了故事线值得购入,顺便体验一下[spoiler] 原来坏人竟是我 [/spoiler]的剧情。 就是这个配音有时候实在是太尬了……好几段直接出戏,略微影响了点游戏体验
好玩爱玩
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ennuyeux, interface désagréable, réflexions douteuses.
我会一直视奸你!一直! 玩了之后全APP没有一个重名的。那些重名的给我等着吧!(其实打游戏时间都不够)
开盒!
线索指引做的很到位,还有线索收集,不用自己记录
好玩!
有点...玩...不...下...去......重复性有点高了
我玩游戏不是很多,个人感觉这个游戏还是很有新意的,这种搜索式的解题过程,就是有一点,如果漏掉了某个线索无法推进下一步就很抓狂,很想建议添加一个查遗失线索的提示,开启提示要有条件啥的,找不到线索的时候真的很崩溃,尤其是卡了好长时间然后发现,只是一个普通信息没有收录到,就很无语。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 5.7K | 93% | $7.79 | |
| $136 | 4 | 50% | $0.99 | |
| $947 | 17 | 65% | $1.99 | |
| $2.3M | 34K | 96% | $2.79 | |
| $748K | 3.5K | 89% | $3.99 | |
| $56.9K | 277 | 82% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 14K | 78% | $17.99 | |
| $3.6M | 3.7K | 92% | $29.99 | |
| $3.6M | 2.9K | 78% | $29.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $3.6M | 11.4K | 84% | $12.24 |