
Curved Space is an intense arcade-style twin-stick shooter that takes the classic formula and plunges it into the weirdest reaches of space. Battle cosmic space-invading spiders across curved landscapes where bullets hug the terrain while the horizon drops sharply out of sight.
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Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
The soundtrack is great ... yeah, that's it.
Polished twin-stick shooter with a unique look and feel. Lots of weapons, upgrades, and enemy types. Replayable too, especially certain game modes that give it a roguelite feel. And a great soundtrack by a few of the FiXT artists. Sleeper hit for arcade arena shooter fans!
Fun fast paced game play with good music, a nice upgrade system to bolster different tactics and some player choice to change the flow of the campaign. Nice range of weapons to encourage some different styles of play, though I think I like Lashing & Dashing best along with powerful single shot stuff for bigger targets. Probably best with a controller but with a bit of tweaking I got it to where I was pretty comfortable on Keyboard & Mouse. I did get a little bit nauseous after playing for a little over an hour in a single session but I don't play a lot of games along these lines and I do have minor issues with motion sickness so probably not something most people will need to worry about.
The core gameplay is very much a standard twin-stick execution with fast and fluid combat as you navigate these crazy levels blasting away at enemies while moving around the winding curved surfaces, often with disorienting shifts in perspective as you climb walls or even flip the level upside down when you crawl to the other side. New weapons, power-ups, and other collectibles are scattered about that will keep you competitive with the increasing ranks and power of new swarms and some huge boss battles. What really sets the game apart is the level design, not just the twisting architecture but the Tron-like ambience and futuristic design that incorporate a lot of flashy lighting and neon accents. Weapon effects are awesome with fire and electricity and disintegrating creatures all over the place. The way the levels move around a static camera view is really interesting and helps to limit motion sickness, but it’s still a possibility, especially when entire levels flip when you crawl off the edge. The game is in constant motion as you are always avoiding batches of spiders and other insect-style creatures that come at you from all directions. There is a rather steep progression of difficulty that kicks in after only a few levels and it never lets up. Full Review at https://gamechronicles.com/curved-space-review-pc/ More Steam reviews on our Curator page - https://store.steampowered.com/curator/4961591-Game-Chronicles/
Usually space shooters are over a straight plane or space, but this one takes space shooters to the next level. With curved levels and your weapons following the curves, it is just awesome. Level design is very good. It takes a little while to get used to the fast paced curved movement, but once you get the hang of it, it is just cool. Great game well done
Arcade third-person shooter about chaining spiders together to harvest energy from them then blowing the ♥♥♥♥ out of them.
Juegazo ! 😀😎
I am liking this game so far! I had to wade through a lot of cheapy twin sticks on steam search to find this gem. Also it runs flawlessly on Linux!
Curved Space is a fast-paced arcade shooter developed by Only By Midnight Ltd. and published by Maximum Games. The game draws heavy inspiration from classic twin-stick shooters while introducing a distinctive gameplay twist through its curved environments. Instead of fighting across flat arenas, players pilot a spacecraft across warped surfaces that bend and wrap around planetary structures, asteroids, and futuristic installations. This unusual approach to level design creates a constantly shifting battlefield where enemies and projectiles travel along curved paths, giving the game a unique spatial dynamic that sets it apart from many traditional shooters. The game places players in the role of a space pilot working as an energy harvester in a distant part of the galaxy. During what should be a routine mission, mysterious mechanical spider-like creatures begin attacking installations and asteroid fields, turning a simple job into a fight for survival. As the pilot moves from sector to sector battling these hostile machines, fragments of a larger mystery begin to emerge. While the narrative is not particularly deep, it provides a light framework that connects the missions together and gives context to the ongoing battles. Dialogue between characters occasionally appears throughout the campaign, helping to establish the setting and hint at the origin of the alien threat. Gameplay follows the classic twin-stick shooter formula, with one control stick used to maneuver the spacecraft while the other directs the ship’s weapons. Players must navigate arenas filled with enemies while continuously firing in multiple directions, destroying threats and avoiding incoming attacks. The curved environments dramatically change how this familiar gameplay feels. Because the terrain bends around spherical or cylindrical surfaces, enemies can approach from unexpected directions, sometimes appearing above or below the player as the battlefield wraps around itself. Projectiles follow the curvature of the environment, creating combat situations where bullets travel along the surface rather than in straight lines through empty space. The intensity of combat increases steadily as players progress through the campaign. Early levels introduce basic enemy types and allow players to become familiar with the unusual movement mechanics of the curved arenas. Later stages add more aggressive enemies and dense projectile patterns that demand quicker reactions and careful positioning. Boss encounters serve as major highlights, presenting large mechanical creatures with complex attack patterns that force players to adapt their strategies and fully utilize the game’s movement system. A major component of the gameplay loop involves collecting power-ups and weapon upgrades during battle. Enemies often drop temporary enhancements that dramatically alter the ship’s offensive capabilities. Players may pick up weapons such as energy beams, spread-shot cannons, missile launchers, flamethrowers, or other experimental technology. Because these upgrades change the way the ship attacks, they encourage players to experiment with different playstyles depending on which power-ups appear during each stage. Health pickups and other bonuses also appear throughout the arenas, rewarding players who take risks to collect them during intense combat situations. Beyond the main story campaign, the game includes several additional modes designed to extend replayability. Arena challenges, survival modes, and endless wave scenarios allow players to test their skills against increasingly difficult enemy encounters. Daily challenges and leaderboard rankings encourage competitive play by allowing players to compare their performance with others around the world. These modes reinforce the game’s arcade roots by focusing on score chasing and skill mastery rather than narrative progression. Visually, Curved Space stands out through its colorful and energetic science-fiction aesthetic. The game’s environments feature glowing cosmic backgrounds, floating asteroids, neon energy effects, and futuristic space structures that emphasize the strange geometry of the battlefield. While the graphical fidelity is not extremely detailed, the art direction is vibrant and visually distinctive. The curved environments themselves become the centerpiece of the visual design, giving each stage the feeling of a miniature planet or rotating mechanical world drifting through space. The game’s audio design also contributes significantly to its identity. The soundtrack features energetic synthwave and electronic music that captures the spirit of classic arcade shooters while adding a modern futuristic flair. The music drives the pace of the gameplay and complements the frantic action occurring on screen. Sound effects for weapons, enemy explosions, and environmental interactions provide satisfying feedback during combat, reinforcing the intensity of each battle. Despite its creative concept, the game is not without flaws. The curved perspective, while visually impressive, can occasionally make navigation confusing, especially when enemies attack from areas that are temporarily out of the player’s view. During particularly chaotic moments, it can be difficult to maintain awareness of the entire battlefield. Additionally, the core gameplay loop of fighting waves of enemies and collecting upgrades remains fairly consistent throughout the experience, which may cause some repetition over longer play sessions. Even with these limitations, Curved Space manages to deliver an engaging arcade shooter that feels both nostalgic and inventive. The combination of fast reflex-based combat, unusual level geometry, and vibrant audiovisual presentation creates a gameplay experience that is both challenging and visually memorable. For players who enjoy classic twin-stick shooters but are looking for something with a fresh mechanical twist, the game offers an entertaining blend of familiar action and creative design. Overall, Curved Space is a stylish and energetic shooter that successfully experiments with the geometry of its environments to create a distinctive arcade experience. While its gameplay loop may become repetitive for some players, the unique curved battlefields and fast-paced combat provide plenty of excitement for fans of the genre. Rating: 7/10
재미는 있는데 멀미가 너무 심함;;
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Momentum
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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