
Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Arabic +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 719 reviews with recorded playtime.
Reviews
Themes across 717 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is amazing good, the Storyteller on this game is surpring good, I played 4 or 5h on PC but I prefer to play on the switch... Is basic The Bible game with a realist neutral view point... Amazing... The details.. Devastaded land.. this is The Gold Game... The guy who made the narrative deserve a Oscar.. Gold Game
An amazingly fun little game. It's fast-paced roguelike dungeon crawler combat, mixed with it's relaxing, robust base builder elements make for a fun and even addictive experience. Throw in a cutesy, if a little wretched-at-times artstyle, and you've got a great game right here. I honestly don't have very many issues with it, and I, honestly, without a shadow of a doubt, fully recommend it.
I downloaded this game after I realized the sex update dropped. 10/10, would sell my soul again.
i LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOVE THIS GAME I WAS THINKING OF BYEING THIS FOR WECKS AND IM NOT DISAPOYNTID (SORRY FOR MY BAD GRAMER :l LOL)
Simplesmente jogasso da p*, tanto jogo base quanto as dlc's (Sin's Of The Flesh/Woolhaven) tendo sincronia e agregando totalmente com a historia do jogo base, que vem mais dlc's 🙏
THE LAMB NEEDS NO IT DESERVES YOUR MONEY
type of game you play when you are hella bored and hella angry to relieve your stress
Я проебал 1000 монет в кости, игра 10/10
[b]Overall:[/b] This game could be a lot better if it wasn't so Grindy. Cult of the Lamb tries to juggle a simple combat system, and an overly resource expensive settlement system. This game's primary player engagement comes from regularly being behind on resources, and being stunted by Farmville timed gated gathering features. As a player, your hope is that you'll eventually plateau and stop being broke in required resources, but that never happens because the game is designed to burn through what you collect. Whether they be: Cult Members, Items, Buildings, Favor, Hunger, Health, and all basic resources. I’d recommend different games for settlement building: City Skylines, Planet Crafter, Age of Empires, Fallout Shelter (Yeah even that). Id also recommend different roguelites for Combat: Hades, Hades 2 You can read more of my specific gripes with the game below: [b]Combat:[/b] The combat in this game is very basic. The weapons all feel very samey with the only difference is some weapons actually do enough damage to make combat rewarding. Lots of times it takes 5-8 hits to destroy even the weakest enemies. To state it plainly: you can unlock every single combat upgrade and your player Character will still struggle to do any respectable damage. But Weirdly bosses are super easy to take out cause you typically don’t need to deal with multiple enemies. The game also time gates your advancement during combat. If you are gone for too long, your settlers will either die, rebel, starve, or leave. Preventing your player from forward progress. [b]Settlement:[/b] You will always be missing a resource you need to progress. There are eventually limited options to send villagers out to get resources that you usually collect during combat, but the villagers seemingly have a 50% chance of dying, which means you'll either have to resurrect them (for a resource cost) or work on training up a new villager to their level (Time Cost). Also, all Villagers eventually die, meaning that you can spend all your time gaining their loyalty and leveling them for them to pass away. Villagers also die, faster than you can resurrect them. Sure, you can gain more followers, but they always start from level 1, which constantly makes you feel like you are being reset. There are gifts that you can give villagers, but if they die with the gift it's not obvious how to get it back, you could dig up their grave, or remove it from their body…but to add the item back into your inventory requires greater than 5-7 button inputs, tasks/rituals, and some backtracking back and forth on the settlement map. It’s not clear. The building you erect will sometimes fall down and need repaired using the resource you collect. This is a minor inconvenience but it's still something added to the game that I'm not sure is needed to enhance the fun. [b]ArtStyle:[/b] The art style and vibe is great, I have no complaints with it. A lot of really solid effort went into making this game feel unique. It has some similar vibes to Hollow Knight, but Cult of the Lamb is its own thing. [b]Minigames:[/b] The minigames in this game don't really re-enforce the gameplay loop, they just feel like extra little things that you can play while your settlement wastes away without you being there to nanny it. The fishing minigame isn't particularly fun, it's very sensitive and from first impressions it's not really something you could/would want to master. The Dice game is interesting, but also a bit plain. [b]Plot:[/b] Spoilers for where I'm at: I've defeated 4 of the big bads, and haven't beaten the 5th. Overall the story isn't really gripping to me. There's no investment, you just hit the bad guys until they're dead and then do it again for the next big bad – Rougelite style. [b]Steamdeck:[/b] Weirdly this game has more loading screens for me on my Steamdeck OLED than cyberpunk does. For being a 2D sprite game it doesn't seem to be optimized out of the box (as I haven't changed any settings) also this game also seems to be a pretty big battery hog. I’ll still likely play the game a bit more, to see if anything changes but broadly, I think this game was something to check out and then to let gather dust.
Love love love this game!!! totally insanely good! :)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| The Crew Motorfest | $53.9M | 24.7K | 79% | $69.99 |
| Valheim | $54.1M | 538.4K | 94% | $9.99 |
| Alien: Isolation | $54.1M | 66.2K | 93% | $39.99 |
| Insurgency | $53.6M | 124.7K | 92% | $14.99 |
| METAL GEAR RISING: REVENGEANCE | $54.3M | 88.5K | 96% | $29.99 |
| Battlefield 4™ | $53.4M | 81K | 85% | $39.99 |
Related
| PlateUp! | $10.6M | 26.7K | 95% | $19.99 |
| Tower of Babel: Survivors of Chaos | $2.3M | 6.3K | 68% | $10.39 |
| Honey, I Joined a Cult | $1.2M | 1.9K | 73% | $21.99 |
| Enter the Gungeon | $6.9M | 89.4K | 95% | $4.49 |
| Kingdom Rush Frontiers - Tower Defense | $2.5M | 9.8K | 97% | $9.99 |
| Ship of Fools | $2.5M | 6.1K | 82% | $21.99 |