
《不可名状的地牢》是一款以克苏鲁的呼唤跑团为背景的 战棋+DBG+Roguelike游戏,通过战棋与DBG结合,造成与众不同的全新体验。并且结合了跑团的元素。你将带领你的角色卡,突破这个迷一般的地牢。本游戏提供非常开放的自定义Mod支持,可以自己制作自定义 角色,敌人,卡牌和地图等。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese**languages with full audio support
Engagement
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比较新颖的游戏吧,跑团的要素不是太浓(没有车卡之类的东西,不过这个很难实现就是了)卡组比较单调,玩过之后重复感比较重。不过开发人员只有一人的情况下能做出来,真的挺不容易的,希望能越做越好吧
内容太少了,多久妹更新了
蛮有意思的小品,作者应该是花了一番心思的。 目前三张卡强度差不多,剑道前期会有点难顶,猎人和剑道都可以靠0费抽卡天赋抽干卡组,医生则直接召唤+增殖+自爆,伤害爆炸,就是第一个召唤物猝死了基本就可以重开。 打了打那两个深渊boss,剑道能过第一个,医生两个都能过,剩下的暂时还没思路。医生打第二个上手偷走召唤,乐.jpg
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 30 reviews with recorded playtime.
整体非常好,六面骰可以改一下我打了快十分钟
角色的卡池可以再丰富一点,现在这样虽然也不是不够,但总感觉太吃天赋觉醒了,容易死在半路上。 另外关卡感觉可以多点随机性吧,总是一套关卡会厌的。克苏鲁神话那么多神话生物拜亚基食尸鬼猎犬什么的多来点 事件也可以再丰富一些,正面负面都可以。
蛮有意思的
真好玩!跟杀戮尖塔有的一拼
顺顺出品,必属精品,简单易上手,玩着贼上头
该网友强烈推荐游玩!
还是个未完成品,但没有后续更新了,不推荐玩
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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