
Crumble is a dynamic physics platformer. Move like a Slime, jump like a ball, swing like Spiderman!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.1Kreviews | 87% | — | $268.9K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
捡到宝了,没想到这么爽,我愿称之为蜘蛛侠模拟器。
Ironically if the game focused more on the speed levels it would've been better
Feels pretty good in some segments with tight design, but spends most of the time feeling janky, as if you are fighting both the physics and the swinging mechanic.
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Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America +1 more
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The super fast section were fun, and mixing it in with the grapple hook to build up tons of speed was cool. But the game often relied too heavily on the grapple hook being the games main identity that it slowed down the levels so much and made the game such a slog to get through. The game wasn't as fun as the first few levels made it out to be.
After finishing all the main levels, honestly it's pretty fun, albeit a bit unpolished, it feels a lot like something I'd play if I wasn't paying much attention in class, like a coolmath games type thing, the sort of generic UI and simple-ish controls definitely lend itself to that. Feels kinda like a more precision platformer version of Slope in places. I think it's pretty alright. Though the controls can kinda get a bit finicky the games honestly short enough that none of the unintended glitches or jank are really infuriating to me. It's fun if you just wanna run through something for a night.
This looked like an interesting take on platforming, but I really can't get a hang of it, and I'm not terribly interested in its top-speed, time attack-style level design.
Cool concept and movement but inconsistent world design 7/10
has potential, but the janky swing mechanics just ruin it for me
Excellent game with a variety of fun to be had.
Fun little game to play along while [i]discording[/i]. You should give [b]Crumble[/b] a try when it’s on sale.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $269.2K | 361 | 84% | $17.99 | |
| $269.2K | 1K | 67% | $9.99 | |
| $269.2K | 427 | 93% | $16.99 | |
| $268.7K | 881 | 90% | $15.99 | |
| $269.3K | 698 | 64% | $9.99 | |
| $269.4K | 2.1K | 72% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $54.8K | 374 | 97% | $7.99 | |
| $11.6K | 35 | 74% | $16.99 | |
| $32.9M | 226.9K | 95% | $5.99 | |
| $791.2K | 2.3K | 76% | $14.99 | |
| $147.7K | 879 | 96% | $4.99 |