
You’re the ruler, but your heroes have minds of their own. Recruit heroes, set rewards, build a thriving kingdom and hope your warriors don’t run off chasing squirrels instead of fighting monsters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Crownbound, you are the ruler of a growing fantasy kingdom, but your heroes have a mind of their own! Unlike traditional RTS games, you cannot command your units directly. Instead, you must influence them through spells, rewards, and strategic kingdom management. Heroes can level up, buy items in the market or even find them in fallen foes. Unfortunately they can also die or end up running around aimlessly instead of fulfilling your needs.
Will you lead your realm to prosperity or watch it crumble under the chaos of disobedient adventurers, greedy merchants, and monstrous invasions?
Set Bounties & Rewards – Motivate heroes to slay monsters, explore dungeons, and defend your lands… for the right price.
Unpredictable Heroes – Warriors, mages, rogues, and clerics roam freely, following their own goals, fears, and ambitions.
Expand Your Kingdom – Construct buildings, research powerful upgrades, and attract the right mix of adventurers to thrive.
Your heroes aren't just disposable minions—they grow stronger with every battle!
Level Up & Specialize – Watch as your adventurers gain experience, unlocking new skills, spells, and combat techniques.
Find & Equip Powerful Gear – Legendary swords, enchanted staves, and ancient relics await those brave enough to claim them.
Train & Upgrade Your Forces – Invest in warrior guilds, mage towers, and forges to help your heroes reach their full potential.
Permadeath & New Recruits – No hero lives forever. When one legend falls, another rises to take their place.
Epic Scenarios – Conquer wild lands, repel sieges, and uncover ancient mysteries in handcrafted scenarios.
Tactical Upgrades – Enhance your units with weapons, spells, and rare relics found throughout the world.
Your kingdom will rise or fall based on your ability to inspire, manipulate, and outthink both heroes and enemies. Gold is your true power—spend it wisely and perhaps you’ll be worthy of the crown.
Buy now and prepare to rule!
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played Majesty back in the day and this is basically the same game. There are some bugs and issue that need to be fixed but the game is fun as is and I hope it gets more bug fixes and updates
Для фанатов Majesty. Это не Majesty. Игра не то чтобы сырая, она вполне закончена, поиграть можно, но игровой процесс однообразен для любого сценария. Есть какие-то мелкие фичи, которые, увы, игроделы не смогли превратить во что-то интересное. Игровые карты маленькие, скучные. Можно поменять режимы игры, становится поинтереснее, но никакого стратегического мышления нет - все зависит от того насколько быстро "просчитать" фарм денег. Алгоритм там примерно одинаковый, поэтому в таком большом количестве разных юнитов вроде как даже смысла нет. Для большинства сценариев достаточно построить здания для двух типов юнитов. Иногда одного. Не рекомендую, разве что в качестве idle игры на релаксе, но в этом нет никакого смысла.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Couldn't even make it through the tutorial. Gameplay was clunky, and the "place a bounty" quest wouldn't clear. I placed, and had adventurers clear, about three bounties before I decided I was done
Crownbound é o SimCity/Warcraft que você não sabia que precisava, mas com heróis que têm vida própria! A premissa de Controle Indireto é ótima e inespeerada: você governa com ouro e recompensas, assistindo seus heróis épicos (e imprevisíveis) decidirem se vão enfrentar um dragão ou caçar esquilos kkkkkk. A mecânica inovadora e nostálgica de gerenciamento de reino de fantasia me pegou pelo saudosismo, me lembrando de clássicos como Majesty. Faltou um "algo a mais" para ser perfeito, mas a base é sólida e o caos gerado pela independência das tropas já vale o investimento. Veja minha análise completa e as confusões que meus heróis aprontaram: https://youtu.be/Skkld1yZ6ic. Se curtir o caos, se inscreve lá e cola nas minhas lives noturnas na twitch.tv/rodolfoclash. Vamos construir o reino juntos!
This could be interesting game, but for now it is complete without control and heroes just weirdly run around. Better to go and play Lessaria.. this one is just cheap clone. Trying to play campaing - map get autogenerated and a lot of enemy buildings were on sea unreachable... Upon restart it generated them properly on land but after clearing not progressed... It is interesting as demo but not as full game. As now you just build buildings/purchase upgrades and waits till heroes clean area or till you generate enough money for another purchase.
Была бы нейтральная оценка, поставил бы её. в целом что-то в этом есть, но геймплей на 30 минут управления балванчиками, которые не руководствуются какой либо логикой и просто бегут в спавн толпы врагов.
fantastic sim kingdom enjoyed it immensely. would be awesome if i could 1v1 a friend or go against a enemy kingdom that could build the same as i. other than that, loved it. dev youve got a masterpiece on your hands here!!
I was really drunk when I bought this. I want my money back!!!!
Не сказать что совсем мрак, но все же игра ощущается даже не сырой... Скорее продуктом имени одного человека. Что на это указывает? * Графическая составляющая. * Отдельная кнопка (!) освобождения залипших "героев" (а они очень это дело любят, иногда собирая знатные такие митинги). * Отсутствие собственно "своей воли" у болванчиков - вместо "хотелок" они просто устраивают брауновское движение по маленькой (тоже аргумент в эту сторону) карте. * Отсутствие глубины механик. Взять ту же Majesty (или ее современный клон, с привнесением небольших изменений, Lessaria): - Воровская гильдия открывает возможность досрочного получения денег. - Сами деньги не капают "потому что", а сначала собираются налоговыми сборщиками. - Нельзя строить все подряд - за игроком остается момент выбора более интересного (для конкретного игрока), или удобного варианта развития. - Да и найм героев в "оригинале" (и Лессарии) привязан не только к наличию строения и лимита в нем, но и общего числа населения (да, тут дома не строятся, а те что изначально есть - ничего не делают). По итогу, играть, без оглядки на скудность предоставленного как внешне так и игро-механически, как бы можно, но, к сожалению, не долго и без особого удовольствия.
There is no "Kingdom" to rebuild... maybe a town... village... at best. There are no castles, there are no territories its just a plot of land... a small plot... after you complete arbitrary goals, you start over, with another plot of land. Very small, no depth.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.3M | 3K | 78% | $24.90 | |
| $342.3K | 1.2K | 49% | $11.99 | |
| $824.9K | 1.2K | 86% | $17.99 | |
| $2.6K | 6 | 50% | $13.99 | |
| — | 187 | 64% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.9K | 273 | 90% | $6.99 | |
| $32.8K | 83 | 70% | $19.99 | |
| $32.8K | 83 | 69% | $14.99 | |
| $32.8K | 92 | 90% | $9.99 | |
| $32.8K | 117 | 62% | $6.99 | |
| $32.9K | 89 | 83% | $14.99 |