
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 168.5Kreviews | 84% | #8 | $191.5M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法内容很多很多,优化也很好,在慢慢熟悉游戏后会越来越上头,如果你只是奔着通关主线就结束这个游戏,那这个游戏完全不值得入手
Despite the amazing world and exploration,the bosses are very often so cheap and frustrating. The souls games and elden ring and various other souls likes are at least fair even if difficult. The camera and inconsistent lock on are the true bosses of this game. Maybe you'll get there with another 200 updates.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $191M | 218.9K | 79% | $59.99 | |
| $189.2M | 187.9K | 89% | $59.99 | |
| $188.6M | 1.5M | 97% | $9.99 | |
| $186.7M | 516K | 89% | $29.99 | |
| $186.1M | 58.5K | 48% | $49.99 | |
| $186.1M | 149.5K | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 10 | 80% | $9.99 | |
| — | 0 | — | — | |
| $132.7M | 184.1K | 96% | $49.99 | |
| $52.2K | 70 | 67% | $24.99 | |
| $99 | 1 | 0% | $3.99 | |
| $0 | 0 | — | $4.99 |
Every market we collect.
Same day: best KR #2, worst UK #22 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,765 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #2 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They refuse to patch this game for AMD user, only get this if you use Nvidia cards because the developers don't care for amd users whatsoever. Terrible engine and nonexistent postlaunch support for amd users.
战斗一坨屎,剧情一坨屎,解密一坨屎
소문난 잔치에 먹을 게 없다. 쓰레기 같은 게임이라고 생각한다. 그래픽, 기술력, 자유도 측면에서 극강점을 보인다. 나머지가 다 쓰레기다. 스토리, 개연성, 내가 왜 미션을 받게 되고 이러한 퍼즐을 풀고있는지, 내가 게임에서 이 행동을 하는 동기 등 감정적인 몰입도가 0에 수렴한다. 캐릭터에 대한 해석도 전혀 매력적이지 않다. 주인공의 목소리와 성격, 말투와 행동이 전혀 매치 되지 않는다. npc와의 대화에서도 세계관에 빠져드는 바가 없다. 게임 세상에서 무언가 자신이 목표를 세워 게임을 하는 것을 즐긴다면 현존하는 최고의 놀이터일 것이다. 예를 들면 보물을 다 찾아보겠다, 동물을 수집하는 것 자체가 즐겁다, 그냥 돌아다녀도 좋다, 등등. 하지만 게임이 제공하는 세상에 감정적으로 몰입해보고 싶다면 적어도, 내가 생각하는 게임이라는 것의 반쪽짜리이다. 보여지는 그래픽, 엔진 등의 갖고 있는 기술력 자체는 최고임을 부정할 수 없는 경지를 보여준다. 다만 그것을 잘 활용하는 데에 실패했다고 느껴진다. 게이머들이 게임 안에서 겪게 되는 감정적인 요소에 대한 고려를 전혀 하지 않았다고 생각한다. 아직 탐험하지 못한 곳이 너무도 많고 궁금하지만, 더 이상 그 곳으로 나아갈 동기를 얻지 못했다.
I havent played a game that's has had me this in awe since RDR2. I'm loving it so far!!
Tous au long de ma partie, j'ai enchainer les Bugs pour que au final l'ultime bug ce produise, résultat les sauvegardes sont corrompus impossible continuer le jeu sur mes sauvegardes. Et aprés 56 heures longues et interminables à jouer à ce jeu, il est hors de question de le recommencer. C'est clairement pas un jeu qu'on veux refaire 2 fois. Grace a ce dernier et ultime bug je ne peut plus du tout y jouer. Frustration totale apres l'avoir subis pendant 56h...
Game breaking bug for me in a main story quest completely stalled this game and all the fun I'd have had with it. Disappointing as can be.
Slow start, good game on the longway
I've got almost 300 hours in this game and I just finished chapter 7. I still haven't even seen most of the map. This game is massive. The number of mechanics and systems was extremely overwhelming at first but I'd say around 20-30 hours in, it was feeling a lot more manageable and enjoyable. Of course the game has flaws here and there, like every other game, but I have been very pleased and impressed by the experience so far. I haven't encountered any game-breaking bugs, I think I've only had one hard crash and my framerate has been consistently good. I do wish that some of the core traversal, combat and exploration mechanics had been explained better early on. That seems to be a common criticism of this game - they just don't tell you very much about how to play it. I ended up figuring things out on my own or looking up how to do something online. Not the end of the world but it does sort of take you out of the game when the controls and mechanics aren't very clearly laid out. All in all, I'm very happy with this game so far. I've been playing it a ton and still have a lot more to do.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.