
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 168.5Kreviews | 84% | #8 | $191.5M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terrible game..
Good game, very open world, beautiful things to see.... but man, you devs are useless as making Bosses... Ive played Dark Souls, Elden Ring and other Boss Centered games, and i have never felt any of those bosses kill me by cheer BS, but you all... my god... Where do i start... Endless freaking cutscene's where the Boss gets to start a combo before you can even move, Some inputs dont even register until you move or jump at the start of a fight. You have a dodge that trigger but you still die under a hammer that isnt even near you. Wouldnt be a issue if the Bosses didnt take forever to take down, even with Max gear. And dont get me started on Musken! Who that hell is so stupied that they thing, i want a long as freaking Cutscene (UNSKIPPABLE!) before i can try again at the harderst Unarmed Boss in that game! How?! That being said i enjoy the game to a point that i play it to complete it. But i would not recommend this mess to anyone.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best KR #2, worst UK #22 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,765 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #2 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
几乎没有的故事,boss美工也不能让我特别在意。故事的起源设定我完全不知道,故事本身单薄,游戏里面也没有相关补充。操作卡手,boss性能过强,角色缺少输出空间。
음...그냥 350시간 했는데 이제 튜토리얼 끝난 느낌입니다. 음...짜증도 정말 많이냈고 욕도 진짜 많이 하고 지금도 솔직히 짜증내고 화내고 그렇게 하고있는데 이게 뭐랄까...그 잘생기고 세상이쁜 남친 여친 느낌이랄까, 화가 나다가도 그냥 너무 아릅답고 멋지고 이뻐서 화가풀리고 반복입니다. 왜이럴까 하면서도 그냥 보고있으면 화가풀리고 사랑스럽고 뭐 설명을 하기가 어렵네요 애증의 관계입니다. 그런데 확실히 하고싶은 말은, 안해보신분들? 무조건 하세요 그리고 꾹 참고 공부하고 알아가면서 300시간 이상 하세요. 이건 전에없던 그리고 앞으로도 많이 없을 그런 게임. 아니 그냥 다른 분야의 세계입니다. 4살짜리 아기같은 게임이에요 꼭 경험해보세요 후회없습니다.
Absolute cinema.
The more you play it, the better it gets, and it does get better.
180時間でメインストーリーを終えたため、レビューします。 [h1]総評として[/h1] 私は時間をかけてでもファンタジーRPGゲームをやりたいという人にこのゲームを勧めます。 [h2]良い点[/h2] ・起承転結のある、充分なボリュームのストーリー ・ストーリー中に差し込まれる迫力のあるカットイン ・綺麗なグラフィックによる壮大な景色と心地よいBGM ・グラフィックがきれいな割に重くない ・日時や天候によって動きを変えるNPC達の生活感 ・フィールドに配置されているギミックやボスの種類と難易度 ・フィールドに配置されている宝箱位置(山の頂上とか中洲とか) ・町や村に配置されている多数のサブストーリークエストの種類と難易度 ・拠点強化や為替や信頼度取引のような様々なゲーム要素の存在 [h2]惜しいと感じる点[/h2] ・ストーリーの終盤が駆け足気味で広大な土地を生かしきれていないこと ・ギミックに利用する手法やキーがわからないものがあること [h2]他レビューに散見される情報に対する意見[/h2] ・ストーリーがつまらない ⇒ 個人的にRPGゲームのストーリーはボス戦やフィールド紹介をするための前説やつなぎの役割を担っていると思っているため、起承転結があれば充分だと思っています。良い物語が読みたければ、確かに本やアニメを見たほうがおもしろいです。 ・動きがもっさりしており、ストレスがたまる ⇒ 確かに少しもっさりしていますが、アクションゲームであるため、何かしらの枷が無いと爆速移動、攻撃連打ゲーになってしまいます。そのもっさり部分との向き合うことも一つの遊び方だと思います。推察ですが、時間に追われている方はこういった部分がストレスを溜めるように感じる傾向にあると思いますので、サクっと遊びたい方はプレイを控えた方がよいかもしれません。 ・戦闘の難易度が微妙 ⇒ プレイヤーの工夫次第です。簡単だと感じるなら装備を弱くしたり、回復回数を制限したり、慣れていない武器やキャラを使ってみたりと難易度を調整する方法がゲーム側にはあります。 [h3]個人的な意見[/h3] 丁寧な英語のため、聞き取れるのですが、日本人としては日本語あるとうれしいなと思った矢先、レビューを見ると日本語のレビューは賛否両論。批判内容も的を射てないものも多く、本レビューを書きました。 個人的にはストーリーも常に先が気になるもので面白かったので、批判点としては「ギミックの手法やキーがわからないことがあった」点のみであとはおおむね楽しくプレイできました。まだやりこみあるのでやります。 低評価のコメントを見ると「自分の好みじゃないからあなたもやらないでね」という内容が散見されます。そのような内容だと開発側は改善できず、ストアページの見た目は悪いので互いにLose-Loseになってしまいます。悲しいですね。
O jogo não funciona com a Placa de vídeo RX 580, Por favor, resolvam isso, Gastei minha última fonte de renda neste jogo
岁数大了,玩点这些赏心悦目的逛大街游戏有啥不好的。 干嘛要差评呢?NPC,对话,看那些细微的肢体动作,情绪。 团队还是用心的..不能说可以与R星摆个手腕,但是最起码,比十六声是强多了. 黑沙也玩过一阵,但愿以后黑沙也重置一下。
After 100h and going from disappointment to disappointment, to me it's clearly an overrated title. Exploration is probably one of the best I've seen, graphics too, but that's pretty much it and that's a shame for a game with such potential. Devs shouldn't have gone to release like this. It's unfinished, feels rushed after some chapters. After that point, it lacks depth, immersion, commitment to its storyline and to their characters. The only real strong point is the discovery, exploration is rewarded and thought with care.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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