
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 168.5Kreviews | 84% | #8 | $191.5M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Прошел игру еще на релизе. Поиграл и первые часов 10 винил себя в том что игру не рефанднул. Вроде все есть, но как-то не держит. Остальные 80 часов заставили меня забыть об этом вообще. Механики становятся глубже, боевка перестает быть однокнопочной, Становится интересно бегать по этому миру. Правда мир наверное один из самых больших минусов. Он выглядит каким-то искусственным. Остальное в этой игре на очень высоком уровне. Было интересно искать всякие секретные оружия, ведь передвижение по миру в этой игре так же на высоком уровне. А ведь это все было до этих патчей, которые разработчики выпускают чуть ли не каждый месяц, что тоже очень позитивно влияет на восприятие. Жду когда переработают сюжетную линию и добавят DLC и с удовольствием перепройду.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best KR #2, worst UK #22 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,765 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #2 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game gets alot of hate but Ive been loving it - one of the most visually beautiful games ever made. Best way to put it Witcher 3/Zelda Breath of the wild/ Elden Ring had a baby and its name was Crimson Desert
jamais été autant déçu d'un jeux comme sa, les commande sont horrible, on du mal à comprendre n'importe te quoI sur se jeux ( l'histoire qui est très bancale , le tuto, les déplacement) bref le jeux pour moi est injouable est ennuyant les graphisme et la map 10/10 par contre Mais je recommande vraiment pas.
I dunno how you can make such a good combat system, such good exploration and such good visuals and then want us to do the MOST BORING QUESTS ALIVE AND LISTEN TO THE WORST CUTSCENES INSTEAD. There is a good game buried, they just decided to go into the totally opposite direction for the story and quests. You need a guide for half the puzzles because some of the solutions are stuff they never even tell you is possible. This game is getting tons of updates and support so many of the annoyances can change, performance was great outside of huge battles which really tank the frames. If you want a big slow game to fill out time then get it. (It takes around 6 hours for the quests to pick up and get fun) If you are looking for a 10/10 game with an amazing story and quests then stay very far away from this game. Also it should never take me 53 hours to unlock a camp barber, it took me exactly 53 hours of work in this game to unlock a barber...
This is the best and largest openworld game I ever played. Its huge and have so many things going on. It doesnt hold your hand, puzzles are hard and some mechanics are not explained at all. For an explorer this game is the best game ever , just go explore and you will find new things all over the map. The story is ok and for once i played many hours after completing the main story. Dont be afraid of the combat , upgrade the gear and get some more levels and come back to the boss later. In the endgame you go in to a base and wipe out hundreds of enemies quite easy. New content and fixes are also relased weekly. Highly recommended game.
Bok gibi
SB游戏全是bug钥匙在背包里说我没钥匙
유비게임 mk2 어쌔신 크리드 시리즈 플레이할때랑 완전 비슷한 느낌.. 흐름에 관계 없고 영혼 없는 뻔한 대사와 맥락없는 심부름 등 진짜 재미없는 서브퀘스트 덕지덕지 발려있고 메인 스토리는 서사 자체도 별론데 내러티브는 무슨 정신질환 있는사람이 의식 흘러가는대로 중얼거리는걸 듣는 느낌임. 그래픽 풍경묘사 하나는 굉장히 봐줄만한데 이것까지도 딱 유비식 오픈월드 게임의 틀을 따라감 전투 깊이감 1도 없음 스킬트리 개성이나 빌드하는 재미도 1도 없음. 뭐 하나 인상깊은 부분 없는 그저 유비식 오픈월드 mk2수준 그래도 한국 게임사에서 유비식 오픈월드 라도 만들어낸것에 의의를 둬야 하나 싶긴 함
Análise de Crimson Desert: um jogo lindo por fora, mas vazio por dentro. É um jogos que impressiona nos primeiros minutos. Ele chega com uma apresentação absurda,com um mundo aberto gigantesco, gráficos de tirar o fôlego e uma ambientação que parece um filme. Mas quando você começa a jogar de verdade, percebe que o maior acerto de Crimson Desert não está na história e sim na gameplay.
Un juegazo. Lo compre aproximadamente a $45 dólares en una web de keys de las mas conocidas. Por ese precio me parece un excelente producto, creo que en Steam no ha estado en ofertas todavía, pero yo esperaría. Además no han parado de actualizar el juego desde el lanzamiento y casi todos los problemas que tenia ya están arreglados, en 3-4 meses, es una locura y merece reconocimiento. La historia es mas bien funcional, es una excusa para hacer cosas épicas, y vaya si se hacen cosas épicas, pero los personajes memorables los cuento con los dedos de la mano, no es su fuerte. Igualmente diría que molesta mas el ritmo de la historia que la historia en si, es muy malo, y por momentos no se entienden las cosas, o sentís que pasan porque si, o porque hay algún concepto filosófico o metafísico de los asiáticos que como occidental no termino de entender. Supuestamente están trabajando en una actualización también para mejorar esos aspectos, así que habrá que ver. Tampoco es fuerte en cuanto al roleo, los NPC son mas del estilo menú disfrazado, están ahí a toda hora del día para ir a comprar, por ejemplo. Tiene un sistema de reputación pero es mas para usarlo como moneda en las mecánicas de gestión del campamento. Igualmente, en defensa de los devs también, nobleza obliga, ellos jamás lo vendieron como el nuevo skyrim o el nuevo dragon's dogma, ni nada de ese estilo, fue toda de la gente, que vemos una espada y pensamos en rol. Ellos siempre lo definieron como un juego de acción aventura en un mundo abierto, y eso es lo que es. Me atrevo a decir que se termina pareciendo mas a Assassin's Creed Odyssey que a Skyrim. Tiene stats y mejora de equipos, si para vos eso es rol, entonces supongo que para vos es un rpg también. Muchas de las misiones secundarias no son la gran cosa, típicas de ir de punto a punto b, pero tiene tanta variedad de actividades para hacer que rara vez estuve mas de una hora seguida haciendo lo mismo. Podes estar gestionando el campamento, limpiando una zona de enemigos, haciendo la campaña principal o las historia de alguna facción, algún puzzle del mundo o simplemente recorriendo. Es ultra entretenido y se me va el tiempo. Mecánicas y variedad le sobran. El combate es buenísimo, y es impresionante lo que cambia simplemente con cambiar de arma, ni hablar cambiando de personaje, se pueden hacer muchas locuras y siento que es su mayor virtud, probablemente lo mejor del juego. La exploración cambia mucho desde las primeras horas donde es básicamente Red Dead Redemption 2 con espadas, y a lo ultimo llega hasta cuando ya podes planear, volar, trepar, cambia mucho y es muy entretenido también. Es impresionante como sentís que el mapa no termina mas, siempre hay una zona o bioma nuevo, es hasta abrumador al inicio. Los controles pueden ser algo confusos porque hay demasiadas mecánicas y demasiadas cosas por hacer, pero cuando te acostumbras van zafando. Las mecánicas de gestión de campamento donde mandas a hacer trabajos para conseguir recursos también son entretenidas. El aspecto técnico del juego es increíble y anda muy bien para lo impresionante y distintivo que se ve, que no es poco decir en la actualidad. 130 hs, 254 capturas de pantalla en Steam...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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