
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 168.5Kreviews | 84% | #8 | $191.5M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It just doesn't capture you the way a game of this magnitude should. It came close but never brought me in.
六分游戏吹九分,一句话评价 sl功能几乎不存在 剧情诡异,毫无代入感,通马桶登峰造极,甚至不能一句话一句话地跳过,只能用那个及其诡异的快进,没感觉出和育碧罐头的区别,甚至更差 究极逆天弱引导解谜,真是神人设计 犯罪系统像是花了十分钟做的,一点深度都没有 中配质量感觉一般 最垃圾的是我已经无法退款了 ign是对的
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best KR #2, worst UK #22 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,765 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #2 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game's engine (Blackspace) is a monumental technical achievement and Pearl Abyss, I think, created the most stunning virtual world ever (as of 2026). Playing Crimson Desert with HDR a couple of feet from a 65 inch OLED TV is unbelievable. The amount of detail and content is massive. Not all of it is worth paying attention, but you can feel the amount of work it took at every corner and this is a great experience in itself. The soundtrack is also very good. The major caveat is by far the writing and story which make no sense at all, I fast forward almost all the dialogues. This game is not easy to get into, but, when you finally get lost in it, its hard to stop exploring.
the best game ever
O game é lindo, gigante e com várias mecânicas q eu gostei...mas na hora do combate que guia tudo me senti uma criança de 8 anos de tão tosco, os inimigos vem em hordinhas de 15, é só ir clicando q todo mundo sai voando longe cheio de raiozinhos faíscas e efeitos q mal da pra ver o q ta acontecendo...nem vou falar da fraqueza dos diálogos e carisma... Acredito não ter sido mais negativado pela vergonha dos usuários q pagaram 349 reais em um game infantil...
Yeah
WASD für die Bewegung lässt sich nicht neu binden, sowas hab ich seit Jahren nicht mehr erlebt. Für Linkshänder mit einer alternativen Tastenbelegung damit ein Schlag ins Gesicht. Werd mir überlegen nen Controller von den Kindern zu leihen oder einfach zu deinstallieren. Für ein Spiel in dieser Preisklasse ein Armutszeugnis imho
Wow hold up, so devs for god sake you actually made some timed parkour challenges using your genius input mapping of combining 2 buttons in order for a jump, with the worst input delay counted in seconds? Crimson Desert is an open world RPG made of endless meaningless errands, janky boss fights, extremely tedious puzzle solving and countless mini games that look intriguing at first, but will surely ruined by something that comes after, which actually feels like there are some devs that design them, and there is another group says well let's make something that counter this part of fun. Beautifully crafted open world? Enjoy the bad optimization and LOD. Cool bosses, large battlefield encounters and combo builds? Let's install absurd input delay and a mad camera. Tons of armors and weapons? They are basically 99% vanity items. Got a wagon and trade for your settlement? Let's design some interesting routes for the wagon to stuck or explode. Ignore boring errand quests? Good, now some subsequent quests are locked. Do not even try to design a singleplayer game using MMO mindset. We are all tortured.
Lo mejor y que más me ha enganchado es la exploración y el mundo abierto, realmente bonito y atractivo como experiencia. La historia y diálogos son para pegarse un tiro, te invitan a dejar de jugar y a odiar a los personajes. A la persona o personas que se han encargado de dar vida a Yann, por favor, dedicaos a otra cosa. Los NPCs en este juego son literalmente basura. Las misiones son harto repetitivas, excepto alguna que se salva al descubrirte algún jefe secreto. En particular, hay un tipo de misión que se repite mucho donde tienes que seguir a alguien a caballo y luego te dejan tirado. No me sabe mal seguir a alguien y explorar mundo, pero en el momento que algún carro o caballo se pone en el camino del NPC al que sigues, este se para, incapaz de adelantar. Te entran ganas de dar un cabezazo al PC. El combate muy poco trabajado, y la progresión no se siente. Los controles no responden del todo bien en según que situaciones, pero entiendo que pueda pasar y el juego entre en cortocircuito cuando el personaje no sabe si quiere que saltes, escales la roca que tienes enfrente, caces un bicho que pasa revoloteando, te subas al caballo, recojas una piedra del suelo, acaricies al perro o le hagas dedo a tu abuela. Han querido juntar y pegar con cola barata RDR2, Zelda, y un poco de Souls. El resultado no vale la pena. Malo, bonito, caro.
I've been waiting for Crimson Desert ever since it was first announced, and I never lost faith in the developers. I pre-ordered it without hesitation, hoping it would live up to the vision they had shown over the years. I'm a 38-year-old married guy with a full-time job, so I don't have endless hours to play anymore. That makes the games I choose even more important, and when I finally get some free time, I want something that completely pulls me into another world. Crimson Desert did exactly that. I finished the game and now I'm working on getting every achievement because I simply don't want the journey to end. For me, this is a 10/10 and my personal Game of the Year. Honestly, this is my GTA VI—the game I've been waiting for and the one that completely exceeded my expectations. Now, I know this game won't be for everyone, and that's perfectly fine. We all have different tastes. But if you love fantasy, dragons, massive open worlds, exploration, and adventure, I genuinely think you're in for something special. One thing that impressed me even more than the game itself is the developers. They actually listen to the community. Since launch they've been releasing frequent updates, fixing bugs, improving gameplay, and showing that player feedback genuinely matters. That's something we don't see often enough in the industry anymore, and they deserve recognition for it. The world itself is absolutely stunning. Every region feels handcrafted, and it never feels like empty space just to make the map bigger. There are always secrets to discover, side activities to enjoy, and reasons to keep exploring. Despite the amount of content, I never felt overwhelmed or bored because everything felt meaningful and rewarding. The combat is satisfying, the exploration constantly surprises you, and the sense of adventure is something I haven't experienced in a long time. This is obviously my personal opinion, but if you're someone who enjoys the same kinds of games that I do, I honestly think you'll have an incredible time. Thank you, Pearl Abyss, for creating one of my favorite gaming experiences in years. Highly Recommended.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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