
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 169.1Kreviews | 84% | #13 | $191.5M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+
I took a few months off and the game has become so much more then when i first started playing. I only took a few months off not because of the game but because of my irl time constraints and there is so much new in this game its like im playing it all over again. This game still has me feeling like my 11 year old self playing skyrim on my brothers ps3 back in 2012. Hell its even so unique and the landscape and atmosphere rivals or is even greater than Ghost of Tsushima and cyberpunk. (These are the only games i can conpare because they are some of the greatest games ive played in the past 6 years) This truly feels like the golden era of gaming which was 2016 i feel like this game evolves past and add new stuff that we havent seen in open world games since 2016. This game is in my top 3 games of the past 15 years now being Cyberpunk #1 Ghost of Tsushima #2 and Crimson Desert #3. This game would be my number 1 but i do like story elements and with this game i can understand kliffs story somewhat but its just non existant. It really reminds me of Dark souls games which i absolutely love as well and story is not a problem for me its the exploration and freedom to be and do what I WANT with my time. And i love that from this game. This game also makes up for lack of story elements with Combat and all the other side attactivities that you can do within the world. I hope when the dlc drops if it has a better story that will just be a bonus i just hope it adds newer and more fun stuff to do! PS: PLS AT EMOTES AND MEDITATION AREAS I am someone who likes to take in game screenshots and i always love after some missions kliff poses in ways that cant be redone especially after completeing missions that cant be redone. There is also times when you login to the game he is sittin in the wilderness meditating and the leaves are blowing all around him and it has so much aura. But where he is sitting is sometimes in a bush or area that makes it hard to take a photo at that second. Also please fix weapon flourish or make it its own keybind on pc because you cannot perform a flourish with the sword and shield all the time like you can on controller. you sometimes have to do a movement like pressing wasd while double tapping T (my sheath button) and even then it still wont flourish the weapon Kliff will put it away normally. Also add this feature for Damiane and Oonkga.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $191.1M | 219K | 79% | $59.99 | |
| $189.2M | 187.9K | 89% | $59.99 | |
| $188.6M | 1.5M | 97% | $9.99 | |
| $186.8M | 516.1K | 89% | $29.99 | |
| $186.1M | 58.6K | 48% | $49.99 | |
| $186.1M | 149.5K | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 10 | 80% | $9.99 | |
| — | 0 | — | — | |
| $133M | 184.2K | 96% | $49.99 | |
| $52.2K | 79 | 71% | $24.99 | |
| $99 | 1 | 0% | $3.99 | |
| — | 0 | — | — |
Every market we collect.
Same day: best KR #2, worst UK #22 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 76.29/day in the week to Aug 25 → 365.5/day in the week after.
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,951 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #1 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Крайне не рекомендую эту игру. Проблем с оптимизацией этой игры на моем относительно слабом железе не возникало, картинка на средних настройках всегда выдавала от 35 до 50 фпс. Проблема в другом. Отвратительно долгие лишние анимации, долгие телепортации даже на ближних дистанциях, кривые и частенько бесполезные механики, странный отклик комбо ударов во время боевки, изза чего и в ней бывало мало приятного. играл на клава/мышь и создавалось впечатление что режим аксиомы(магической руки) создавался искючительно для сосков джойстиков, мега топорное управление через мышь, приходится через весь стол вести мышь чтобы повернуть какие-нибудь детали, но изменять сенсу не хочу ведь все остальное при этом нормально, проблема именно с перемещением предметов. За сюжетом я не шел потому пойдет. Красивый, огромный открытый мир, красивая архитектура, каждый регион чем-то запоминается, множество загадок, интересные фракции, мне понравились квесты связанные с восстановлением лагеря. Довольно живая экономика в игре, под конец игры ты не становишься на уровень с королевской семьей, а сюжетные вещи для покупки вновь стоят конских денег. Я спал и видел чтобы накопить свой первый золотой слиток и положить его под проценты в банк. Боссы в основном изичные, но и я казуал, проходил на нормале. Единственное с чем приходится бороться в этой игре, так с кривым откликом и бесполезными навыками, созданными ради одной загадки. Возможно после полного прохождения, если не дропну, подкоректирую отзыв
Инра имбы даже не знаю что тут ещё написать рекомендую всем
Большая игра с кучей возможностей. Со стороны смотрится странно, но когда засядешь, трудно оторваться.
Doen dit net!
Не смотря на специфичную боевку и то что шмот и оружие ничем друг от друга не отличаются кроме внешки, даже так вся остальная часть игры полностью перекрывает эти минусы 9,5 из 10
7.5 / 10
Symulator marnowania czasu
A mechanically very impressive game, clearly built on MMO foundations, one of the most beautiful environments in any game available now, a very deep combat system that allows for very complex combat encounters, but as they say its a mile wide but only a few inches deep, the lore and overall story of the game is very shallow, character development is also incredibly lacking, Kliff is a classic stoic MC the entire game without any deeper progression where you would get a chance to personify him a bit more, you dont really have any choices in your encounters, etc ... a beautiful open world filled with many random "linear" encounters with interesting characters that you wont get to know better. That being said, i would still recommend this game to people that wanna "live" in a beautiful fantasy world, if you desire to explore (and the exploration is always rewarded - sometimes more sometimes less), fight amazing bosses, tune your combat prowess to specific weapons (or unarmed - that was an incredibly nice surprise) you always have something to do. I would rate it 8/10 for a person that desires open world experiences, 5/10 for average RPG player as its not an RPG and even devs themselves said its not meant to be.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.