
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 168.8Kreviews | 84% | #9 | $191.5M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
그래픽과 스케일이 역대급이라 표현해도 될 정도로 대단합니다. 잠깐 플레이 해봤지만 정말 오랜시간 정성들여 만들었구나 라는게 느껴져요. 다만, 위의 기술적인 부분의 완성도와 다르게 게임 자체는 정돈되지 못하고 굉장히 난잡하면서 설명은 부족한 느낌입니다. 게임 하나에서 다양하게 오픈월드의 모든것을 다 보여주겠다는 의도인지는 모르겠으나, 처음부터 시각적, 게임 요소 등의 정보량은 너무 많은데 인터페이스는 직관적이지 못해서 어지러움을 유발하고, 시작한 지 몇분 만에 기가 빨리는 느낌이 듭니다... 차기작은 너무 게임의 모든 것을 짧은 시간내에 전부 보여주려 하기보단 초반에는 머리아플만한 기능 및 정보들을 일부러 숨기고 유저가 직관적이게 게임 시스템에 적응하고 게임을 빠르게 배워나갈 수 있게 만들면 좋을 것 같아요.
Bomboş
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $191M | 219K | 79% | $59.99 | |
| $189.2M | 187.9K | 89% | $59.99 | |
| $188.6M | 1.5M | 97% | $9.99 | |
| $186.7M | 516K | 89% | $29.99 | |
| $186.1M | 58.5K | 48% | $49.99 | |
| $186.1M | 149.5K | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 10 | 80% | $9.99 | |
| — | 0 | — | — | |
| $132.7M | 184.1K | 96% | $49.99 | |
| $52.2K | 79 | 71% | $24.99 | |
| $99 | 1 | 0% | $3.99 | |
| $0 | 0 | — | $4.99 |
Every market we collect.
Same day: best KR #2, worst PL #22 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,859 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #1 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awsomme
Love this game Negatives first, theres a bit of wonkiness here and there, sometimes getting the exact right place to interact with something looks weird, but who cares tbh. There is so much to explore. Im 150 hours into this, actively playing, and i have seen maybe half the map, if even that much. Its fun to go around and explore. Its also so beautiful with such nice landscapes and details, sometimes i just get on my horse and ride around for a bit, just for the views. The story is engaging enough, side quests are nice, theres stuff to find everywhere. If youre looking for combat, theres stuff for you to do, if you like resource management kind of stuff, you will find something, classic rp is your thing? yep, got something for you. It really is a great game and I have enjoyed every minute of it this far and will continue for a long time to play this. If Ive seen every corner of the map, im good, until then, I got another 150 hours to go. I do need to say that the puzzles are really mostly a hot mess. It's so random what to do. Sometimes its just that you need to use one of your abilities in a way that I didnt know I could or should use it, so it feels very random and I often find myself looking up the solution, cause im not interested standing somewhere pressing random buttons at everything for the off chance that one randomly is the correct solution.
66666666666666666666666666666666666666666666666666666666666666666666666666666666666666
无法评价此游戏,大而杂,内容太多了。总体来说性价比还是挺高的
What a complicated game to talk about. All of the quests and quest implementation are awful. The main quest is a mess and also the only quest of any note in the game. The world and map design are top tier. This is a beautifully realized and optimized world...BUT! This game is barren of content. Nothing of interest to do in a breath taking world. I would pay DLC money for a world quests and incidentals pack that just give us something to do in the world. Its worth playing? Maybe. But I could see many MANY people being upset they spent money on such a shallow pool when it appears to be so rich.
jUEGAZO ,la historia flojea un poco pero lo demas de 10.
It's the greatest game of all time, but it's also the worst game of all time
满足我对魔幻开放世界的大部分幻想,世界里遗迹宝藏数不胜数,剧情虽然稀碎但是表达方式上有可取之处。动作系统很繁复但操作上限很高,我很喜欢投技复读。风景做的真的漂亮能看很久,很喜欢骑着马漫步在这片大地,装备也很帅,另外两个可操控角色感觉存在感有点低了。总的来说还是瑕不掩瑜,我很喜欢这个游戏。 It fulfils most of my fantasies about a magical open‑world. The land is brimming with ancient ruins and hidden treasures. Though its storyline is somewhat fragmented, its narrative delivery has its merits. The combat system is intricate yet boasts a high skill ceiling, and I’m quite fond of spamming grab moves. The scenery is breathtaking, enough to hold my gaze for hours. I adore roaming across this vast realm on horseback. The gear designs are stunning as well, though the other two playable characters feel rather under‑represented. All in all, the flaws are overshadowed by its strengths — I really love this game Он осуществляет большую часть моих фантазий о волшебном открытом мире. В этом мире бесчисленное множество древних руин и сокровищ. Сюжет хоть и фрагментированный, но в способе его подачи есть свои достоинства. Боевая система довольно сложная, но с очень высоким потолком мастерства, и мне очень нравится многократно использовать захваты. Пейзажи получились действительно великолепными, ими можно любоваться часами. Мне очень нравится бродить по этим просторам верхом на лошади. Экипировка тоже выглядит потрясающе, а вот два других играбельных персонажа ощущаются мало заметными. В целом недостатки меркнут на фоне достоинств — мне очень нравится эта игра.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.