
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 168.8Kreviews | 84% | #9 | $191.5M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LINDO GRAFICO ESTO GOSTANDO DO GAME...
Absolutely beautiful game. There's so much to do, and never a dull moment. You're always finding new puzzles or gear in the craziest places. I'll be busy playing this for a while!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best KR #2, worst PL #22 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,859 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #1 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The devs continue to update and make this game better in every way possible.
Cara que jogo da hora, fazia tempo que nao me divertia tanto assim.
Crimson Desert consegue fazer a exploração ser realmente divertida, o mapa ta cheio de lugares, segredos e eventos que fazem valer a pena sair das missões principais, sempre tem algo novo para descobrir, as missões secundárias são outro ponto forte. Muitas têm boas histórias, personagens marcantes e ajudam a expandir o mundo do jogo, principalmente a linha de missões do Aeserion e das bruxas. Na minha humilde opinião o jogo é merecedor do goty.
Awesome game!!! 270 hours and still love it!
it fun
One of the best video game ever made!
Rewriting my review. Also, I play on hard difficulty. Normal is probably significantly more pleasant, due to low difficulty masking the games flaws. The main problem is the bosses. OHKOs, usually done with one attack that stuns you, while the other on takes out 95 percent of your remaining health is the big one. Not to mention those problems that you would see in Fromsoft games, like no good tells, bad hitboxes, and roll catching due to being stuck in the roll animation when the follow up comes. The game just doesn't feel like it's built for these fights. This is even worse if you use the default dodge controls. NEVER use the default dodge layout. Outside of bosses, regular encounters can suck too. There is no good way of dealing with archers. Unless you use charged shot or spent a lot of time and resources on upgrading your bow and arrows, Your bow does less damage than your bare hands. It's also terrible to use, you use it to skip one of the first boss fight's second phase then almost never touch it. You either focus on them and get rushed by 15 guys with axes, or the better option, just take the damn hits. You can't block them because they always surround you, and you gamble every time you run or dodge because you'll either get hit by a melee enemy outside of your invincibility frames, or you'll get shot anyway. Outside of fighting, and onto game mechanics now, I feel the progression is lacking. After the first few hours, the amount of artifacts you get seems to dip dramatically. If you wanted to spend them on new sword moves and your dodge and focus strikes, good luck getting any more to level up your unupgraded health and stamina. Now you could ask why not respec, and to that I say that I don't think it would help too much. If you lack certain skills, bosses like the excavator and kearush are just plain stupid. It's like you have to choose between being weak, or being unprepared. Maybe If you knew about all of it beforehand, it wouldn't be a problem, but I didn't exactly look it up. And I'll end with the fact that the game can't bother to engage me with side content. Most side quests seem to have piss poor rewards, enemy camps are tedious with overtuned enemy numbers and too many damn archers, The fistfighting game doesn't even let you use all the fun moves, the archery competition is RNG because your aim sensitivity is 5x lower than your opponent, and bounties in general are fun the first 5 times before you feel like doing something else. And to relate this back to progression, I remember time flying by, maybe 3 hours of side quests and clearing the quarry and such, Annnnnnnnd.... I get enough money for a few gear slots, enough artifacts for one upgrade, and a mining tool that lets me mine 10% more ore. It didn't feel rewarding. Most things seem to be locked behind 15 hours of main quest anyway, so why not just do that? People seem to have associated the game with BOTW and RDR2, but those games are far less janky, have more fufilling side content, and generally don't make me miserable. Hell, I actually hate modern LoZ health and stamina upgrades, and It's still 10x better than Crimson Desert's upgrade mechanics. You want some life simulator, total freedom game with amazing landscapes, near endless exploration, and fun combat? Don't look here, go play Red Dead Redemption. If I can actually manage to beat this game, I'll update this. Maybe, just maybe, I'll give an apology.
Absolutely ♥♥♥♥♥♥♥ insane. this game is simply a masterpiece. optimization, customization, and playstyle choices are amazing. i feel my CPU held me back a tiny smidge...i still played with almost every setting maxed out and had a very strong consistent 70fps. The story seemed to be a revenge plot, i think i explored way too much and didnt really put thought into the story until chapter 6-7. alot of exploring xD the armor pieces/sets and weapons in the game are cool as hell, and you can dye/change material/cleanness (repair detail) of the item, each tiny specific thing about them to your liking. The combat feels amazing, enemies arnt the toughest, bosses can provide a challenge, im shocked that they have so many badass cutscenes in the game for bosses. 100% achievements, 400 hours and there is still a lot of things to do/explore/unlock. i will be back for all future DLC which i can gauge by the unexplorable areas that may be like 2-4 xpacs. solid 9.5/10 visuals and combat are gorgeous
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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