
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 111.1Kreviews | 84% | #8 | $192.2M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Потраченного времени жаль, пятикратно переваренный kалл. Ужасная ИИ-слоп поделка. Все диалоги, все квесты, абсолютно всё пустое и бездушное ни на секунду не покидает ощущение, что всё было написано самой дешманской из всех возможных моделей ИИ. После 15 часов игра становится только хуже, насколько бы дальше ты не заходил по сюжету, сколько бы не открывал новых способностей, абсолютно всё чувствуется максимально нелогичным, ненужным в 99% случаев и просто невероятно тягомотным и скучным. Crimson Desert заставляет чувствовать себя так, будто ты не играешь в игру а сидишь на самой нудной и скучной офисной работе с 9 до 6, которая вытягивает из тебя все силы. Всегда найдется что-то, что будет реализовано настолько абсурдно и убого, что будет очевидно, что игра вообще ни разу не тестировалась. Я пытался дотерпеть до дракона и джетпака, но потом увидел что люди которые дошли до них и наиграли по 100+ часов пишут в обзорах что игра абсолютно никак не поменялась и не стала хоть немного интереснее, а остаётся такой же унылейшей бездушной гриндилкой. Не ведитесь на красивую картинку или на фрагменты из трейлера, я повёлся и очень жалею о потраченных деньгах. Никому не советую тратить деньги и время на этот бездушный унылейший ИИ-слоп.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best KR #2, worst UK #22 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,677 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #2 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я честно пытался в нее играть, делал аж три захода, в третьем даже с модами запускал, так и не смог побороть какое-то сумасшедшее ощущение "Зловещей долины". Будто бы игру делал Fable, а не Pearl Abyss, что, конечно же, не совсем верно, ведь Фейбл на тот момент еще не вышел. Я даже не знаю, что еще можно написать, буквально любой мало-мальски популярный негативный обзор уже содержит то, за что я хотел ругать эту игру. Да, игра красивая, если смотреть за метра два от монитора (ну или телевизора, кто за чем играет), при приближении мне, как игроку в Black Desert со стажем (с 2015 года), сразу видны все косяки этого движка. Тут и вырвиглазная резкость, и убивающее глаза освещение, мыло сплошь и рядом, так еще и LODы грузятся в нескольких метрах от меня. Ах, мои любимые прогруз_очки из БДО, сразу видно родных рукожопов на разработке. Да, геймдиректор (или кто он там) хотел сделать игру мечты. Ну он ее и сделал, только это была его "игра мечты", а не других игроков. Что ж... Кто намечтал, тот и играет. А я не буду. И вам не советую. Только если уж бесплатно отдадут (в комплекте с RTX 40-й/50-й серии, иначе глаза вытекут без RT).
Controls are clunky af, story mode ain't good, graphics are good tho
Отвратительная игра во всех смыслах. пустой мир. слабые боссы, бесполезная прокачка. перегружена механиками. сюжет слабый. 90 часов бесполезной дрочильни
Let it be known that there are elements of this game that sit with me positively. But in terms of an open world RPG, this is a game that shuns the actual role-playing aspect in so many ways in favor of gameplay, but the gameplay itself hurts much of the time to even deal with. Bits of this game that feel like Zelda, then RDR2, then they take from Assassin's Creed, and it sort of just feels like a game you've played before at a certain point with mechanics that span as wide as an ocean but as deep as a puddle, if only because you have no real reason to engage in really any of them. What reason do I have to build up my camp, increasing relationships with shopkeepers to get contracts to my camp, upkeep relationships with any character at all, do side quests other than occasionally gameplay reasons? (or because the game will literally force you do progress in a certain way by locking you out of progression until you do a specific thing, but narratively it is never explained why) Can I talk about the narrative? God awful. Camp gets attacked, find one billion of your comrades who survived, watch the game try to establish a personality for each one of them for the one cutscene they get any real time, and of course fails to follow up on really any narrative on any one character. I can't stress this enough, there is almost zero character writing, development, really anything in this game. You build a fantasy world full of tribes, nations, witches, bandits, political intrigue, and you fail to give it ANY interesting characters? To give it the one thing that makes the world move and feel alive and interesting, actual characters that have stakes and change dynamically? I don't care to upgrade a tech tree, I don't care about my camp and the Greymanes, I don't care to defend Hernand, or really have feelings about anything by the hundred hour mark because I really do not know these characters in any real sense of the word! They could all have blown up and I'd actually be relieved I didn't have to hear Yann again! This is antithetical to RPG design, even Starfield did this ♥♥♥♥ better and that was a load of ♥♥♥♥ because of the procedural generation and questionable writing already! But fine, I'll go back to gameplay. This has been said before but Kliff controls like you're trying to maneuver a 2 ton tungsten cube through a laser maze at times. Many of the mechanics are obtuse and used to solve puzzles in ways that are only occasionally clever, other times downright annoying because they repeat and are made to go unlock gear (which I will ABSOLUTELY get to momentarily). Whoever thought that we need to repeat looking at paintings on mountains so we can spin wheels with the same paintings in the right orientation needs to be fired, that isn't fun that's just forcing me to leave the "dungeon" to go explore the vague location you threw it on the map, which would be fine if it was only once and the gear was any good, but it ISN'T! Wanna know something about the gear in this game? It all functions basically the same, with little difference between any of the armor and weapons outside of the augments they come with, which can also be switched out. Why do this? For what purpose, so people can have vanity? That gets rid of the whole purpose of searching for any of this ♥♥♥♥ in your game! Even Breath of the Wild/Tears of the Kingdom gave unique, non-interchangeable abilities to the armor you found, and famously people wanted better loot out of the latter! Why make the player have to choose how they approach a situation strategically though, right? Just find the armor you like, upgrade it to high hell, get the augments you need, then spam the attack button and sometimes force palm to win! But if all the gear is functionally the same, what is there to even work for and find? Lore? Maybe if you gave me a single character to even care about, but no! There's nothing I care to work towards! I don't want to catch 100 outlaws, do 200 quests to give Jim like two iron ore, there's hardly any interesting side quests at all! Once you hit postgame there's zero motivation to do anything because there's no reason to, not even for writing or honest exploration! This game desperately needs a gameplay and story overhaul, but you might think well maybe mods can help. Stop right there, nope, they update the game every few days with some ♥♥♥♥♥♥♥♥ that fixes a few bugs and occasionally adds more to or overhauls one mechanic of the game that people aren't even touching because of the previously mentioned issues with the game and it breaks all the mods every time. Imagine that development power was put into making an actually decently written quest with the setpieces that this game actually does do well! If you want a proper open world RPG, I promise you this game and its fanbase are overselling it. It isn't the worst thing, but we cannot pretend like this is some kind of legendary game or whatever. This is no Skyrim, no RDR2, no Zelda. This is comparable to an Ubisoft game, like a modern Ubisoft game where they stuff a game full of fluff and forget to add the things that made the games they used to make special in the first place. Go get Baldur's Gate 3, or Elden Ring, or Expedition 33, or even idk ♥♥♥♥♥♥♥ Palworld because at least you can have dumb fun in that last one. I feel empty with this one. And yeah side note this game absolutely plagiarized Tears of the Kingdom with the Abyss and it's somehow done the concept worse than the empty sky islands Zelda had. I can forgive Palworld because it took on Nintendo in an interesting way but this is genuinely like copying the exact idea and doing it worse. This is the Mr. Pibb of open world RPGs and it isn't even cheaper, utter ♥♥♥♥♥♥♥♥♥♥.
♥♥♥♥ you and the dragon taming mission the devs have so many good ideas but they put in some ♥♥♥♥♥♥♥♥ as well and most of the monsters it shows you are late game content and you will be fighting humans most of the time. Oh and there is no difference between a orc, goblin, or human. They all have the same voice and act the same. Do not buy it is an overpriced game.
I was given this product for free through AMD Graphic Card purchase with my new PC. The reviews aren't wrong. I read everything about the bugs and the horrible key binds and those aren't even remotely far off. The key binds and controls are horrific. When you first play this game, the sheer expanse is mind boggling. Graphics are top notch. But gameplay is the same "go here talk to A then go to B then go back to A" wash, rinse, repeat for the first 69 hours I put into the game that I eventually just gave up. The storyline is fine, but the characters and voice dialogue sound like a fresh pass from Chat GPT. I recommend to experience as what gaming could be capable of, but wouldn't recommend until they update the QOL and controls.
game is @$$. it looks good but thats it
This is the slowest, clunkiest game I've seen in ages.....terrible
If you like open world slop, then this game is for you. I immediately saw what kind of game it was when I started playing, and I am glad I refunded it. This is only a game to play if you think the combat looks fun, and you want a time sink. The little bit of story I saw seemed atrocious. I didn't even like the combat that much. This game is literally all flash but no substance.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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