
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 168.8Kreviews | 84% | #9 | $191.5M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this game so far, i didn't see everything yet but learing as i good this is the best game i played so far
se tivesse dublagem seria um 10 mas dou nota 9 o jogo é incrível mas só na série 50+ o jogo é mal otimizado na série 30 40. mas é jogavel :) se tiver série 30 recomendo frame gem pirata, realmente funciona.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best KR #2, worst PL #22 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,765 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #1 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
399 hours played. This game knows me better than my family does. 10/10.
An absolute masterpiece. Are the individual parts good on their own? The story, the combat, each puzzle system, the controls? Nah. Not really. Somehow Pearl Abyss figured out how to take above average, but not great parts and turn their sum into something wonderful. t. spent the last 3 hours exploring the world, because my food sources were bad. Couldn't beat a boss, so diverted to hunting down all the good food recipes to have a constant high stock. The 3 hours of food recipe hunt was genuinely as fun as the main campaign. Climbed freezing mountains and freed some strongholds from blockades to reach a dude specialising in only selling eggs on his farm. 10/10. No single part needs to be perfect, when the whole experience is on a level rarely seen in gaming these days.
vraiment bon
After much time playing this game I have my verdict. I both [b]love[/b] this game, and I'm somewhat disappointed in it. In some ways, its fantastic. In other ways, it severally misses the mark or has features that are completely unnecessary. This game is gorgeous but lacks soul. The main story feels like an after thought. There is so much to do in the game, so much you can sink your time into, the world actually feels alive. However, I was never once gripped by the main story. The player characters are husks with very little emotions or much feelings. The game gives an illusion of choice with being able to change characters but you cannot see memories as Oongka or Damiane, and can only progress the main story as Kliff. The only times I unforcefully played as Damiane was to change her look (change and dye her clothes, change her hair style etc.), and complete challenges that Kliff couldn't do. I never unforcefully played as Oongka. I feel like being able to change between the three is pointless for the above points. Kliff should be the only playable character with the other two being summon-able to fight along side you. Another illusion of choice is the open world, however zones and cities are often locked behind side or main missions. The Visione is without a doubt a cool concept, but absolutely useless. The same thing can be achieved without it or with any other power, piece of kit, or just a button prompt. If the game was to get rid of the Visione there would be no change to the game. The game is very good at filling the world with countless things. Collectables, challenges, side quests and world lore so it never feels empty. Rolling updates at least monthly that add things like new pets and mounts, expansions on the crafting and decoration system, more armor choices, bug fixes etc. keeps me excited to see what quality of life thing they will add next. My biggest issue with the game is the half-assed main story and lack of character in Kliff. [b]Spoilers beyond this point.[/b] [spoiler]The start of the game is set beautifully, it grips you instantly and gives you so much information about the Greymanes and strife with the Black Bears. It quickly devolves from there. As part of the lore, Kliff is stripped of all emotion. I can understand the "lore" behind this and why the guardians decided to do this. But apart from a very hidden book there is no mention to this except one line from Damiane where she calls him something along the lines of stoic. I feel like a better story and character development would have been to have Kliff figure it out, cause strife with the guardians, try to break through these issues all while saving the world. There could have even been a bit of romance or better connection with Damiane in a way. Its very clear Kliff has gained respect for her within the short time of her being around. Near the end of the game she gets hurt and he actually does show concern for her but then there's no resolve after that. You do not see her again in the Epilogue, Kliff does not check on her, despite basically becoming a Greymane. Greater still he has not regained his emotion or talked to the guardians despite defeating the great power he was sought to defeat. [/spoiler] At the end of the day, have I put almost 500 hours into the game? [b]Yes. [/b] Did I enjoy the game for what it was. [b]Yes.[/b] Do I recommend it. [b]Yes and no. [/b] If you want to play the game and not really care about the main quest, id say go for it. But if a story is a make it or break it for you, id recommend skipping this game or waiting for a sale.
包着屎的巧克力,奈何就是上头
To good not to have
Mooi spel pieter
Gra posiada piękny ogromny otwarty świat. Po ponad 20 godzinach stwierdzam że gra nie ma sensu jeżeli grasz dla fabuły. Robotę robi tutaj po prostu cała mapa wszystko jest ciekawsze od głównej fabuły. Gdy sobie uświadomiłem to gra o wiele bardziej zaczęła mi się podobać. Ciężko jest mi polecić tą grę. To jest po prostu zlepek innych gier Takich jak: Zelda, RDR2 czy np Elden ring oraz assasyn. Polecam jeżeli nie szukasz opowieści a luźnej dobrej zabawy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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