
Cricket Captain 2020 is the perfect companion if you are missing live matches, as the hugely anticipated season is disrupted. We have created the 2020 season as it was originally intended, including rain-delays in one-day matches, and the new 100 ball competition.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I just find the game mechanics, and sheer sameyness of the game to previous versions (I have this version, and CC2012, and they largely play quite similarly). It doesn't even have half-decent statistical insights (like you can get from Cricinfo or Howstat) into batters' performance by position, averages timeline, underlying stats, just aren't present. All of this shouldn't be too much to ask for this kind of game. It's not 1995, and even in 1995, Football Manager had these kinds of features.
GREAT GAME OF CRICKET
Quality game, they could improve on the graphics, but otherwise the match engine is amazing and the progression for all teams is great except New Zealand.
I love everything about Internation Cricket Captain
too much pointless nonsense too navigate through, i just want to play cricket
played for 99 hours, through ups and downs unfortunately couldn't keep my progress when i switched from windows 11 to windows 10 but although the character designs are curse it was and amazing experience for me and I hope others will enjoy the future cricket captain games
.
Amazing game. Quite addicting. Hard to stop playing
good
Game is scripted, devs do zero work from one year to the next. Same rubbish product as it was 20 years ago. Pathetic but there's nothing else on the market.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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