
"Crazy Jump" is a 2D jumping game. Players will play as spheres, go through various levels set by the Demon King, and finally save the world. In the game, the Demon King will challenge your reaction speed, control ability, and adaptability!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
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[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] 角色设定比较Q萌可爱,有点像是噗呦噗呦。动起来会眨眼之类的挺灵性。 关卡数量比较足,关卡多样化,互动和机关样式比较丰富。价格平易近人。 安装包压缩率很高。 蹦跶的行走方式很难判定行动落点,很容易跳崖自尽。 似乎没有商店描述页面中的全中文配音。(我没有通关,不知道最后大魔王有没有语音。) 评星的方式很难不让人主动联想手游。 频繁死亡,计时器并不会重置,而是通过虚假的重置方式扣除描述,应该是非常严重的bug。 拖动的紫色方块,色调看久了很刺眼,幸好比例和数量不是太大。 背景色调纯度过高,其实可以在背景和底图加一些平铺图案增加风格化。 转场渐变动画太慢了,建议提高100倍速度。 建议增加常驻一键重开按钮。
[h1][b][i]Crazy Jump is a cute little 2D platformer that tends to make you both crazy and jump. …Numerous times.[/i][/b][/h1] [h1]Game’s premise:[/h1] [b][i]A short introduction story is presented, stating that a war occurred in the future causing the humanity to mutate into round beings in order to survive, while feeding themselves with carrots – the alone aliment not happening to wither throughout the war period. One day, the Demon King has arrived swiping away all the carrots; it is up to you now, whom now is round and pink, to collect carrots while overcoming the various level stages. While completing levels, a score between 1 and 3 stars will be given based on the timeframe taken to pass the level in question. The scores will let you collect the Demon Shards, which purpose is to unlock the final stage where you will be finding yourself face-to-face with the Demon King himself.[/i][/b] [h1]Featurings:[/h1] Being a little sphere in a 2D platform game, permits you to have a very bouncy gameplay. You will have to start slowly with easy steps such as moving blocks and making yourself a little path to take to beat the level. You will also have to [i]jump[/i] and move levers. While advancing with game, the levels do get a tad more challenging, with spiky obstacles to dodge or jump over. The commands to take and gameplay form are well-explained in game and are easy to handle. The graphics are very simply stylized and minimal, but very colorful. The offered BGM is pretty much relaxing yet presenting cheerful tones. [h1]Errors and bugs:[/h1] While happening to board upon a moving platform, through various levels, the spherical character does get a vibrating-like effect as if the player were to be continuously pressing a command to be pulled in opposite direction. The hitbox of the spiky obstacles is not well defined, given the character does get hit nonetheless not being in contact with the spikes themselves, causing premature deaths. [h1]Overall:[/h1] Recommended if looking for quick platform games presenting numerous levels of short duration. [quote]Discover interesting visual novels, indie games and more on my Curator Page! 🪴 [url=https://store.steampowered.com/curator/46144642/][b]Gyepi Nook[/b][/url] 🪴[/quote]
这游戏……真是自虐党的福音啊!!!(并不是 老娘和你拼了!!!
71分钟急速全三星通关退款 溜了溜了
[b]Crazy Jump[/b] is a perfectly serviceable platformer. It’s got 70 levels of jumping around, avoiding spikes, collecting carrots and generally having an okay time! It’s not great but it works. The best aspect of the game is the fact that you can use your tongue with left click in order to stick to objects – this lets you pull levers, stick to objects and carry them with you or even swing from ceilings. The latter is the most interesting, as it makes some levels pretty fun since you can build up speed and get pretty fast! Latter stages ask you to master it with some tough challenges. They’re the main meat of the game since the usual puzzles are kind of overdone anyway, but they do come as a surprise after the very easy first dozens of stages. What really brings the game down is the controls: they’re unfortunately not up to par, with jumps that feel [i]juuust a bit[/i] too floaty and imprecise. It’s far from unplayable, but it's not great either, and when the levels start getting tougher, you're going to want better controls in order. Feeling like you died not because of your own mistakes, but because the game is against you, is never something you want for your players. If you're looking for a short and cheap platformer, [b]Crazy Jump[/b] is a cheap option that won't rock your world but isn't the worst way to spend a few hours. [code]Find more reviews of small and overlooked indie games that deserve more recognition at our [url=https://store.steampowered.com/curator/40624114-Hidden-Indie-Gems]Hidden Indie Games[/url] curator page![/code]
如果是抖M,就一定要试试这游戏。 看到那些尖尖的陷阱就想起了VVVVVVVV.....当初的阴影啊
64关也太难了吧,键盘都快玩烂了
这是一款看着清新休闲,结果玩起来超级虐心的游戏,前面50多关都还算人畜无害,属于努力就可以过关的那种,但是!!越玩到后面,那些关卡简直要虐死我了,看着很容易,但就是手脑协调不住了,好玩,很值!!!!!
[b] TL;DR [/b] : This is a simple platformer game with 70 levels in total. The content it holds is worth it's price. If you want to relax and attempt some easy puzzle+platforming, this game might be the right choice. Difficulty at beginning looks like the game was made for toddlers, until level 60+ the difficulty spikes up a lot, mostly due to wacky movements and grapple hook physics. One of the few things I dislike is the movement. You are a bouncy ball that constantly bounce up and down while you move, however when you bounced into mid-air, jump input will get eaten, the problem worsen when you are on a moving platform where you can't even time the bounces because they became inconsistent. Another thing I am not a fan of is how the timer works. The timer for getting 3-star isn't tight for most levels [spoiler](besides level 69)[/spoiler]. However if you die, you are most likely not able to get 3-star, which leaves a question: Why not just reset the timer when player dies? Even the mechanisms reset to their original states after player death, there's no point of letting the timer keep on going, the levels don't even have a checkpoint.
要是关卡在多一点和难度再难一点就好了,我手残也90多分钟就通关,完全有时间退款,但是游戏非常不错,支持作者,希望作者后面会不断更新。
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