
Speed! Fun! Madness!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
✅İndirimdeyken alınıp kartları satılarak kâr edilebilir. Hesabımda bunun gibi birsürü inceleme var kâr yaptıran oyunlar mevcut profilimden bakabilirsiniz. Üstte kalması için incelemeye geri bildirim bırakmayı unutmayın.
Hell yeah thats not a buggy thats a ♥♥♥♥♥♥♥ F-35
"Crazy Buggy Racing" ist ein Casual Racing Game. Aus der Third-Person Perspektive steuern wir unseren Buggy über insgesamt zwölf Strecken, die man erst nach und nach mit gesammelten Punkten freischalten muß. Dabei wirkt die Zusammenstellung der zwölf Strecken extrem beliebig. Nicht nur die Location wechselt sinnfrei, sondern auch der Spielmodus. Mal ist es eine Offroad-Strecke, bei der wir innerhalb eines Zeitlimits das Ende erreichen müssen, mal geben uns Checkpoints neue Restsekunden, mal müssen wir möglichst viele Gebäude umfahren und mal geht es in an HotWheels erinnernden Kursen inklusive Loopings vornehmlich um Geschicklichkeit. Einen gewissen Grad an Abwechslungsbemühungen kann man dem Erbauer also nicht absprechen, allerdings wirkt das Ganze wild und unkoordiniert zusammengewürfelt. Zudem sind die Kurse auch qualitativ zwischen eher fraglich und völlig mißlungen einzuordnen. Die Unity-Grafik ist, wie halt Unity-Grafik ist. Nicht zum Davonlaufen, aber auch sicher nicht beeindruckend. Der Sound ist dafür so schlecht, daß die Entwickler sich offenbar entschlossen haben selbigen mit möglichst grauenhafter House-Musik zu übertönen, die an Einfallslosigkeit Ihresgleichen sucht. Völlig absurd wirds allerdings wenn man sich das Fahrverhalten anschaut. Auf flacher Strecke sind die Aktionen unseres oft trägen Gefährts immerhin noch einigermaßen nachvollziehbar, wenn auch die Schwammigkeit nichts mit Realismus zu tun hat, was aber auch für einen Arcade-Racer nicht notwendig ist. Abstrus wirds allerdings, wenn die Strecke mal auch nur annähernd hügelig wird. Da macht dann der Buggy gerne mal unvermittelt und unbegründet dreißig Meter hohe Sprünge, in denen wir ihn natürlich nicht kontrollieren können. Oder unser Buggy verhakt sich in einem Hügelviereck auf der Strecke, bei dem er jeweils von einem Hügelchen zum nächsten geworfen wird, was er dann endlos bis in alle Ewigkeit fortsetzen kann. Das Gefährt ist nämlich kein Buggy, es ist eigentlich ein Flummi.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
💋
Забавно. Здесь либо нет физики, либо она пробивает дно и машинка крутится как сумасшедшая из-за чего часто игра отбрасывает на чекпойнт или же приходится самому на Backspace восстанавливаться обратно на трассе. Разгон до максимальной скорости моментальный, а проблемы с поворотами возникают на весьма редких элементах трасс. Для открытия новых трасс иногда приходится перепроходить уровни, но в целом повторять много не придётся. Короче говоря, в целом ощущается игра так, словно ты едешь на танке из GTA: Vice City, но потом ломаешь его скорость и он крутится как юла... Может так и не делал каждый, но у меня в детстве подобный экспириенс был. Забавный, но не более того. Самое лучшее в этой игре саундтрек и графика, но реализация посредственная. К тому же, здесь гонки только против времени, которого дают много... Ни о каком "рейсинге" даже речи идти не может. Ах да, напоследок напоминаю, что движок Анрил стал с каких-то пор бесплатным, поэтому это уже явно нельзя считать знаком качества. P.S.: ах да, здесь ещё есть отвратительнейшее меню игры (мешанина из слов)...
BU OYUNU SATIN ALIP KOLEKSİYON KARTLARINI SATARAK KAR ELDE EDEBİLİRSİNİZ.BU VE BUNUN GİBİ 250 ADET OYUNU GÖRMEK İÇİN PROFİLİMİ ZİYARET EDİN! ARKADAŞ EKLEMEKTEN ÇEKİNMEYİN
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
iyi
《疯狂越野赛车》以其多彩的车辆设计和多样化的赛道布局吸引了不少玩家的关注,但实际游玩过程中,游戏体验并未达到预期的高度,主要表现在以下几个方面: 首先游戏的画面表现不尽人意。尽管车辆建模和赛道环境在初期可能给人一种活泼亮丽的感觉,但随着时间推移,较低的画质和不够细腻的纹理让人感到明显的视觉疲劳。尤其在高速行驶中,动态模糊效果欠佳,且缺乏足够精细的光影渲染,影响了整体的沉浸式体验。 其次操控手感有待提升。在驾驶体验上显得较为僵硬,转向灵敏度和车辆反馈机制设计得不够合理,导致玩家在进行激烈竞赛时,往往难以精确掌控车辆动态,尤其在崎岖赛道和复杂地形中,驾驶体验更是大打折扣。 此外游戏的AI设计也存在一定问题。竞争对手的行为模式过于机械化,缺乏真实赛车游戏中那种灵活多变的竞速策略。而且游戏的难度曲线设置不够平滑,初级关卡过于简单,而高级关卡难度陡然提升,缺乏循序渐进的挑战性,影响了玩家的持续游戏动力。 在内容丰富度方面也显得较为匮乏。赛道数量较少,重复游玩的价值降低,而可供解锁的车辆和定制部件种类不多,不足以满足玩家对于个性化需求和深度养成的乐趣。此外线上多人模式的体验也不够理想,匹配系统不稳定,经常出现延迟和掉线情况。 总结而言,虽然在游戏题材和初步设计上有其独特之处,但实际游玩体验却因画面、操控、AI和内容等方面的不足,难以与同类竞品相抗衡。期待开发者在未来能够针对这些问题进行改进和优化,让这款赛车游戏焕发真正的光彩。
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