
Become an adventurer and go on a fantastic journey through epic procedurally generated dungeons. Collect powerful loot to develop your character and then brawl online with your friends on 12 different multiplayer maps.
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About






Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a game you play for a while, then you beat it and you won't go back to it unless you're an achievement hunter. The Mage class is far and away the best class. Usually mages suffer from the issue of being squishy and easily wrecked, but in this game stats are affected solely by items. They will affect each class the same way, so this completely mitigates the whole "squishy mage" archetype right there. Now, this is a huge issue because every class has 4 attacks: A basic attack you will spend the bulk of your time on, and three situational abilities that take MP to use that are more powerful, but are limited by of course your MP (which does regenerate quite quickly.) The Mage's attack is a long range, rapid-fire arcane bolt that lets you hit enemies from near anywhere without needing to get up close and have them chase you. As they get closer to you, you can switch to your more powerful Flame Breath and finish them that way. This puts the mage well outside of anything's distance, allowing you to pretty much breeze through the game with little effort. The Cleric, in contrast, has a short-range "volley" that is slow, has a long range Vampirism spell that minorly heals you, and then has two healing abilities that are useless outside a multiplayer game, and even then it's questionable as one is long-range targeted and one is a shockwave-style spell centered on you. But potions are not only plentiful to excess, they are usable at the push of a button, so this pretty much renders the Cleric completely useless. The Fighter has a very short range basic attack, guaranteeing you will eat a lot of damage from enemies. A longer range attack is a dash that collides into enemies and damages them, which also puts you into strike range for your basic attack... and into their strike range. He does have an ability that reduces damage dealt to him, but it only lasts half as long as it takes for the cooldown to wear off. Now remember how stats are a nonfactor and that you need to power up through the items you equip... this means there is absolutely no compelling reason to play a Fighter in this game when you have the range of the Mage to work with. The storyline is your basic "go and kill the bad guy masquerading as a good guy" trope. It takes about 10 hours to beat and then because there is no compelling reason to play through with characters other than a mage, this game will remain in your library, sit there and collect e-dust. The replayability is counting on you to be an achievement hunter, to do such mind numbing tasks like collect one million gold, or kill 1,000 enemies in PVP (as of this writing) or level up each class to level 30 (when I finished, I was level 15. This involves basically screwing around and redoing areas in the multiplayer game.) These tasks are more tedious and time-consuming than fun, and are there to basically artificially inflate the playtime of the people who just have to have every achievement unlocked. Since I personally don't give a monkeys about achievements, there is currently nothing bringing me back to this game right now. It makes for a couple interesting gaming sessions, then you're done and it's on to the next game. It's the Chinese Food of video gaming: Satisfying at first but soon you will be looking for something else. Do I recommend it? If you have 5 bucks laying around and need something new to do for a couple nights, sure. If you want something of substance, this won't hit that spot. I can't give it a "thumbs middle", so I would have to say considering I have not touched it since I played through to the end, no, I could not recommend it based on that. But YMMV.
It's a nice retro style openworld game with nice graphics and lots of places to explore, You don't need to be on a higher level first if u want to battle with creatures who have a much higher level, but you shouldn't die to when u do that XD https://www.youtube.com/watch?v=rCRFuvBxDjk
This game is painfully simplistic, the controls are awkward and it just doesn't live up to its price. The music is very repetitive, there is no more progression than slightly higher numbers and if you are playing alone there might as well be only two classes each with only two attacks worth using. Co-op or versus online might be a bit more interesting but you still only have 3 classes and frankly I coulden't be bothered to try. The writting in the story can be clever and funny at times but I would reccomend waiting for it to go on a sale if you are really determined.
Really fun, it's definitely worth the $5 and a must buy for $3
it's really hard to feel like you get anything out of leveling. The game just feels like a relentless grind with nothing gained. Add some bosses, speed up the leveling, up the bonuses gained from skills leveled and BOOM you got a solid game for uner $5. But as is, no thanks.
Buy it but be forewarned! The game is good but its a shallow experience. Buy 2 copies so you can play with a friend since the 1 player experience is short and sweet but with no replayability. Mute the music as well, you will know why I say that in very short order when you play. With the few negatives out of the way the game is fun, I am honestly surprised. I was playing Streetfighter 5 online and the many, many problems with the online connectivity just made me give up. Disenfranchaised with my wasted money, I decided to just randomly buy this game. The reason I mention this is because I just don't understand how this little indie team can get matchmaking and lagless online play so perfect yet triple A studios like Capcom just, [i]can't[/i]. Its truly amazing, the game works right out of the box, the online works, it is just such a breath of fresh air it reminds me why I do enjoy playing games! But enough gushing, is it any good? Its middle of the road. You see, every class shares the same stats which are more health, more mana, more crit and finally more attack. This means a warrior is no better or stronger than a priest. This creates a weird situation where you are better off picking the wizard since they have the longest range in the game because everyone is equally as strong and defensive as each other. This also makes leveling up pointless because you don't distribute stat points either and equipment doesn't seem level based, if you find an item then that seems to be all that matters, you are good to wear it. I don't mind the latter point since lets be honest we are all about the fat loot but the game is super simple and is much closer to a twin stick shooter (which it probably should have been) than a diablo clone. I might sound negative but I did have fun playing the game. I know if I was playing solo that I would get bored quickly and I recommend if you do fancy this game that you have a friend or two who you can play it with. Its certainly cheap enough that its shortcomings are outweighed by the fun to be had and again to stress that the netcode is neigh perfect which I respect. Join Grumpy reviews for all your gaming needs http://steamcommunity.com/groups/grumpyreviews
Buen Juego +Buena Jugabilidad +Buena Historia un poco corta pero buena +Visio insisibo Contras: -Desesperante -poca gente online
if I had to compare this to other games, I would say it's like [b]Nestalgia[/b] and [b]Enter the Gungeon[/b] had a baby (in terms of like, aesthetic, loot, etc - oh, but minus the infantile developer running Nestalgia). I wish there were more classes (with more skills - the skill "trees" are relatively restrictive but pretty straightforward and allow enough points for customization to feel like the character is somewhat yours) and more content (dungeoneering, and boss battles like the one vs lord wellington are fun); but, overall I am having a lot of fun playing - [b]just wish there was more of everything[/b]. I think the addition of pvp in the game was somewhat pointless as the combat is so simplistic and the playerbase isn't there for it obviously (will never get the 1000 players killed achievement... actually, maybe not even the minimum version of the pvp achievement, lol) - I felt like this was a step in the wrong direction and instead more pve content should have been included because that is where the game shines. the overworld map is extremely empty and just cluttered with stuff to run into - it was mostly fun exploring the areas though. wish there was a way to turn off the ghetto gradient lighting though on certain maps (like wellington's map) because I am not sure if that's what's hurting my eyes so badly or if I'm developing glaucoma. game's fun for a few hours... if you don't roll warrior, at least from my experience.
really fun and enjoyable. I highly recommend.
Простенькая пиксельная РПГ. Действия происходят в мире-песочнице, который поделен на локации в зависимости от сложности выноса мобов. Особенность игры в том, что сложные локации распределены неравномерно и гуляя по карте можно быстро попасть в "непонятное". Но как только локации будут более менее разведаны, начинается банальный фарм, долгий скучный и унылый. По мере развития ГГ можно осваивать новый инвентарь и новые локации. И так до финала. Есть PvP режим - бессмысленный и беспощадный. Если кто задумал играть в это поделие, то рекомендую взять релиз для Xbox, там игра выглядит бодрее. Хотя в общем и целом - ничего примечательного.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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