
AoG is a real-time strategy game (RTS) with simplified mechanics and cute visuals, but VERY challenging at times. Lead your goblin tribe into what they do best: expand, conquer, and exterminate each other. Any resemblance to humans is purely coincidental.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is very good! It's simple but need a lot of strategy and thinking to complete the levels.
O jogo é bem bonitinho e bastante divertido. Tem uma dificuldade bem bacana em vários estágios que faz a gente pensar bastante em quais ações tomar. Seria bom se saísse pra mobile também.
Very fun and challenging RTS with cute graphics and lots of content!
A very fun but very challenging game. Age of Goblins will push your sense of strategy to the limit. Sometimes it's easy to get through the first time, but sometimes you need to replay the map a few times to see where your enemies are vulnerable. Attacking isn't always the best strategy, and each map will require a different approach. If you like RTS, this one is great! I definitely recommend it!
A challenging minimalist RTS that keeps you on your toes, this game pairs engaging gameplay with charming cartoon graphics. It’s incredibly fun and surprisingly complex for its simple style. Totally worth the $4 price tag
absolut empfehlenswert, kleine herausforderungen großer spaß faktor.
This is a great little strategy gem with one downside ... At least if you are overwhelmed by a lot of micromanagment as this game is 80 % just micromanagment. (20% Strategy I would say) But if you take this as given it is great, athough I cannot complete it without a headache or a pause function. Also porgrammable behaviour would be nice as the AI is ruthless and takes advantage of every Cave you couldn't handle immediatly. Really this is brutal X.X
No difficulty curve what so ever, it's just plain HARD, even the first level after tutorial is pretty hard. You have little room for mistakes and only ONE possible way to win a level, if you try to be creative you'll fail. If you forget a shortcut and try a few wrong clicks, you fail. If you take more than 1 second to do the ONLY ONE RIGHT MOVE, you fail. Upgrades? Nope. Progression? Yes, it gets more difficult on each level. Tips? Yes, but useless. I really wanted to like this game but calling it an RTS is a stretch, simplified mechanics? yeah, do specific actions at specific times or... you fail. Challenging at times? Yeah, all the times. I wish I could grind some currency to upgrade something to make it easier, have some room for exploration on different strategies, room for mistakes, room for... fun? As it is it's only frustration with litte to no fun.
游戏还行,过关有点看运气成分,先等电脑出兵迅速抢占他的地方
Don't feel sorry for anyone, we will destroy, we will conquer everything and everyone. Goblin slayer
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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