
Your favorite marsupial, Crash Bandicoot™, is back! He’s enhanced, entranced and ready-to-dance with the N. Sane Trilogy. Relive all your favorite moments in Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back and Crash Bandicoot™ 3: Warped, now in fully-remastered graphical glory!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 10 → 12.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 22.3Kreviews | 92% | — | $5.3M |
| $11.99−70% | 4.5Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1027 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy buen juego, lo unico malo es que no hay sexo con Ripper Roo ni en el primero ni segundo juego una decepcion
what can i say atp tbh all i know that i enjoyed every minute at this Trilogy the platforming was so creative and challenging as i move forward the level design was SOOO PEEAAAKKK the ranking of the Trilogy as is should to be at every Trilogy 1- Crash 3 2- Crash 2 3- Crash 1 Despite some things were better in Crash 1 more than the other two, like bosses but in general thats how i ranked them
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #71, worst FR #99 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crash Bandicoot N. Sane Trilogy – Review Crash Bandicoot N. Sane Trilogy is a fantastic remake of the original three Crash games that defined classic platforming. The developers did an excellent job rebuilding the games from the ground up with modern graphics while keeping the original gameplay that fans loved. The worlds are bright, colorful, and full of personality, and Crash himself looks better than ever. The gameplay is simple but incredibly fun—spin attacks, jumping over pits, smashing crates, and collecting Wumpa fruit never gets old. Each level feels like a challenge, and while the difficulty can be frustrating at times, finally beating a tough stage feels extremely rewarding. It stays true to the old-school style where skill and timing matter. Another great part of the trilogy is the value. You get three full games packed with dozens of levels, secrets, and time trials, which means hours of gameplay. Whether you’re playing for nostalgia or experiencing Crash for the first time, there’s plenty to enjoy. Overall, Crash Bandicoot N. Sane Trilogy is a must-play for platformer fans. It perfectly balances nostalgia with modern visuals and delivers a fun, challenging experience that still holds up today.
best game for drinking game recommend my own version which is 1 sip if death, tnt death (2 sips) and aku aku 1 shot if nitro death, game over and 1 extra life you may add own funny spin but only if you are strong enough for it
Great remake of 3 fun classic games. Perfect for Steam Deck.
Crash Bandicoot™ N. Sane Trilogy is a High Quality remaster of the original. It's Challenging, Faithful to the titles that came before, Packed with Improved Graphics and more Precise Controls, It has Significant Replayability, and It's just Wonderfully Designed. I personally loved seeing all the old levels I grew up playing from my childhood. You get a tremendous amount of bang for your buck with this title to say the least. This series has stood the test of time and this is the game to prove it. With it's vibrant color palate and it's nostalgic value who wouldn't want to play this? I would absolutely recommend The Crash Bandicoot™ N. Sane Trilogy.
My only experience with Crash Bandicoot was playing the first few levels of the first game on my cousin's PS1 ages ago, and playing a recreation of some of the levels in a Left 4 Dead 2 workshop map (highly recommend, btw) Ever since then, I always wanted to give the actual game(s) a whole playthru, and this seemed the best way to do it. Firstly, something everyone should know, is these games are HARD. You'd think cute, quirky cartoonish graphics would mean an easy time. Nope! Thankfully, the games get less hard in each entry. So if you're finding the first game too tough, I recommend skipping to the second game. If that one is still too hard, then the third. (Tho I do recommend playing at least the first few levels of 1. Iconic levels.) The first game in particular is extremely difficult, almost to the point of frustration. (Road to Nowhere and High Road anyone? tip: use the ropes). It has a difficulty curve of a heart-rate monitor. Some levels are super easy, others are just randomly extremely difficult for no reason. The second and third games smooth that all out and have a much better slow increase in difficulty. That being said, I still managed to finish all 3 games (except for 100%'ing them. Insane respect for anyone who has achieved that) and I consider myself pretty average with platformers. I did read from people who played the originals that these versions are harder because of some wonky hitboxes. Not sure how accurate that is, but I wouldn't doubt it considering some BS deaths I had. The graphics are amazingly well done and extremely faithful to the originals. I adored seeing what little I experienced as a kid fully remade but still familiar. The gameplay is a mix of linear 3d platforming with some 2D levels. Smashing boxes along the way makes is extremely satisfying and weirdly fun. Each game is also pretty short. I'd say around 4-5 hours per game if you just do the levels and not go for 100%. I do think they're all the perfect length though. They never overstayed their welcome and it felt like a good amount of content. Overall, extremely fun platforming game with unique characters and gameplay I haven't really seen other platformers do. Definitely recommend if you want a challenging platforming game
My favorite platformer of all time. I have been playing Crash since I was a kid and to me he has been even more iconic than Mario. The games do have a plot but it is very lite since the main course in this game is the difficulty, level design, and atmosphere. Would highly recommend this game to platformer fans who like a challenge and are not afraid to fail and die repeatedly.
Honestly, could have been a great remake, if not for those awful ice mechanics and sensitive hitboxes. Edges are slippery, some jumps are just too far, you get hit when you are not supposed to get hit. The boulder level in the first game took me so long to beat because of the fact that Crash is simply so slow, or because he was getting stuck on invisible obstacles. I am trying to enjoy my time while playing games, not break my desk punching it in desperate rage. Stay away.
анимация доставания кристалла из жопы безупречна
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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