
Cramit's Keep, is a top down, roguelike, where you navigate through various dungeon levels. Customize Cramits abilities with potions and powers, and ultimately defeat the evil within the Keep.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
A quick, fun roguelike. Good price for the time spent playing!
Fun game for a great price! You can tell the developers put a lot of heart into making this and had fun doing it.
♥♥♥♥♥ dank af get yourself that ranged build and go crazy
11/10 i became overpowered, music goes insane
Game is solid AF for 5 bucks. Highly recommended.
A very charismatic rogue-like dungeon crawler with a lot of heart that gets progressively more colorful and beautiful as you progress. The spell combinations and upgrades found in game make for a lot of multiplicative fun, and the Spyro-esque gems are such a classic touch that add an incredible sense of nostalgia that is complimented by the whimsical music and art style. Have thoroughly enjoyed my time playing so far, definitely worth every penny!
A cool concept for a mage roguelike, or a demon claw roguelike if you are exclusively right clicking (you know who you are), with an insane bullet hell boss. Definitely worth the low price point just to experience even a couple runs. One could say this studio really knocked my socks off with this one!
Cramit's Keep is a very simple and easy to play roguelike with a surprising amount of content, enemies to fight, and abilities to use. Everything works well together, the art style is pleasant to look at and the UI is never confusing. Music is a bit repetitive but hasn't bothered me thus far. That being said, I don't think it quite holds up to what other roguelikes have to offer in terms of raw replayability which is a defining trait of the genre. Though the gameplay is fun, as a roguelike veteran it doesn't offer enough challenge or gameplay diversity to keep me engaged. I never felt the need to experiment or change up my playstyle as Cramit's core moveset is just effective enough to deal with most scenarios. After beating Archmage Cramit for the 5th time with the same build I'd been clearing rooms with an hour into my run, I started to get bored. Upgrades also don't change up gameplay enough for each run to feel different. Most are just stat upgrades or another method of dealing damage. This leads to most runs feeling the same. More randomness in terms of level design and enemy encounters would also be a welcome addition, as these start to get predictable fast. A content update would fix a lot of this game's issues. I love games like this and want this one to be good as well!
ran through multiple floors and battled archmage cramit. rogue like with a little hunter action for flare. fun game for a little rogue stuck in a maze of death . will you survive or perish like your cellmate next to you at the startzone.
Game looks good, some quality stuff from the designers. Definitely recommend as a fun quick rogue-like.
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