
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its amazing
They did the Akira at 1:25 in the game trailer. So 10/10
W retuck
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Много лет ждал нормальной оптимизации и развития проекта. Но видимо так и не дождусь. Поначалу было все довольно круто, играл еще до создания одной глобальной карты, когда каждый биом был отдельной картой. Было весело строить, гриндить, крафтить, выполнять ачивки. Играл и ждал когда же превратиться игра в то, что в трейлере, пропадут лаги, глюки, появится хоть какой-то сюжет, появиться маломальский смысл в этой куче навыков, из которых %20-30 есть хоть какой-то смысл качать, тонна бессмысленных бесполезных крафтов, даже фильтры, которые добавили в игру для упрощения списка крафтов и энчантов, работают максимально криво и вместо упрощения, только все усложняют. Да и сбрасываются постоянно. Петы бессмысленны, урон не наносят, танчить не могут, бафать/дебафать не могут. Единственный полезный пет это дракон, потому что только на нем можно летать(причем не так криво как на самолетах и планере, а НОРМАЛЬНО), выносливости хватает полмира пролететь, с ним легко искать непройденные данжи и ресурсы. Но, видимо, этому не суждено сбыться, уже давно никаких стоящих апдейтов игры нет, сплошные фиксы мелких багов. Жаль. 5 лет ожиданий впустую.
tuff hi
Palword 0.1 [h1]My Score: 6 / 10 [/h1]
無論這遊戲變得怎麼樣我都會支持的吧,因為不管如何,在遊戲最初最初的測試版單純的遊玩著,慢慢六年陸續的更新也是一直體驗新事物的感覺,真的讓我有了非常溫馨的回憶
12400+b580,卡得不到30帧
幻兽帕鲁制作商出品,宝可梦+原神+塞尔达,还是挺好玩的
genialna
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.2M | 489.2K | 95% | $29.99 | |
| $55.9K | 170 | 74% | $14.99 | |
| $275.3M | 551.5K | 94% | $29.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $130K | 571 | 93% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 13K | 90% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.1M | 16.1K | 82% | $24.99 | |
| $11.1M | 35.7K | 75% | $14.99 |