
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game feels like unfinished and so crude No main story, needs a lot of work to be good game
만년 얼엑만 하다가 뒤질 게임 최적화도 존나 구림 팰월드 개발비 충당하기 위해서 개발사가 이 게임으로 스캠쳐서 돈 땡겼다고 생각하면 맘은 편하네... 쩝 ★★ (2/5)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
BDSM Anubis
обожаю фарм, мой самый любимый аспект в игре это фарм, так-же мне очень понравился момент с фармом, ещё та миссия где персонаж фармит, вообще 10 фармов из 10
为什么重新登录要清空我的技能
[Game is forgotten by PocketPair but still Playable and enjoyable and Multiplayer Is possible with Friends.] Craftopia is a charming and ambitious open-world survival-action RPG that blends farming, crafting, automation, dungeon crawling, and hack‑and‑slash combat into a single sandbox playground. Developed by Pocketpair, it's described as a utopia where various game genres collide ✅ Strengths Genre fusion at its best: Combines Minecraft-style building, Stardew-like farming, RPG combat, and even Satisfactory-level automation into one cohesive experience. Seamless World Update: Introduced a massive continuous world with interconnected biomes, enhancing both exploration and multiplayer synergy Rich audio & progression: Sound design and a wide array of spells, skills, and crafting options make progression feel satisfying. ⚠️ Weaknesses: [Quite alot of bugs] Early access rough edges: Nighttime lighting transitions can look off, and UI improvements are still needed, despite the abandonment of the game. Multiplayer instability: Desyncs, crashes, invisible objects, and stuck crafting automations are frequently reported Content gaps: Some find the world feeling empty post‑update and quests or bosses lacking in depth. 🔄 Development & Community Despite being labeled “abandoned” on some platforms, Craftopia has received consistent updates through late 2023—including fixes for vehicles, UI sync, and biome sync in multiplayer. A recent Steam roadmap confirms ongoing support. The Xbox version, however, lags behind and has missed key updates, frustrating console players.
Early Access Game is great
Honestly I'm half in love with it, half disgusted with it. There's so many janky bugs but yet it's such a PERFECT game design idea. Crafting, capturing, open world adventure. This is the better sandbox concept, I just wish they'd actually polish this game. Maybe they'll turn their focus here after Palworld's immense success. The limitations they force upon you despite you having control of your system in a singleplayer game is mindboggling. A limitations to items? Great, no point in the factory aspect. The shifty transfer of items gets them thrown through walls. The connectors and more advanced factories don't really create faster. The connectors are so slow and wonky that you can't see what's in the chest it's pulling from. Honestly - there's SO MUCH POTENTIAL here. I pray they find the gold they need to fix this gem of a game - and all new mobs so no more nintendo rip off moglins.
Ahh
chupalo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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