
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DO NOT BUY. Buying this was a mistake. The automation is really clunky, boring, and limited. The combat is faaaar too easy and samey. Me and my GF got baited by the graphics and the funny (because atrociously translated) text which was novel at first but quickly got old when we realized we weren't really going to do anything in this game.
THIS HAS BEEN EARLY ACCESS FOR 5 YEARS???? the game is jittery as all getout, the textures look like they came from Minecraft's beta version, and the combat is.... can it even be called combat. 3/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Been playing sense fairly early on and really enjoyed the teleport island-to-island feature more then the continues open world feature. A nice, cozy, easy to play game, but lacks story. The game is trying to be something its not, and should have remained a pointless story-less exploration game, rather then a huge continuous open world map. Had to take a break because the huge open world and attempt at a story update was too much, and they should've stopped adding new features years ago. Still would recommend new players try it though.
сделал скелетов рабами
Craftopia is one of those hidden gems and you won't truly know unless you understand the journey this game has been on. When I first played it was quite boring. I was on an island and there wasn't much to do. Then I discovered the portal system and started travelled to other worlds which were basically other islands with different biomes. All of a sudden Pocketpair disappeared for a year or so and came back with an incredible open world update. No longer was it small instances of random islands it was one large and continuous world. [b]In the entire 5 years of it's development I've seen free update after free update. There is no DLC and there is no microtransactions. You pay once, you get free updates for life.[/b] I didn't want to go near Palworld because I didn't want to play some survival pokemon game... Then I discovered it was made by Pocketpair and bought it in a heartbeat. If you like Palworld but would like to ditch the whole pokemon vibe then this is the game for you. Everything that makes Palworld great was discovered while making Craftopia.
堂々たるパクr……オマージュのオンパレード。 そんなんだから裁判起こされるんやで……と言いつつ、内容自体は非常にGood。 色々進める為にあくせく働くもよし、自動化だけ進めて後はのんびりするもよし。 堅実なビルドもロマン砲ビルド、ネタビルドまで自由に組めて、尚且つ好きに切り替えられるので 何個もキャラクター作って分ける……みたいな面倒な事をしなくていいのはとてもよき。
别买,5年前买的指望能更新出啥来,结果就这样
People seem to forget this game is made by Pocketpair, who are developing other games while handling a Lawsuit from the Court King Nintendo. Even then it's fantastic to play, regardless of all the ungrateful spoon fed people.
games fun, mindless entertainment. plus u get alot of customization when it comes to character builds and camp builds
This seemles update destroyed this game for me, i bought it on release and wanted to wait some time until game gets better and has more endgame. Now they removed 90% of the game to give it the same b*llsh+t map design like gaysh+t impact. Lets bring out an update where most the island gets removed and forced into a small map which looks like gaysh+t impact but from Ali Express. Just bring back the real old island where you spawn on the wooden bridge and get your tutorial with dungeon. not this Ali Express gaysh+t impact copy. even this Portal towers are nice made (programming/design wise) but this game turend from 7/10 with high potential into a 2/10 copy from gaysh+t impact odered by Ali Express!!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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