
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't understand why steam lets the games to be early access for 6 years. There should be a period of time where you can have the game as an early access not 100000000 years, in other words, take the money and leave the thing unfinished so that the gamers can suffer
アップデートのたびにパルワールドへ近づいていった謎のゲーム シームレス化アップデートの前後ぐらいまでは面白かったけど、その後はめちゃくちゃ ワークショップの互換性もセーブデータの互換性も全部吹き飛ばして、残ったのはパルワールドへの実験体として使い潰された不安定で不親切な残骸でした パルワールドの件といい、「そういうことをしたら自社作品が今後どう見られるか」という視座のない人たちが作っているんだと思う このゲームだけでなく、Pocketpairのゲームはすべておすすめしません
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like if you got a whole class of 30 people to make one game and they all had their own vision. Lots of features but not a cohesive experience
完成させる気ないなら金返してほしい。
Craftopia walked so Palworld can run. I also had fun memories left here so it's a thumbs up for me. It's the small things that mattered.
パルワールドの踏み台にされた作品 いつまでたっても完成させる気のないゲーム レガシー版をプレイしてた頃はどんな風に完成するのだろうとワクワクしてた シームレス版になってからはあまり面白くない もし購入されるなら、完成してから買ったほうがよい そんな日が来るのかも疑わしい
First things first: this game is NOT abandoned. Scroll up to the top of the store page and look in the top right corner. As of writing this it says: "SUMMER UPDATE 2025". So anyone who is saying that and not reading the news is blind. Second: "This Game has been early access for 5 years!". Yes and no. I've been playing this game since November 2024; from what I could gather, the original game that's called "Legacy" was worked on until the "Seamless update" which is now being worked on since about a year ago. This was put to a vote to the player base and they wanted seamless; so EA was extended. The legacy version is no longer being worked on. So EA has only been for about a year (June 2024, I believe) atm and this game's world is being remade from the ground up and new items are being introduced. So essentially apart from the assets, the devs had to start over. Now then: I have only played this in single player on survival difficulty and not in Co op; which I heard is bit unstable. I also have not played on the newly released flat empty island either. This game has optimisation issues and that other people have reported this too. It's still needs to be worked on in this aspect. I have an old a** CPU, but for the life of me I can't get this game to run more than 45 FPS even with all the graphics turned down. There are various things like enchanting that the game did not explain well and I really wished I knew earlier on in my playthrough. The game on survival difficulty might be a bit too easy. If you're looking for a bit more of challenge then play it on a higher difficulty which can be changed and customized mid playthrough. One thing that that this game lacks is landscaping like you can do Valheim. But I don't think the devs can do it fundamentally on the way the game is designed. Shame. But I do find this game fun and I can see a great co op game here and the fact you can potentially play as any character ever using the native Vroid support only adds to the fun. Want to play as Megumin from Konasuba or Senator Armstrong from MGR? You can. There are QoL additions and features here that really make this game's experience more enjoyable. I find the combat fun but it might be a bit too casual for some except for maybe using the katana which I main and it's a pretty technical weapon in this game. I can't wait for this game to come out of EA which I believe is soon. All I can say is watch this space. If you're still ambivalent on buying this game, then maybe get it in a bundle with Palworld while it's on sale like I did.
Remember that game that ppl said was a glorified tech demo for Palword? Yeah this is that game. Seriously, don't buy it. Just go get Palworld. They're doing the bare minimum to keep this game up, which I don't get but whatever. just don't buy it
現状オススメできません。 EA開始日に購入しましたが、5周年記念の今、未だにメインクエストが存在しません(一度序盤の部分が実装されたが、途中で何故か削除されたまま数年経過した) メインクエストがないから、住人に信用されずサブクエスト出来ません 不定期にアプデが来てますが、どこに何が追加されたのか分からないので楽しめません そもそも、クエストで狩る敵や入手するべきアイテムがどこにあるか(どこで何からドロップするのか)さっぱり分かりません (Discordに行って情報を集めないと何も始まらないです) "ひたすら装備を鍛えてボスラッシュを極める"、"クラフトをひたすら自動化、効率化していく"というプレイなら楽しめるようですが、自分はとりあえずメインクエストやクラフトの目標といった、プレイの導線が確立されるまでは戻らないと思います。
Dont Buy This Game. Reasons: its a Dead Game. Devs left it unfinished and highly buggy. Multiplayer is kinda broken almost unplayable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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