
Cosmos Bit is an old school metroidvania that will take you in an extraterrestrial world painted with the legendary Amstrad CPC's colour palette, reworked for modern devices. The game is enjoyable for both veterans and newbies of this genre!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Given the title, I expected a game made up of single-screen levels like [b]Abduction Bit[/b] and [b]Adventure Bit[/b], instead of a small metroidvania, with a look obviously inspired by classic [b]Metroid[/b] but, strangely, a few things lifted from [b]Super Mario[/b] (fire-spewing plants, green pipes). The most welcome gameplay element is a lock-on shot: just by holding the fire button, the character can retreat in a direction and shoot in the other, a life-saver in many situations. Bombs have little use instead, due to their throwing arc that makes them smash into the ceiling more often than not. Enemies are mere annoyances, as they drop nothing and the resources you need are all from rocks, with small quantities even needed to save the game beside crafting a few upgrades. I don't know if the game adjusts the drop rates after a while, but for a good half of my run I struggled with getting enough purple material, no matter how much I farmed from the small rocks that respawn. I'm starting to think SEEP got heavily traumatized by some boss fight growing up, because their bosses keep being the least challenging parts of their games: here in [b]Cosmos Bit[/b] they all float above you, launching some projectiles at regular intervals, nothing else. It plays fine, looks cute, has a fun surprise at the end explaining the title, and doesn't pretend to rival the big games of the genre, lasting just a couple hours. Yet, I expected or hoped for a little more. Average, though not in a bad way.
🕹 Game-Bewertungsskala Grafik (Wie gut ist das Spiel in seinem Fachbereich?): [ ] 🎨 Meisterwerk – Das Louvre ruft, sie wollen das Spiel ausstellen! [ ] 🖌 Sehr schön und detailreich – eine Netzhautpeitsche, fast perfekt. [X] 🖼 Solide – erfüllt seinen Zweck, ohne Wow-Effekt. (8-Bit Titel halt) [ ] 🤔 Na ja... sieht aus wie ein Kunstexperiment aus dem Keller. [ ] 💾 Erinnerungen an DOS-Games – Nostalgie pur? Story (Wirklich fesselnd oder eher zum Gähnen?): [ ] 📚 Episch und tiefgründig – ich will einen Film dazu! [ ] 🎭 Spannend und unterhaltsam, aber nicht perfekt. [X] 🤷♂️ Solide – hat mich jetzt nicht aus dem Sessel gehauen. [ ] 🤔 Verwirrend – ich habe irgendwann aufgegeben. [ ] 😴 Gähn – ich könnte die Story im Schlaf erzählen, nicht. Gameplay/Steuerung: [X] 🕹 Perfekt – spielt sich wie Butter, einfach traumhaft. [ ] 🎮 Geschmeidig, aber hin und wieder Stolpersteine. [ ] 📖 Musste das Tutorial lesen – es geht. [ ] 🤹♂️ Ich brauch 'ne dritte Hand – wie soll man das bitte schaffen? [ ] 🐾 Mein Hund hat es durch, Taste A hat gereicht! Musik/Sound: [ ] 🎵 Ohrwurm-Alarm – läuft jetzt in Dauerschleife. [ ] 🎧 Stimmig und atmosphärisch – passt perfekt zum Gameplay. [X] 🎶 Ganz nett, aber nichts Besonderes. [ ] 🤔 Klingt wie jemand, der auf Töpfen herumhaut. [ ] ❌ Habe den Ton ausgeschaltet – besser für meine Nerven. Preis-Leistung: [X] 💸 Ein Schnäppchen – das war jeden Cent wert! (0,69€ Sale) [ ] 💰 Preislich fair für den Inhalt – nicht super günstig, aber okay. [ ] 🤷♂️ Könnte besser sein – ich bin unentschlossen. [ ] 🥴 Ziemlich teuer für das, was geboten wurde. [ ] 😭 Raubzug – mein Konto weint bitterlich! Spielzeit: [ ] ⏳ 60+ Stunden: Ein Mammutwerk – ich könnte darin leben! [ ] ⌛ 40–60 Stunden: Längere Unterhaltung – hat mich ordentlich beschäftigt. [ ] 🕒 20–40 Stunden: Angenehm, hat nicht zu lange gedauert. [X] 🕹 Wenige Stunden: Kurz und knackig – wie ein guter Snack. Schlussfazit: [ ]🎉 Hat sich sowas von gelohnt – Bestes Erlebnis seit langem! [X] 😊 War ganz nett – kein Highlight, aber ich bereue nichts. [ ] 🤔 Joah... hätte besser sein können, ehrlich gesagt. [ ] 😒 Eher enttäuschend – nächstes Mal wird’s besser. [ ] 😡 Ich will meine Lebenszeit zurück – jetzt sofort!
I got it for about $1, so I can't really complain. And I will probably play a few more sessions, but only because the investment is so low: you play this for 10 to 15 minutes, you die, you quit the game and go back to what you were supposed to do. So it is great if you need an alternative to a smoke break during work. But in terms of gaming quality it doesn't quite hit the spot. - Only 1 jump height, but you often need to shoot at things halfway that jump arc, which is really annoying as a mechanic. - Your character is 1 by 1 unit. Sometime you need to jump up between a 1 unit gap. You are likely to bump a pixel against the side of that gap. You will fall back down. Why? - You get a grenade/bomb that you lob in an arc, but it's a huge arc that in virtually every room mean you'll just throw it against the ceiling right above you. There really isn't much use for it. No secrets, no real interesting unlocking of areas... mostly you just progress by having locked doors magically getting unlocked. There are a few doors that require a special weapon (and mind you that no new weapon really feels like having a new weapon). Oh and the save stations require you to pay with those little orbs we gather? Why? So we might chose not to and are all the more frustrated when we die and lose the orbs we'd been collecting? Like, it feels like playing an old nintendo game, but just not as good as the games it's trying to emulate.
稀に見る短いゲーム 一人で作ってるらしくてしょうがないかもだけど一瞬で終わりやり込み要素もない 難易度はかなり低め 81円は値段相応な感じだけども無料でもっとボリュームあって面白いゲームは いくらでも存在するんじゃないかなぁ・・・
Enjoyed this game a lot reminded me of Super Metroid!
Excellent game! Very well crafted 8-bit graphics, with color palettes that are very reminiscent of the classics from the 80s. Great for those who like retrogames, and quality and challenging games. Progressive difficulty very well balanced, a beautiful variety of enemies, bosses and mechanics. Not to mention the songs, which are a show in themselves, an excellent soundtrack, a mix of retro songs with current sound quality. An excellent game, I hope it sells a lot, as it is an excellent and fun game. I recommend!
I couldnt configure my controller
Примитивно но для стрима сойдет
很不错
6/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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