
Dive into a nightmare-ridden world in this fast-paced roguelite! Choose from 42 characters, 84 weapons, and 176 items to forge your own build. Battle through 8 maps, slay hordes of monsters, level up, collect gold, and upgrade. Can you survive the endless nightmare?
Modeled estimate, not a reported figure. How we estimate →
Media

About

Nightmare King is a pixel-art roguelike bullet hell shooter where you choose a hero to enter dream maps. Survive wave after wave of monsters to become the “Nightmare King.”
Each hero possesses unique passive skills and starting weapons. Through combat, you can refresh the shop to upgrade weapons and gear, crafting your own specialized playstyle.
If you love pixel art, dazzling effects, satisfying mowing-down action, and strategic builds, don't miss out!
Auto-shooting for easy accessibility.
Fast-paced action with 20 waves per session, totaling about 30 minutes.
Shop freely to build your playstyle: melee blades, magic spells, ranged bows/guns, summoning, survival loot, and more.
Survive by maneuvering to collect coins, XP, and healing apples—accumulate wealth through extreme survival.
Hundreds of characters, each with unique mechanics for distinct combat feel.
Collectible encyclopedia to unlock more weapons and gear.
Multiple maps delivering varied monster pressures.
Adjustable difficulty for endless self-improvement through trials.
42 distinctive playable characters: Dragonborn, Witch, Elf, Nun, Necromancer, and more.
80+ weapons: Greatswords, Staffs, Grimoires, Bows, Lasers, and more.
170+ pieces of gear: Stat boosts, counterattacks on damage, shop discounts, skill activation on pickup, and more.
8 arena maps: Catacombs, Sewers, Lawns, Cemeteries, Beaches, and more.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Korean*, Traditional Chinese*, German*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
以下吐槽语法刻薄,但没有任何指代,仅仅是为了吐槽增加的刻意手法,请团队请勿代入。 请勿代入。 请勿代入。 请勿代入。 说三遍,要平心静气对待。 那么准备好了吗?我要开始吐槽了: ·团队缺少有经验的策划,让这些策划每天玩10个小时的土豆兄弟,整个策划团队先把土豆兄弟的游戏时长拉到单人300小时以上,再来谈设计。 ·很多都是新手想当然的设计,对产品没有把握,缺少游戏感觉。 ·数值方面一塌糊涂,DPS计算会不会?单场游戏输出与敌方血量比会不会?平均局内数值成长与道具概率算没算过?数值观察表做了吗?不会都没有吧? ·产品中看不出策划对于游戏的热爱与激情,平时策划会议都在讲进度吧,头脑风暴不开吗?战斗方面不是扔给一个策划,然后大家随便看看,随便个点意见就好了。 ·UI方面简直是灾难,看不清,完全看不清,做UI的是个女策划? ·沟槽的血量在下方是谁想出来的?女策划?人家土豆兄弟现成的、成熟的产品设计抛弃不用,觉得自己有想法是吧?碰到我来带,这种策划就要检查土豆兄弟的游戏时长。 ·各种特效花里胡哨,注意力完全被夺走,敌人死没死我不知道,因为我连自己怎么死的都不知道。单个武器的特效弹道很容易,多种武器弹道结合起来,就变成大型灾难现场,注意力会完全被特效弹道吸引,不注意特效弹道清怪效率又会降低。 ·道具层面单一,缺少规则类道具。无脑选数值,无非就是选个数值种类。需要增加有趣的规则类道具。 ·局外成长不是关键,关键是如何把一整局的游戏过程先做得有意思。与其做局外成长,不如优先做局外圣物。 ·被压迫、躲避、贪比与侥幸心理等,需要游戏过程中的策略,自动恢复不需要,一开始就去掉。恢复方面的数值也需要重新规划,稍稍选几个就能满足需求。 ·货币不需要分开,单个货币足以支撑。两种货币污染画面严重。去掉经验或者金币,游戏一样运行,不懂为啥非要分开。如果仅仅为了多一种商店道具,那就是为了这碟醋,包了一碗饺子。 ·乱七八糟属性一大堆,还是那句话,为了增加而增加,意义不明。攻防血商店买就完事了,最多再来个升级选择,非要整什么力敏体。把力敏体之类单独拉出去,做局外成长,力敏体作为人物单独的潜力性属性。局内就关注一点,攻防血的增加就完事了。 ·还有伤害种类,就是夏姬爸做的硬凑。远近召就行了,再不济物理魔法信仰总会吧?武器的伤害来源可以和自己属性挂钩,但是伤害种类一定要简单。同样一把法杖,一会秩序,一会混沌,一会又是乱七八糟其他种类。填表的策划不累吗?眼睛干不干? ·各类武器样子非常相似,几乎很难通过图形来认识武器,要看字,累心。做完icon都不检查吗?主策干嘛去了,这么随意就过了?美术妹子是你亲妹妹,随便就能过? ·还好价格不贵,但也是花钱了。价格贵就不会给产品意见与建议了,吐槽到死完事。
[h1]这就是《土豆兄弟》完美的代餐[/h1] 《梦魇之王》是一款由Starmoon Cat自研自发的像素风Roguelite动作射击游戏,它用非常简单的操作、较为愉悦的快节奏战斗体验和相对便宜的价格,让我们操纵各个英雄手持各种武器消灭四面八方潮水一般涌来的各种敌人,获取它们身上的经验晶石和金币,让自己变得更为强大活的更久远! 游戏的玩法非常的简单,开始的时候在一堆各具能力和不同战斗机制的英雄里选择其中一个作为我们的主要角色,再挑选一下难度,然后就进入战场按波次时间内存活下来,顺便尽可能多的击溃来犯的敌人就行!击杀敌人掉落的金币能用来在每回合休整的时间购买各种武器和道具。让角色的能力更强,方便应付后续越来越强的敌人。 游戏里众多英雄都会有一个初始道具,最低的都是4级红色的层次(大多是5级金色),它们除了区分不同英雄的核心机制外,还能给英雄带来许多属性加成和特殊效果,后面要增加道具可以在修整的时候在商店里购买,相同道具可以重叠,大量堆积同一款也是可以形成强大战力的,当然,各个道具的配合和武器配合才可以形成独树一帜的战斗DB。 游戏的武器种类相当丰富,远程攻击的弓弩和枪械、元素魔法类的法杖和魔法书、还有各种各样的近战攻击武器类等等应有尽有。俩个相同等级同样的武器还能合成进阶,最高升级到5级的金色传说!不同等阶的装备威力天差地别,商店出现适合合成的装备的时候可千万不要错过了! 整体而言,《梦魇之王》无论是简洁可爱的画面和立绘,还是简单愉悦的玩法机制,都足以让玩家在碎片时间内愉快的战斗上几轮,再加上售价不贵,相当值得推荐的! [quote]关注「 [url=https://store.steampowered.com/curator/45145702//]左邻右里鉴赏组」 [/url] [/quote] [u][b] 游戏好不好玩,只有玩过才知道! [/b][/u]
It's an abandoned Brotato-like which lacks an infinite mode, enemies don't scale with your power making it difficult at first and then super easy midway through until the end. Everything else about the game is enjoyable for the most part, but the fact that there's been no updates or balancing since release means it's a pretty incomplete game. I'm honestly not sure why they didn't see this one through until the end, but it's disappointing nonetheless.
+Excellent BGM, best combat music for a survivor game +Smooth combat, quick short burst in 20 rounds per match +lots of characters and item choices -As you unlock more maps, more weapons also get unlocked. So it gets difficult to locate the weapon of choice +++Dev listens to feedback and is active on Steam forum. E.g. implemented item ban to fix above situations. -No Discord server to communicate with Dev, have to rely on Steam forum Overall I would recommend this. It's a bit of a diamond in the rough in its current form, but forgivable considering this is the dev's first game. They are only a team of 2 people (husband and wife), but they are actively listening to player feedback and making enhancements fairly quickly. The game has a solid foundation, so this should shape up to be a good game as we get more polish and fixes.
像素风的类土豆,手柄适配还可以,幸存者就是得配手柄才爽啊。但是道具、地图、流派构筑的区分度还是差点意思,有待深挖,希望制作组再接再厉
体验了几把感觉还可以,道具和武器蛮多的,商店刷新到好的道具割草感立马就起来了,玩的很爽
熟悉的幸存者玩法,每个英雄都有自己的特色,不会玩起来无聊,角色会自动射击,这点对手残党还是挺友好的
挺耐玩的,人物有几十个,想每个人物都通关的话需要一点耐心,武器装备希望之间的联动多一些,能形成流派,我是瞎胡搭配武器的,随便搭配也能让你通关
全地图困难模式打通了 但是只用了 初始角色和绯华千代 只有这俩角色的生存能力配合武器能打通 其他角色要么发育不起来暴死,要么后期生存能力极差暴死 卸载了 玩不了一点
不错的像素风经典幸存者游戏,跟别的肉鸽相比,角色数量多多,专属技能道具也挺丰富的。就我体验的几个角色里,萌妹子莉莉丝很有意思,特色是肉盾回血反伤,摆脱了大部分角色开局走位躲避怪物的局面,无需武器直接肉身硬刚怪物,强力推荐莉莉丝。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Cribbish | $9.9K | 79 | 85% | $4.99 |
| Boons & Burdens | $9.9K | 76 | 70% | $5.99 |
| Paper Beast - Folded Edition | $9.9K | 231 | 84% | $1.69 |
| Robotherapy | $9.9K | 119 | 87% | $4.99 |
| My Car My Life | $9.9K | 155 | 98% | $1.99 |
| Purgatory -NARAKU- | $9.9K | 212 | 98% | $2.99 |