
Physics based roguelite bullet-hell-and-heaven horde-survivor action game. Research and upgrade spaceship. Traverse procedurally generated galaxies with ability to alter its conditions and effects.
Modeled estimate, not a reported figure. How we estimate →
Media

About

The time has come for a new era of space exploration. We can detect and use warp portals to travel to other galaxies. But it allowed other space dwellers to detect us...
...and not all contacts are going to be peaceful. Especially, if you are a member of Cosmo Riders guild who pays bounty for capturing outposts and disassembling ships.
Travel through galaxies and solar systems during Expedition where each stage may have different conditions and events(from destructible asteroids to flying comets).
Research new weapons, modules and modifications between Expeditions.
Upgrade Ship during Expedition: install researched weapons, modules, modifications. Change basic aspects (attributes).

Complete Contracts to unlock new Research Tiers.

Defeat enemy waves, extract cargo and components and jump into warp-portal to next stage. Enemies may also use different weapons and modules, but they can be shot-off during fight (node-based destruction).
Run duration: one expedition takes near 1 hour, with ~20 minutes per each phase. Also progress is saved each ~1-3 minutes, the expedition can be postponed almost any time.
Total playtime: 18 Galaxies with unique conditions and 6 difficulties (configured per galaxy). It will take at least 20 hours to beat all galaxies at one difficulty level. All progress can be reset after completing all galaxies (statistics is kept).
Meta-progression / Boosters: researched items appear during run(Expedition). Researched items can be crafted before Expedition start. Permanent bonus Attribute point is obtained after completing Galaxy.
Ship builds (gameplay styles): 3 archetypes can be defined for now: ranger-with-focus-on-weapons, ranger-with-focus-on-modules and melee-hyper-boost-rammer. And ship modification system is flexible enough to combine different styles.
Randomness: it is possible to predefine ~50% of build before Expedition starts. Other 50% are choices done during Expedition.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Challenging, but after few level UPs I’m ready to blast enemy spaceships.
This game is so cool
Fun! Having put a ton of hours into this, got 100% achievements and top of the hiscore table I figured it was time to update my review - which was already a good review but ngl I got sooo hooked on this thing! The game design, though a little opaque at first, is super clever. There's surprising depth and lots of that good feeling roguelite strategizing during your game. A playthrough runs for 3 "solar systems" and takes maybe an hour. Levels come in many different types: arenas, defend-the-base, gravity+caves race, lots more but also each has a set of randomized conditions like say collisions hit harder, or there are elite enemies hunting you, or falling meteors. There's some very cool and strange conditions and you can pick a system that suits you and even have some ways to tweak the conditions to cancel out some, at a cost. All this keeps it feeling fresh and new level after level as there's so many combinations. Fundamentally, it's gravity/physics-based twin-stick (plays just as well on controller or mouse+keys), with autofiring weapons and buttons to trigger various upgrade slots. Can get really hectic on later levels / higher difficulties but it's never one of those pin-point accurate "bullet-hells" since you can soak some hits and retalliate, ram your enemies head on, set off a big powerup, and boost away on a trail of flaming debris. You get one free retry over your run too, and an option to remove a negative condition from the level that beat you. I play a lot of arcade games and a ton of twin-sticks in particular and gotta say this is my favorite for quite some time. At that price, it's surely worth your time. Synthwave soundtrack slaps too.
Гра дуже цікава та втягує з перших хвилин. Велика кількість різноманітних модулів на корабель та багатоетапність "прокачки", в доповненні з регулярним оновленням роблять гру дуже варіативною. Так що можна багато разів перепроходити і не набридне. Приємною дрібницею є драйвові саундтреки, під які покорювати космос одне задоволення.Чекаю всіх цінителей цікавих аркад!
Dynamic gameplay which is frequently updated, I believe
peak
https://www.youtube.com/channel/UCITr-44RKZFNXYpLnbmpYTQ Jogo é divertido até, apesar que os controles tem hora que incomoda pois em varias missões você fica sendo puxado para baixo, da para passar um tempo.
有成就 没中文 《宇宙骑士(Cosmo Rider)》 太空探索的新纪元已然来临。我们能够探测并利用 warp portals( warp 通道)前往其他星系。但这也让其他太空居民发现了我们的存在…… 并非所有接触都会是和平的。尤其是当你身为 “宇宙骑士” 公会的一员 —— 这个公会以捕获前哨站和拆解飞船来悬赏时。 进阶探索(Advance) 在 “远征” 中穿越星系与太阳系,每个阶段都可能出现不同的环境与事件(从可摧毁的小行星到飞驰的彗星)。 研究系统(Research) 在各次远征间隙,研究新武器、模块与改装部件。 舰船强化(Improve) 远征期间升级舰船:安装已研究的武器、模块和改装部件,调整基础属性。 合约任务(Deal) 完成合约以解锁新的研究等级。 征服挑战(Conquer) 击退一波波敌人,提取货物与零件,然后跃入 warp 通道前往下一阶段。敌人也可能使用各种武器和模块,但在战斗中你可以将这些部件击落(基于节点的破坏机制)。 常见问题(FAQ) 单局时长:一次远征约 1 小时,每个阶段耗时约 20 分钟。进度每 1-3 分钟自动保存一次,远征几乎可随时暂停。 总游玩时长:包含 18 个具有独特环境的星系和 6 种难度(按星系单独设置)。以单一难度通关所有星系至少需要 20 小时。完成所有星系后可重置进度(统计数据保留)。 元进度 / 增益:已研究的物品会在远征中出现,且可在远征开始前制作。完成一个星系后,可获得永久的属性点奖励。 舰船构筑(玩法风格):目前可定义 3 种原型:侧重武器的游侠、侧重模块的游侠,以及近战高速冲撞型。舰船改装系统具有足够灵活性,可融合不同风格。 随机性:远征开始前,可预先设定约 50% 的舰船构筑;剩余 50% 则在远征过程中通过选择决定。
Initial impression is extremely bad because the way the camera and view move and distort makes me physically uncomfortable while playing.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Civil War: Battle of Petersburg | $2.6K | 243 | 82% | $0.49 |
| Chionophile | $2.6K | 211 | 86% | $0.99 |
| Beer Bar | $2.6K | 88 | 57% | $0.99 |
| The Master | $2.6K | 88 | 67% | $0.99 |
| The Fan | $2.6K | 208 | 65% | $0.89 |
| Elf Enchanter: Arousing Anima | $2.6K | 204 | 83% | $0.99 |