
Embark on a complete 30+ hour monster-taming RPG adventure, now remastered for PC! Catch and train more than 120 Coromon, explore six diverse biomes, and master strategic turn-based battles as you unravel a mystery that could change Velua forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 22 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
More than ten years of development have shaped Coromon into a complete 30+ hour monster-taming RPG. Catch and train more than 120 Coromon, master strategic battles, and explore a handcrafted world packed with memorable places and details to discover.
Coromon Remastered optimizes the entire journey for PC, with a presentation designed for larger screens. Clearer menus and battle details make everything easier to understand at a glance, while mouse-hover information and quick battle actions make every interaction faster and more natural.
Your first day as a Battle Researcher for Lux Solis should've been straightforward, receive your first Coromon and begin investigating Velua’s six Titans. But when outsiders wielding an element unknown to science attack a laboratory, your assignment becomes something far more dangerous.
Travel through six distinct biomes, each with its own challenges and mysteries. Begin among the fields around Hayville, then journey to a thunderous city, through a haunted swamp, into a guarded desert palace, beneath a volcano, and across frozen mountains toward ancient ruins.
Between your main objectives, meet the people who call Velua home, help solve their problems, and leave the path for side quests, secrets, and minigames. Upgrade your Gauntlet to open blocked routes and reveal hidden items, then take to the water as even more of the world opens around you.
More than raw power! Build your Squad around Skills, Traits, and held items. Then adapt to entry hazards, weather, and status effects to outsmart any opponent you meet, whether it's a wild Coromon, rival Battle Researchers, or a mighty Titan.
Master a stamina-based battle system where every Skill costs energy. Spend too much and your Coromon will need to rest, giving its opponent an opening.
Hunt for rare Potent and Perfect Coromon. Their distinctive colors make them stand out, and they can earn additional bonus stat points which you can distribute yourself.
Evolve a Coromon for higher base stats, or keep it unevolved and enhance its Trait with additional or stronger effects.
As you track down each Titan, the scope of your mission grows. Every region brings a new crisis, an unexpected discovery, and another clue to the outsiders’ plans. Cross paths with new allies, survive dangerous expeditions, and venture into places no Battle Researcher was ever meant to reach.
As the pieces connect, you uncover a power capable of changing Velua’s natural order. And by the end of your journey, only one question matters: who, or what, is really in control?
Coromon lets you shape the adventure around the way you want to play.
Looking for a relaxed playthrough? Make shops and recovery more forgiving, or reduce the pressure of battle and focus on exploring Velua, building your squad and following the story.
Looking for higher stakes? Combine built-in Randomizer settings with configurable difficulty rules to change encounters, trainers, Skills, Traits, items, evolutions and even the order of the Titans.
Create the Battle Researcher you want to be with a wide selection of outfits, hairstyles, facial hair, headgear and colors.
Give your Coromon new looks with unlockable Skins earned through collecting, battles, side quests, minigames and other gameplay challenges.
Continue beyond the story in the endless Battle Dome, where Coromon Rush, Trainer Rush and Titan Rush challenge you to see how far your squad can go. Test your strategies against other players in ranked, casual or custom 3v3 and 6v6 battles.
We’re an independent studio that started with a big dream: to create the ultimate retro monster-taming adventure we always wanted to play, with the care and quality-of-life features we value in modern games.
We believe in handcrafted worlds, memorable places and thoughtful details. That philosophy shaped Coromon, brought Coromon Remastered to life, and continues to guide us as we build Coromon: Rogue Planet. We’re incredibly proud of how far that original dream has taken us, and grateful to everyone joining us on the journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.1Kreviews | 84% | — | $3.4M |
| $4.99−75% | 430ratings | 88% | #214 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The new pokemon game is great :D No seriously, it's basically just like the old DS pokemon games. Great on Steamdeck if you enjoyed old school pokemon DS P.S The reviews complaining about the puzzles being the worst part of the experience are completely justified lmao. Every time the normal gameplay loop gets interrupted by these poorly designed puzzle sections I wanna slam my head into the wall, the rest of the game is of acceptable quality and is good for the price, but these mandatory puzzle sections are just annoying. I guess the variety is kinda nice? I've found a few of them somewhat fun but the rest were a pain in the ass.
Standard fair for a monster battler. I loved the innovation with the standard/potent/perfect shiny mons, granted the only perfect I ever saw (aside from the mirror fight) was the perfect swarmy avatar in the flappy swarmy game lol. Story and characters were bare bones, but the mechanics were what I was here for and that served well. I liked the difficulty settings and the ability to mix-and-match them. The animation in the endgame battle tower does get very tedious to watch before every fight; I wound up pausing after ten or so fights and leaving rather than stay and test how far I could go. Overall, quite satisfying game.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Spanish - Spain, Italian, Russian, Japanese, Korean, Simplified Chinese, Arabic, Indonesian +6 more
| $19.99 |
| — |
| 93% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es re god
Até então estou gostando bastante de jogar Coromon. Comparando ele diretamente com Pokémon, esse jogo traz melhorias de qualidade de vida que você não vê nos jogos da “Big N”. Aqui você pode deixar o jogo mais difícil, setar nuzlocke, randomizar os encontros e etc. Eu gostei bastante da pixel art do jogo, realmente parece ter sido feito com carinho. O character design dos personagens também me chamou atenção, são bem marcantes e você pode definitivamente dizer que eles NÃO estão copiando ninguém. Como um fã de Pokémon fica a recomendação desse jogão.
i like the bugs
It's a fun game. I had a couple of crashes and type advantages being obsolete by the end game felt a little lame, but overall a fun adventure.
Good creature collector!
.
You can find catch animals/monsters in this game and use them to battle other trainers. Yes, very similar concept to Pokemon but different in its own way. In this game you collect Coromons. You use objects called spinners to catch them. There are 13 different types, 110 different species. They can have evolutions altough so far all of the ones I found evolved through leveling up. This game uses the Potential system, which is a system where each Coromon has a potential between 1-21 and the higher it is the better. Normally when you level a coromon, its stats increase but XP also increases its potential bar, which when full lets you add additional 3 points to any of the coromons stats. Potential affects how quickly the bar fills up for each coromon. Potential is split into 3 categories and each category changes coromons skin so each coromon can have 3 skin variations. The basic one that you will the most, then Potent which is when potential of the coromon is above 17 or Perfect when its 21. Finding Potent coromon is rare, while finding perfect coromon is almost impossible. There are no Gyms in Coromon, you are a battle researcher and you have your own quests to do. Some are just side quests and some are tied to the main one. The main one blocks map progress so you wont be able to go to new areas until you finish them. Just like in Pokemon, you have to accept challenges to a battle and you can have up to 6 coromon with you or others in storage. You can pull Coromon from storage on the go, without the need to find a PC. There are cosmetics you can find or buy from vendors to change how you look. Some hats also provide a benefit like the mining helmet provides light around you so you can see when inside caves. There are different biomes - grassland, island beach, swamp etc and they have their own species and quests. Just like in Pokemon, you can find wild Coromon in tall grass, caves or shallow water. Coromon types differ from pokemon but its a similar system. Types deal different amounts of damage to different types. Water deals 2x dmg to fire and so on. There is currency you collect, just like in pokemon. You earn more when completing quests, beating trainers or wild coromon. Then you can spend it in the store, which offers healing items, spinners for catching certain coromon types or items for coromon to hold/consume/buff them. Coromon can be revived when they faint and they have SP just like pokemon that you use for its abilities. Coromon have passives too. There are 2 categories of dmg that coromon can deal - physical and special. So you have Attack stat and Sp. Attack stat and then Defense and Sp defense respectively. Each coromon also has HP,SP and Speed stats and all of these can be increases through Potential skill points. The game also has sort of an achievement system, where if you complete a task you get XP and levels. Almost each level provides a reward. Usually items for coromon to hold or consume. Max level here is 100. Coromons have their own level and the level of the ones you meet/find slowly increases in each area altough sometimes you might find a bit higher levels like in an area with average level 10, you might find a lvl 15. Coromons potential skills points that you spent, can be reset. The map lets you teleport to towns.
good creature collector
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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