
Embark on a complete 30+ hour monster-taming RPG adventure, now remastered for PC! Catch and train more than 120 Coromon, explore six diverse biomes, and master strategic turn-based battles as you unravel a mystery that could change Velua forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 22 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
More than ten years of development have shaped Coromon into a complete 30+ hour monster-taming RPG. Catch and train more than 120 Coromon, master strategic battles, and explore a handcrafted world packed with memorable places and details to discover.
Coromon Remastered optimizes the entire journey for PC, with a presentation designed for larger screens. Clearer menus and battle details make everything easier to understand at a glance, while mouse-hover information and quick battle actions make every interaction faster and more natural.
Your first day as a Battle Researcher for Lux Solis should've been straightforward, receive your first Coromon and begin investigating Velua’s six Titans. But when outsiders wielding an element unknown to science attack a laboratory, your assignment becomes something far more dangerous.
Travel through six distinct biomes, each with its own challenges and mysteries. Begin among the fields around Hayville, then journey to a thunderous city, through a haunted swamp, into a guarded desert palace, beneath a volcano, and across frozen mountains toward ancient ruins.
Between your main objectives, meet the people who call Velua home, help solve their problems, and leave the path for side quests, secrets, and minigames. Upgrade your Gauntlet to open blocked routes and reveal hidden items, then take to the water as even more of the world opens around you.
More than raw power! Build your Squad around Skills, Traits, and held items. Then adapt to entry hazards, weather, and status effects to outsmart any opponent you meet, whether it's a wild Coromon, rival Battle Researchers, or a mighty Titan.
Master a stamina-based battle system where every Skill costs energy. Spend too much and your Coromon will need to rest, giving its opponent an opening.
Hunt for rare Potent and Perfect Coromon. Their distinctive colors make them stand out, and they can earn additional bonus stat points which you can distribute yourself.
Evolve a Coromon for higher base stats, or keep it unevolved and enhance its Trait with additional or stronger effects.
As you track down each Titan, the scope of your mission grows. Every region brings a new crisis, an unexpected discovery, and another clue to the outsiders’ plans. Cross paths with new allies, survive dangerous expeditions, and venture into places no Battle Researcher was ever meant to reach.
As the pieces connect, you uncover a power capable of changing Velua’s natural order. And by the end of your journey, only one question matters: who, or what, is really in control?
Coromon lets you shape the adventure around the way you want to play.
Looking for a relaxed playthrough? Make shops and recovery more forgiving, or reduce the pressure of battle and focus on exploring Velua, building your squad and following the story.
Looking for higher stakes? Combine built-in Randomizer settings with configurable difficulty rules to change encounters, trainers, Skills, Traits, items, evolutions and even the order of the Titans.
Create the Battle Researcher you want to be with a wide selection of outfits, hairstyles, facial hair, headgear and colors.
Give your Coromon new looks with unlockable Skins earned through collecting, battles, side quests, minigames and other gameplay challenges.
Continue beyond the story in the endless Battle Dome, where Coromon Rush, Trainer Rush and Titan Rush challenge you to see how far your squad can go. Test your strategies against other players in ranked, casual or custom 3v3 and 6v6 battles.
We’re an independent studio that started with a big dream: to create the ultimate retro monster-taming adventure we always wanted to play, with the care and quality-of-life features we value in modern games.
We believe in handcrafted worlds, memorable places and thoughtful details. That philosophy shaped Coromon, brought Coromon Remastered to life, and continues to guide us as we build Coromon: Rogue Planet. We’re incredibly proud of how far that original dream has taken us, and grateful to everyone joining us on the journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.1Kreviews | 84% | — | $3.4M |
| $4.99−75% | 430ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is free on mobile, the port to pc does not translate well at all, especially if you're an AMD user.
Pokemo'dan daha keyifliydi, bence oynamaya değer. İndirim beklemek lazım ama :P
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Spanish - Spain, Italian, Russian, Japanese, Korean, Simplified Chinese, Arabic, Indonesian +6 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 906 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't like this game it is woke slop, vile and disgusting. promoting pedophila in a kids game.
Gives off Pokemon vibes on the Gameboy and i love it.
Se me ha crasheado el juego justo después de los créditos y me da pereza repetir el último combate para ver si hay algo más XD De los mejores juegos de coleccionismo de monstruos que hay en steam y el mejor sistema de shinnys que he visto
simplesmente injogavel, o jogo abre e fica numa tela preta, o menu até faz som, mas nada além disso, e não existe uma solução em qualquer canto da internet
Coromon Is a beautiful pixal arted Monster collecter with great music, great backgrounds, wonderful spritework, options to tailor the game to your liking for ease of comfort and the world feels full and alive with little details that really bring it all together... UNTIL you get to the Power Tower then SOMETHING happened to the sensibility of the game as it got bricked in the head. The Power Tower so soon into the game bar none knocked the game down so many pegs and the devs should be ashamed of it cause you guys went overboard and made this part feel like the story was written by a child for how little sense it made, where story and gameplay locked eyes, loaded their guns, and just killed each other, Cause this tower is EVERYTHING people hated about the old Pokémon Team rocket hideouts dialed to freaking 13 when in those games it was like 3-4. Story wise you're going into the tower to save the big guy at the top and make sure the blue dudes don't do anything to it by stealing it's essence.. but EVERYONE acts like you're the bad guy for some baffling reason that is never given (I don't count the "Buffing up security" reason they give. It's a weak excuse) and tries to stop you at every turn, it makes ZERO sense as to why, it's established they have communicators so they should know you're coming because of the man you helped just before entering but nope, everyone tries to stop you. Even worse the story and gameplay take another hit cause who the actual liquidated hell could work in a place like this were switch's only open some doors by diverting power to others and the ♥♥♥♥♥♥♥♥ tiled ground puzzles that have zero reason to be a thing in such a place. People were apparently suppose to work here?! It would be utter hell. And then right as the place has already gotten on the players nerves because of the boring, tedious design they throw a ♥♥♥♥♥♥♥♥ Mastermind game at you that is 100% randomized for every player (So no fool proof guides for you) with the scientist (Mr. Mind) actively making it harder for you for literally no other reason then ♥♥♥♥♥ and giggles... Why?! and for players playing on a higher difficulty this already tedious slog of a tower just got worse cause now you have 8 Plugs to deal with in his game, but still have only 10 chances before he resets it. I have never seen such a good looking, fun to play, pixel arted game ♥♥♥♥ up and drop the ball so hard so soon. I can see why A LOT of players apparently dropped it here and I don't blame them, it could also have been written better to make it so the blue guys raided the tower and rigged the floors to stop you/slow you down, messed with the electric wiring to mess with the doors. And for the mastermind, give the player a choice to ether fight him or do the puzzle. If the player chooses to do the puzzle the taunting and cruel nature of the guy would make more sense and the player should be rewarded with a rare item for doing so. And if you choose to fight him it will be a bit harder then the normal guys you fought so far with more second staged Coromon with slightly higher levels but if you won you force him to open the door and get good exp to boot. Then near the top, all the captured Scientists who failed to stop them are freed from a room they could have been held hostage in. Or just thrown in there and locked in to get them out of the way. It hurts to write this cause (At the time of this review) after 19 hours I actually Shiny Hunted the main Icon of the game (At least I assume given it's on the applacation start up on desktop) just because I really like birds and I loooved the red look to it, Something I had never done in even the Pokemon games. Cause I really do like the game and wanted an excuse to keep playing... But that tower sets a terrible benchmark for things to come, and makes the player wonder given the nature of games to become harder that the future areas with Titan monsters who's essense you probably have to protect will also have BS like the Tower did and if that's the case... Sorry but no. Not if it's gonna be even worse. or at least sure as hell not without some kind of guide. If this game gets a remake like how it states on the home page... PLEASE touch up and dial it back with this Tower and most likely future areas with titans. I must stress puzzles are not a bad thing to have and I DID get though it so it's not impossible, but it wasin't enjoyable in the slightest, just frustrating and tedious in both story and gameplay and just needs to be dialed back from a 13 to at least a 5. the removal of those last 2 rooms would have had me and many others singing a very different tune. I still reccommend the game, but with a big asterisk next to it.. Guides in these Titan areas is recommended
A very good monster-collecting and combat game. -------------------- (switching back to negative review) If you have the issue of the game slowing down to the point where it becomes unplayable after about 20 to 40 minutes, you can go to "NVIDIA Control Panel -> 3D Settings -> Manage 3D Settings -> Power management mode" and change it to "Prefer Maximum Performance". [strike]It solved the issue for me.[/strike] It just takes a lot longer to show up (2 to 3 hours), but it's definitely still there.
Coromon is basically one of the OG pokemon games but updated to run on modern systems with quite a few quality of life features. The game is really well done but for some reason the game feels shallow to me. The improvements are huge to it, the coromon are unique and in most cases well drawn, and mechanically speaking the game is fine. This game is definitely worth getting but the game feels like its missing something. Pros: -A decent variety of coromon -Adjustable difficulty with options for randomization -Many QoL features relative to the games it was inspired by. -XP doesn’t go as exponential as pokemon games meaning leveling coromon is a lot easier. cons: -I really wish I could either zoom out or have a filter ran to de-pixel the graphics at least partially. -The storyline was rather Meh and in many cases was counter to the actual gameplay. To add to this, Each Titan forced you to level an entirely different type of coromon to beat it which meant you couldn’t keep your favorites in your team. -The game has a lot of items with unique traits but you don’t really get to play with them unless you intentionally underlevel your party. -While the coromon level to 99, the games content and scaling basically stops at 50. It didn’t feel rushed but there was a potential for more.
Do you like the pokemon games? Yes? Then you'll probably enjoy this. I enjoy pokemon games so I enjoyed this.It's doesn't overstay it's welcome, has a bit more challenge and QOL improvements v pokemon games and runs absolutely perfectly on Steam Deck. Kid friendly? - Y NSFW? - N Gore? - N Microtransactions? - N --Steam deck compatibility-- *Perfect/Nearly perfect out the box-X *Perfect after some tweaks- *Runs fine without tweaks- *Runs fine after playing with settings- *Just about Playable, even after playing with settings- *Borderline unplayable; even on lowest and/or heavily modded settings- *This game cannot be played on Steam Deck- --{ Graphics }--- *Visual Masterpiece- *Beautiful- *Good- Xl *Pretty at times - *Unremarkable but fine-x *Noticeably bad- *Either revoltingly ugly or a glitchy mess- ---{ Gameplay }--- *Sleep? Nah play this instead- *Just a really great game to play- *A fun experience - x *Some bad bits but fun overall- *Bang average- *Good bits but lots of bad bits- *Rubbish gameplay, unfun or a dull experience - *This game so bad I made a voodoo doll of it- ---{ Audio }--- *They should win a Grammy for this- *Very good to listen to- *Good- *Meh-x *Bad and annoying- *Play on mute- ---{ Storage Size }--- *Floppy Disk- *Negligible-x *Notable but fine - *Problematic- *Delete everything then install- *Did i download the whole internet- ---{ Difficulty }--- *Just press "X"- *Easy- *Some challenge in places - X *Starting to get tricky- *Difficult- *You will rage quit at how hard this is- ---{ Grind }--- *Zero grinding- *A little grind outside of main story- *A little grind overall- *Average grind level -x *A little tedious at times- *Play with tv on to distract from grind- *This game is a chore- ---{ Game Story }--- *Worse than Game of Thrones finale- *No Story- *Some lore- *A beginning middle and end-x *A good/fun story- *Would make a good tv show- *Oscar winner- ---{ Game Time }--- *Hour or two tops- *Short- *Average-x *Long- *A epic saga- *It never ends...- ---{ Bugs }--- *I encountered zero bugs-x *Minor bugs, easily swatted- *Some irritating bugs - *Bugs becoming a problem- *Borderline unplayable- *This game is broken- ---{ ? / 10 }--- (A 10/10 game is a genre-defining game which will stand the test of time. A 5/10 is a perfectly serviceable and okay game, not bad but unremarkable. A 1/10 truly is awful and should cost people their job.) 1 [Worst game of all time?]- 2 [Dumpster fire]- 3 [A bad game]- 4 [Some good but mostly bad]- 5 [An average experience] -x 6 [Fun at times]- 7 [A good game]- 8 [A great game]- 9 [Game of the Year]- 10 [Genre defining GOAT game-
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6.4M | 39.3K | 81% | $8.99 | |
| $49.2K | 69 | 83% | $19.99 | |
| $1.1M | 12.7K | 91% | $4.99 | |
| $219.3K | 468 | 91% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 12.8K | 88% | $9.99 | |
| $3.4M | 5.1K | 83% | $19.99 | |
| $3.4M |
| 8.4K |
| 89% |
| $16.99 |
| $3.4M | 5.1K | 97% | $14.99 |
| $3.4M | 10.7K | 65% | $9.99 |
| $3.4M | 9.2K | 83% | $19.99 |