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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Thai, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
开罗游戏里非常好玩的一部,便利店报废系统也比较特别
开罗打折好!便利店太好玩了!买了一堆让我挨个品鉴哈哈哈
还是更喜欢南国岛一点,顾客的互动没有南国岛那么丰富。不过可爱的顾客类型感觉比南国岛多,南国岛好像没有幽灵天使这类顾客。还有是我搬店最频繁的开罗游戏,因为想要的顾客变成常客有时需要好多年。其他的都开发完了才发现要回去第四个地图才能开发烧烤。
カイロソフト30thフェアで買いましたが、正直何ひとつ惹かれる要素が無く、高評価されたとこで疑問しかありませんでしたが、見事にはまりました。 ゲームはこんなくらいでいいんだよな絶妙なバランスがカイロソフトが人気の所以なのかと。
非常好玩的一款开罗小游戏。坐在电脑前看一天开罗小人都不会累。一周目扩张迅速,随意更改货架物品且频繁上架下架导致破产,秽土转生以后掌握诀窍无敌上头。三天玩了30h通关。总结开罗还是如小时候一般美味。
Jeu de gestion très fun et chill ! Un peu difficile à prendre en main au départ mais au bout d'un moment tout clique et la logique vient.
很可怕....明明沒什麼畫面跟技術力可言 但莫名上頭
[h1]开罗游戏系列之我要当便利店之王 [/h1] [h2]前言: [/h2] 在开罗系列里横向比较,本作的很多设置都不错,比如货柜格子都是自带一个过道,可以紧挨着放货柜也不怕阻拦客人,地区竞争也比其他作要轻松多了。整体来说在开罗游戏里算是上乘之作。 [h2]玩法: [/h2] 首先选择地区开便利店(后面可以去别的地方开分店),每个地区的人群都不一样,这就决定了后续店的布置和进货也会不一样。 然后在选定的便利店里放置各种设施——常温货柜、冷藏柜、冷冻柜等等,后面还有书架、玩具架之类的。每个货柜里只能放对应品类的商品。 每个设施都会有一个经验值槽,顾客使用该设施可以增加它的经验值,槽涨满了之后就可以升级该设施。每个商品也有等级,可以在货柜里选择升级,有道具升级或者全体升级,道具是针对某品类里的某个类型,比如常温商品里的甜品这种具体细分。 光顾便利店的一些顾客会出现梦想,这就是特殊顾客,可以在顾客列表里管理他们,还可以给他们改名,完成他们的梦想之后会解锁他的推荐槽位,在获取到一些可以免费推荐给顾客试用的商品时就可以放进推荐槽位里,可以对他的行为产生一定的加成,比如让顾客每次买东西多买一个、让他不乱丢垃圾、让顾客某个时段多来店里等等。 店里刚开始会有基础的1个员工,后续可以在排班表里安排人员,建议是先把白天班次2人给弄上,店员会经常体力耗尽累了,然后就需要去休息室恢复体力,如果只有一个店员就很容易卡结账队伍,尤其是白班顾客多的时候。 交涉功能可以用来获得新功能(不过这个还要根据选择选项来决定成功率。。。我感觉没啥必要选贵的,都是直接电话解决) 开发新产品则需要消耗【灯泡】点数,当顾客使用店内一些设备的时候就可以获得灯泡。 店里经常会出现一些垃圾,这时候就需要打扫,打扫可以提升评价,如果不及时打扫会被吐槽店里脏。 首次资金耗尽时,会触发一次紧急资金(店员说诶呀我找到了被藏在柜台后面的钱),给200k [h2]游玩小技巧:[/h2] 1、别进太多商品,要考虑到能不能卖掉,不然商品在到了保质期之后就会过期,但也不能进太少。建议是直接用自带的自动补货功能,适当的在销售额的基础上加一点就可以。 2、有时候会冒出特殊小奖励事件,比如补充或升级货柜时可能冒出一个可以点击的气泡,点击后可以随机获取一些奖励。可能随机刷出的宝箱是试用装,可以装备到顾客身上的推荐槽位里,相当于一件给顾客的装备。礼盒则是灯泡点数,也要及时点。 3、点击顾客之后可以跟随他的视角,有时候可以跟随某个常客,看看他的行动轨迹和常买商品,来改变自己的进货策略。 4、前期别弄太豪华,新货架新商品没必要一下子就上,先把人员和畅销商品给保证好,有些卖的差的就直接下架换掉。 5、同货架里面还有细分商品类型,尽可能的把同个细分的商品放在一个架子上,可以获得额外的评分加成!比如一个架子全是饮料,另外一个全是甜点之类的。 [h2]吐槽:[/h2] 不是,到底是谁那么喜欢来便利店扔垃圾啊!一天里能给我刷新好几次乱丢垃圾我也是醉了。。。 还有这个墙壁和货架有时候真的会挡视线,能不能设置在看后面东西的时候让前面的都变透明。 [h2]总结: [/h2] 开罗游戏中也算上乘的一款,在不同地区开便利店服务好每个客人,需要自己安排好员工值班时间表、店内的货架商品、商品的补货等等,保证便利店可以在当地卖出更多的商品,在所在地区会出现其他便利店同行前来比拼竞争销售额。尽量把同个细分类型的商品放在同个货柜上可以获得额外评分加成,顾客就更容易购买对应商品。顾客中还会出现特殊客人,实现他们的购买梦想后可以解锁装备槽位,再把试用品给他们装备上获取加成。 [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组:https://steamcommunity.com/groups/szwf [/quote]
정신없이 편의점 운영하다 보면, 어느샌가 재미있는 게임 후반부에 배경 터치정도로 쓰레기 자동청소 기능만 넣어줬으면 더 좋았을듯
extremely fun and straight forward. if you like any kairosoft game, you'll love this one. less minigames than some, a bit less complex than a few, but ultimately very rewarding and fun. a lot more time spent waiting to make money than in most kairo games; less pop ups that shorten the time if you walk away for a few, though. definitely always save before moving stores in case you end up with not enough money to get the new one actually up and running!! i find you usually must run the prior store an extra year past when you qualify for the next upgrade. if you're only buying one, or a couple, kairo games, perhaps switching from mobile to pc, i would highly recommend picking up this one! one of a few that is reasonably challenging without having to pull out the wiki as you do in the more creative-based sims. if you're not into kairosoft and curious, it's very similar to let's build a zoo, in fact all kairosoft games are; low res pixel art style, menu and pop up based, where you use research points to unlock new goods//services and place shelves/fixtures/campsites(whatever the sim would have equivalent), and in some games pay to place products, usually unlocked through research in some form, in these fixtures. you wait for time to pass and make money the whole time you wait. unlike an idle game, if you're not open in the app//program, time will not pass, and if a screen of any kind pops up, time stops until you address the popup. i love cozy sims and simple idle games, and kairosoft marries the two perfectly- cozy pixel art, simple choices and menus, but still requiring the dedication and time commitment of beating a simple to average video game. i think convenience stories is the quintessential kairosoft game, and if you're curious about their gameplay style, would be an excellent introduction! if you like store sims/management sims/cozy games, this is made for you!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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