
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.29/day in the week to Aug 25 → 48.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

CONTROL Ultimate Edition
CONTROL Ultimate Edition contains the main game and all previously released Expansions ("The Foundation" and "AWE") in one great value package.
A corruptive presence has invaded the Federal Bureau of Control…Only you have the power to stop it. The world is now your weapon in an epic fight to annihilate an ominous enemy through deep and unpredictable environments. Containment has failed, humanity is at stake. Will you regain control?
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat. Blending open-ended environments with the signature world-building and storytelling of renowned developer, Remedy Entertainment, CONTROL presents an expansive and intensely gratifying gameplay experience.
Key features
Uncover the mysteries
Can you handle the bureau’s dark secrets? Unfold an epic supernatural
struggle, filled with unexpected characters and bizarre events, as you
search for your missing brother, and discover the truth that has brought
you here.
Everything is your weapon
Unleash destruction through transforming weaponry and telekinetic
powers. Discover new ways to annihilate your enemies as you harness
powerful abilities to turn everything around you into a lethal weapon.
Explore a hidden world
Delve deep into the ominous expanses of a secretive government
agency. Explore the Bureau’s shifting environments only to discover
that there is always more than meets the eye…
Fight for control
Battle a relentless enemy through exciting missions and challenging
boss fights to earn powerful upgrades that maximize abilities and
customize your weaponry.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 64.3Kreviews | 86% | — | $38.1M |
| $5.99−85% | 1.8Kratings | 84% | #3 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2502 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't usually do reviews, but this game is worth it. I has been such a journey through the game. I mainly focused on the main story, but I can see the game has so much more to offer. The story, the collectibles, the acting, music was amazing! 10/10
GOOD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #53, worst US #94 · 13 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peguei em promoção por R$ 10 e me entregou quase 40 horas. Foi meu primeiro jogo da empresa e valeu demais pelo valor, mesmo estando longe de ser perfeito. O combate é o ponto alto. Se você gosta de telecinese, vai curtir bastante. Usar os poderes junto com as armas é muito gostoso e você realmente acaba usando todas as habilidades (voar, escudo, soco no chão, arremessar coisas). A ambientação é muito boa e a lore é bem doida/confusa, mas faz parte da proposta. Eu achava que a leitura de papéis, áudios e vídeos ia ser a pior parte do jogo, mas é bem de boa porque tudo é bem curto. Só na reta final que acaba cansando um pouco e você para de ler tudo. Os pontos fracos para mim foram as lutas contra chefes. Não são muito inspiradas e o jogo adora entupir a tela com o chefe + 500 inimigos ao mesmo tempo, o que mais estressa do que diverte. Sobre as DLCs: A Fundação é bacana e traz inimigos novos, e a do Alan Wake parece um episódio filler de anime (legalzinha, mais para quem quer jogar Alan Wake depois, que é meu caso). Enfim, dá para passar uma raiva em alguns momentos, mas no geral é um jogão pelo preço. 8/10.
:3
[h1] Overall Verdict [/h1] I enjoyed the game! The story and character development were great and the combat was satisfying. It took me about 20 hours to complete the main story, and a little under 5 hours each to knock out the AWE and Foundation DLC's. Overall I'd rate the game an [b] 8/10 [/b] because I had a bug where I could not obtain the "shield" power, and I also found that some portions of the game took me longer to navigate than I would have liked. [h2] Main Story [/h2] I liked the setting for the game, and the plot is engaging because it is mysterious the entire way through. I felt like they did an excellent job with the pacing of the story, and I had more questions than answers once I got through it. I consider that a positive since Control Resonance will be here in a couple of months. I think it would have been interesting if Jesse could have done quests (even side quests) with Marshal, Langston, Pope, or Arish... those supporting characters could have been developed out more and helped paint the picture of the people that worked at the Bureau. The ending of the game was ok, I had to do a little research afterwards to fully grasp it and the implications. I would be less happy with it if we didn't have another Control game on the way! [h2] Gameplay [/h2] The combat was satisfying and a lot of fun. I enjoyed launching all sorts of things at enemies and the upgrade system for your powers felt rewarding and balanced. I absolutely loved the creative direction the team took to have the service weapon morph into several types of guns and how you went about unlocking them. With that being said, I think the weapon mods were a bit weak overall and I would've loved to have been able to use some form of long range rifle with a scope. Overall, great combat experience! Exploration was good, but frustrating at times. I had to hop on Google/YouTube to search for what I was supposed to go next in a couple of areas, but I think that is what they were going for to a certain degree. The boss fights were good overall- I wouldn't say they were extremely memorable in the main story but the ones in the DLC are much beefier and force you to think creatively if you're going to beat them. [h2] DLC [/h2] [h3] The Foundation [/h3] This DLC was a blast- I really enjoyed it and think it is worth playing. The atmosphere was beautiful and the story was very engaging. I found myself skipping the side quests in it to focus solely on the story. My favorite part about it was the new information you gather about [spoiler] The Board and the Former being at odds with each other, and that The Board may not be the "good guys" that I assumed they were while I was working through the main story for the game. [/spoiler] [h3] AWE [/h3] This DLC was ok, I have not played Alan Wake yet so I'd probably have a deeper appreciation for it had I played through those games before tackling this one. With that being said, I think the premise of [spoiler] Alan Wake's writing being able to affect what happens in the oldest house [/spoiler] is a creative idea and I hope they continue to build off of that in the next game(s). Hartman is interesting enough, and the final fight with him was the hardest I had in the game. I had to go rank up my powers and health to beat him.
[h3]TL;DR[/h3] [table] [tr] [th]Critère[/th] [th]Verdict[/th] [/tr] [tr] [td]Durée (100%)[/td] [td]~40h avec les DLC[/td] [/tr] [tr] [td]Rejouabilité[/td] [td]Correcte : beaucoup de documents et de secrets à dénicher, et le combat reste plaisant même une fois le jeu terminé[/td] [/tr] [tr] [td]Technique[/td] [td]Jeu assez optimisé à l'heure actuelle, je n'ai rencontré aucun problème majeur sur ma configuration actuelle avec des graphismes quasiment poussés au maximum[/td] [/tr] [tr] [td]Contrôles[/td] [td]Excellents : le combat est nerveux, précis, et le passage arme / télékinésie devient vite une seconde nature[/td] [/tr] [tr] [td]Narration[/td] [td]Exigeante mais fascinante : le lore se mérite, l'essentiel se trouve dans les documents annexes (si vous avez aimé Alan Wake, vous serez ravis)[/td] [/tr] [tr] [td]Ambiance[/td] [td]Le vrai point fort : direction artistique brutaliste marquante et sentiment d'étrangeté constant[/td] [/tr] [/table] [h3]Un des jeux les plus singuliers de sa génération[/h3] Control est de ces jeux où l'ambiance porte tout le reste. La Plus Vieille Maison, avec son architecture brutaliste et ses couloirs administratifs qui se réagencent, est un lieu qu'on n'oublie pas. Rares sont les jeux qui réussissent à rendre un immeuble de bureaux aussi inquiétant et aussi fascinant. Le combat est l'autre grande réussite. L'Arme de Service et les pouvoirs (la télékinésie en tête) se combinent naturellement et donnent des affrontements nerveux et lisibles, où on passe de l'un à l'autre sans y penser. Peu de jeux rendent aussi jouissif le fait d'envoyer un chariot élévateur à travers une pièce. Côté narration, il faut accepter le parti pris : l'intrigue principale reste volontairement opaque et l'essentiel du lore se trouve dans les documents, enregistrements et rapports disséminés partout. Si vous passez à côté, le jeu risque de vous sembler cryptique. Si vous jouez le jeu, c'est une des écritures les plus originales du médium. Le level design mérite aussi d'être salué : le Bureau est un espace cohérent qu'on finit par connaître, avec des zones qui s'ouvrent progressivement et récompensent l'exploration. J'ai fait le 100%, DLC compris, sans jamais m'ennuyer.
[h1] 스토리텔링 [/h1] 추상적인 표현이 많기 때문에 이 게임의 스토리를 플레이하며 직관적으로 이해하긴 힘들었다. 하지만 이러한 적당히 추상적인 표현들 덕분에 더욱 신비로운 느낌으로 더욱 몰입할 수 있었던 것 같다. 게임을 플레이하며 어떤 스토리가 전개되고 있으며, 등장인물들이 왜 이런 표현과 말을 했는지 곱씹으며 해석하는 재미가 분명히 존재했다. [h1] 탐험 요소 [/h1] 게임에는 플레이어가 맵 구석구석 탐험할 수 있도록 아이템 보상을 숨겨놓았다. 이러한 점 때문에 플레이어는 맵을 스토리가 진행되는 공간을 알고 있음에도 다른 공간을 탐험하게 되며, 이를 통해 자연스럽게 이 세계관에 존재하는 레벨디자인에 몰입할 수 있었다. 결국 개발자는 플레이어에게 더욱 넓은 공간을 경험시켜주었으며, 플레이어는 이러한 탐험 요소 덕분에 지루하지 않고도 더 긴 플레이타임을 가질 수 있게 되었다. [h1] 화려한 액션 [/h1] 이 게임은 전투 방식 자체는 쉬운 편에 속한다고 생각이 든다. 적에게 명중하지 않더라도 어느정도 에임 보정을 통해 헤드샷 판정이나 공격을 수월하게 진행할 수 있었다. 특히 초자연적인 세계관을 다루는 게임인 만큼 그에 걸맞은 독특한 무기 디자인과 플레이어의 다양한 능력을 사용하고 강화하는 데에 있어서 큰 재미를 느낄 수 있었다. 이번 미션을 깨면 얻는 미션을 통해 다음에는 무기를 강화할지, 포인트를 어디에 사용해서 능력을 강화할지 등등 행복한 상상을 하게 한다. [h1] 결론 [/h1] CONTROL은 초자연적인 세계관과, 그에 맞는 다채로운 캐릭터, 무기, 능력, 레벨디자인이 잘 준비되어있다. 또한 그래픽적으로도 초자연적인 현상에 따라 영향을 받은 시공간을 매우 잘 풀어낸 게임이다. 이 게임을 바라보고 있으면 플레이 하는 내내 세계관에 몰입하여 플레이어의 능력과 초자연적인 공간에 압도되는 경험을 할 수 있었다.
Phenomenal port with zero crashes. Had a weird camera glitch after alt tabbing for too long, but aside from that a flawless experience. Decided to replay this since the sequel is coming in September. Highly recommend. I did the 100% on the PS4 and PS5 version. All the content is enjoyable.
Go to the power plant... perkele... there is job for yu.
Have enjoyed this game many times now and every time is a treat!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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