
The spiritual successor to The Incredible Machine from its original designer and programmer. Play 100s of puzzles. Build and share elaborate contraptions with an huge variety of parts and critters.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]The Incredible Machine 4![/h1] The title pretty much sums it up. A legally distinct spiritual successor by many of the same people that brought you the TiM series. Basically, you get a puzzle that has a few bits missing, and it is up to you to solve these. Sometimes they're rather complicated constructs, but most of them will either click or not. Upsides: + New free rotation means a few clever solutions here or there may be. + Art style is clear and easy to read. + Things grid in while being freely placeable. + More puzzles than ever. Now, Downsides: ≈ I prefer the demi-realistic animals of yore. - The music, while well made doesn't have the quality of wanting to listen to it on repeat, nor does it have the breadth of genres. Nor can you freely go to the options and change it, say if you're good on Hoedown and want 1950's Prom. - A couple of parts are easy to confuse which bit should be pointed where. - Tim, unlike Mel doesn't seem to be paid hourly, and doesn't seem to be in a particular hurry anywhere.
funy physics puzle game
Oh wow, this was the most impactful game in my whole life since I was a little kid. Nowadays, I often mention it during my presentations about system and logical thinking. I played both TIM and Contraption Maker for years. Thank you for publishing it on Steam! Just purchased it and can't wait to play it with my little daughter when she can play on my Mac.
I played The Incredible Machine when I was young, and the fond memories of that game sent me looking for something similar to play with my 6.5yr old son. Lucky I was to find a game by the same designer! This 100% scratches the logical puzzle itch, and my son and I were able to complete many puzzles together. Super fun!
Loved this game in the mid 2000s and still love this game. My kids love this game. Perfect *chef kiss*
itsfor smart ppl and i think its realy good
If you played The Incredible Machine as a child, this is worth it for the nostalgia alone.
Easy was to pass some time. Good fun and works the brain !
I have played for about an hour and a half and what I can say is... 1). I did not experience any challenge... 2). I was not having fun. 3). The game seems to really stifle creative solutions. 4). The puzzles are extremely rail roaded with usually like middle school level solutions. Which that's probably the lesson here. It is best for probably a young audience. Not adult. Other things are: 5). The music sometimes is HORRIBLE and grating like this one honky tonk, swamp music that aggressivly plays on certain levels. 6). The sound effects also can be very grating. Seeing as there is like one for each object and they are usually crunchy sounding, and start and stop abruptly sounding very low quality. Something like the tea pot hissing is like ear damage personified. 7). The artistic style are very clashing, and look all over the place in a bad way. Even across the animals they looks drastically different in an unappealing way. 8). Biggest thing is that the puzzles are just too lacking in allowing user creativity to solve. And if you pretty much just follow the action (Like and object falling) and work your way over you'll probably have it figured out in seconds. 9). UI is BAD, unintuitive no shortcuts almost at all and just a paid to navigate. 10). Building and placing things seems 'Mushy' things often times don't feel like they attach like they should (Like Bands and Ropes) resulting in you needing to grab and replace stuff a lot of times to get it to work. Over all the game is okay, just probably only good for a younger audience learning basic puzzle stuff. I'd probably of enjoyed it a lot when I was say, like 10.
very cheap, fun long hours, no rugrats
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English**languages with full audio support
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