
In Construction Simulator 2015, you take the controls of 16 realistic construction machines made by LIEBHERR, STILL and MAN with high-quality 3D graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Acabo de comprar el juego, al iniciarlo la camara se mueve sola, no se como arreglarlo, estoy usando teclado y raton
It's slow, frustrating, and no actual construction. It's endless fetch quests with tedium.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Polish, Russian, Japanese, Portuguese - Brazil, Turkish
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
çok mükkenmel amele lma çok eğlencei
es ist gut aber ich habe es verkauft weil ich geld auf steam bauche vür ein dlc union pacific dlc vür trainz a new era also kauft es uich nicht danke von s_graf
muy bueno
Jo
:)
.
Construction Simulator 2015, türünün meraklıları için tatmin edici bir deneyim sunar. Kendi inşaat şirketinizi kurup devasa iş makinelerini kontrol etmek ve sıfırdan yapılar inşa etmek çok keyiflidir. Ancak oyunun eskiyen grafikleri ve klavye ile zorlaşan kontrolleri bazı oyuncular için eksi bir özelliktir. Öne Çıkan Özellikler Araç Çeşitliliği: Ekskavatörler, vinçler ve mikserler gibi birçok lisanslı araç bulunur. Gelişim Sistemi: Küçük kazılarla başlayıp devasa projeleri tamamlarsınız. Arkadaşlarla Oynama: Çok oyunculu mod ile dört kişi birlikte çalışabilirsiniz. Dikkat Edilmesi Gerekenler Zor Kontroller: Araçları klavye ile yönetmek başlangıçta karmaşıktır. Bir oyun kolu (joystick) kullanmak işinizi çok kolaylaştırır. Zaman İsteyen Oynanış: Oyun yapısı gereği yavaştır. Bazı görevler uzun sürebilir. Başarımlar için bitirilmeye özen gösterilmiştir. İyi oyunlar dilerim.
Before you scroll away, the "not recommended" is placed from today's standard. Let me explain: For a 2015 game, it is really well done. You have a lot of options ranging from simple excavators to full on concrete pumpers and cranes. With a bit of extra cash, you are able to purchase the Tower Crane DLC for extra fun and realism. Short on cash? Mods are there to help. But now in 2026, it has a lot of flaws. This mainly being the "Special missions". I understand that the game was made in times that the engine wasn't able to multi-task, but I'm sure there are workarounds for this. Per contract, it is divided into segments. The first one most of the time being "Get resources from here and here and unload it here". You grab a truck, drive to a store, load it in, drive to the site and unload there. From there, you use a specific machine which also takes a bit of setup sometimes for the next part. This all said, you are now about 15 minutes further. But, that is where is most of the time goes downhill. The foreman asks you to clear the site. You pack up, leave the site and surprise: The next segment is the exact same thing. And additionally, this usually repeats for about 4 segments long. My take on this is that since certain assets on site have to be updated for the next part, it doesn't want to get stuck on the fact that you have materials laying on it which could (if you understand older games) dissappear if they stay on the site, eventually softlocking you. I understand they wanted to prevent that, but simply creating an area next of the site where you could dump the materials could prevent 45 minutes of empty driving all together for a simple contract. This not existing makes special contracts like these way too repeatative, and the only thing making me not cancel the contract is that you get a bunch of cash for it. Luckily, this does not apply for the normal jobs. But, this makes the grind a LOT slower. You are essentially using the scraps you have to gain little by little cash for the next machine, but that also comes with operating costs. I guess this is somehow resolved later in the game when you have more stuff, but the grind to it is so painstaking you simply want the cash mod to resolve this. I cannot say if the more recent release Construction simulator solves these problems. But, if you want a good start on construction simulator, then this is not for you unless if you are a fan of Euro/American Truck Simulator.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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