
In the year 1905, Albert Einstein published the theory of special relativity, suggesting that nothing could move faster than the speed of light. What if any mortal could break that constant? Stretch it beyond its limits? Would human beings finally be able to find a way to cheat death and win over immorality?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a very solid, unique mechanic that works really well - objects don't move unless they're close to you. This is a great mechanic because it creates interesting dynamics and lets you take the puzzles at your own pace. The gravity shifting also synergies really well with the time manipulation. HOWEVER While I like those mechanics, the game suffers from poor pacing and uninspiring level design. The difficulty curve could be more consistent, and some things could be explained a bit more, but my biggest gripe pacing wise was the time cube thrown in at the last section. It's essentially a second you which only moves through gravity, and it's another mechanic I really enjoy, but it comes in too late to be used very much. The game boasts 100+ levels, but here's a rough breakdown of them: ~20% I'd call easy enough to be filler levels ~40% are [i]more[/i] filler levels which are trivial just to pass, but also have collectibles [url=http://steamcommunity.com/sharedfiles/filedetails/?id=394059646](Example)[/url] ~25% solid, enjoyable puzzles ~15% unclear, at times frustrating levels The story didn't catch my attention and I didn't even pay attention to it. I want to reccoment this game because I enjoy its foundation, but its bland level design and meh execution makes me hesitate to suggest it. At the very least, just know what you're getting into and it'll be fine. 75/100
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When I look at this game in my library I have to wonder why I even bought it. I bought this game over 3 years ago and I cannot for the life of me recollect why I had the feeling this game was good or what attracted me to it. The developer is completely unknown, the screenshots look fine, the trailer is a tad bombastic and shows off the main mechanic of the game fairly well but it's still a very standard puzzle game. But boy am I happy that I did buy this game because this is easily [b]one of the most polished puzzle games I've ever played.[/b] Constant C is a puzzle game but with 2 extremely compelling and well-rounded mechanics: gravity switching and time dilation. Gravity switching is a fairly obvious one but the time switching mechanic is easily one of the most impressive puzzle mechanics I've seen. There world has frozen in time and only a small radius around the character has time flowing at normal speed. This means any object within that radius would move as normal but the moment it leaves the radius it instantly freezes in place. Unlike some puzzle games where the main mechanic is used sparingly because the level designer couldn't come up with puzzles good enough to use it well, this game is almost ENTIRELY around these mechanics with a couple of small and (again) REALLY well rounded twists to the time dilation mechanic. The level of polish on display here is INSANE. Since the time dilation is a fairly confusing mechanic, great pains were taken to make it extremely obvious and easy to know which objects are currently being affected and how they would move if you were to bring them into your field. The level design is amazing with a slow ramp up to some REALLY challenging puzzles later on that will rack your brains which also require a fair degree of platforming precision. The music is quite good and muted for the most part making for a good background while you conjure up solutions to these conundrums. In fact I have but a SINGLE complaint about this game and that is the platforming isn't precise enough because the character moves a bit too weirdly since he maintains almost all momentum in the air in the direction you point him even after you let your analog stick go making some platforming sections that require some precision a tad difficult. This is one of the puzzle games that you NEED to play. It's innovative and well-used mechanics are on par with some of the industry's best and the degree of polish and love put into this game make it a very enjoyable experience. The game lasts about 6 hours (I replayed it twice because I stopped playing at a certain point to play something else) so for $5-10, this game is definitely worth it.
面白いけど難しい。 空中浮遊が難しい、すごく熱中したがクリアできず
Labmen No. 8. 11/10 for S;G reference.
My time played may show 75 minutes but I've actually never had a chance to play it. That time is from idling for cards using idle master. I tried to start it up today and the game just crashes before it loads up. There's a work around mentioned in the forums but it's playing the game out of steam which you lose out on the achievements and cloud save. I shouldn't have to do this since I did buy it through steam and was expecting to play it through steam. I can't recommend this to anyone unless this was fixed but from the looks of it will never happen.
중력이 멈춰 있는 공간에서 주인공 주변만 중력이 작용한다는 독특한 소재를 이용한 퍼즐 게임. 한글화 되어있는지도 모르고 플레이했는데 공식 한글화가 굉장히 잘 되어있어서 더 재미있게 플레이했다. 인간의 욕심으로 시간이 멈춰버린 우주정거장을 살리려는 주인공 로봇의 노력을 잘 그린 게임. 적당한 퍼즐과 적당한 컨트롤을 필요로 한다. 단순히 머리 쓰는 부분보다는 그 생각을 실행할 수 있는 컨이 필요하므로 참고하자. 비교적 도전과제도 올클하기 쉬운 편이니 엔딩을 보게 된다면 도전과제 올클도 꼭 하면 좋을 듯 싶다. 14-05-08 21:05 4/5
7/10. Simple,creative,challenging!
un jeux vraiment super ,bonne jouabiliter,en francais, que je conseille a tous
This game is really fun but the ♥♥♥♥♥♥ robot talks to much :D!
Ottimo platform, anche se non brilla per la narrazione.
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