
Constance is a 2D hand-drawn action adventure featuring a paintbrush-wielding artist, striving to escape from a colorful but decaying inner-world, created by her declining mental health.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Utilize paint-based mechanics to experience a constant state of flow—dive into the ground and walls, slice through the air and enemies!
Become stronger by unlocking new techniques with your brush that aid you in defeating threatening foes, overcoming platform challenges, solving complex puzzles, and advancing your progress.

Explore Constance's non-linear interconnected world and discover countless secrets, abilities, upgrades, characters, side quests, and inspiring moments.
Using your brush techniques will corrupt your Paint. If you become fully corrupted, negative effects await you, so be wary!
Use inspirations that you find on your travels to sketch in your journal. Your sketches enhance and customize Constance's capabilities. By gathering materials, you can upgrade your sketches into even stronger artworks.
Upon death, choose how to continue your journey. Do you want to persevere through the challenge, at a price? Or do you return to a safe point and explore other unbeaten paths?
The inner world is strongly connected to Constance's mental health journey, with each colorful biome and its unique set of enemies and characters representing different aspects of her psyche and personal history.
Experience playable flashbacks about personal struggle, creativity, work-life-balance, and inner purpose. Step into Constance's socks to uncover her past!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 3Kreviews | 83% | — | $1.4M |
| $19.99 | 252ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juegaso diseño 10/10
Отличная метроидвания. Приятный визуал и музыкальное сопровождение, интересная история, и еще более интересный геймплей. В отличии от других метроидваний и платформеров, как Hollow Knight или Celeste, Constance не душит ни своей сложностью, ни своей однообразностью при этом давая очень много контента который доступен всем в независимости от уровня скилла. В меру сложные боссы и очень интересные платформинговые комнаты, даже элементы головоломок были. Из минусов можно отметить сбор коктейлей который может показаться сложным для неподготовленного игрока, но даже так это вообще не обязательный элемент игры. Также сильно не понравилось что если хочешь спидранить игру ради тех же ачивок то время таймера в паузе и на скамейке НЕ останавливается, что может создать определенные трудности при игре по гайду. Жаль еще что второстепенные персонажи какие то слишком скучные и однотипные, но те кто гоняться за геймплеем а не сюжетом этого не заметят. Многие жалуются что в отличии от Hollow Kngiht тут нет как таковой системы лечения а лишь "изредка" встречающиеся предметы со здоровьем и способность дающая вампиризм, но я с этим не согласен ведь хилки встречаются почти на каждом шагу, а боссы тут не такие и живучие чтобы тебе нужно было регенирироваться на них, к тому же боссфайты здесь динамичные и медлить в них нельзя. Вобщем всем советую если хочеться влиться в мир платформеров или наоборот отдохнуть от очень сложных игр, только новичкам не стоит гнаться за 100% достижений. Сам закрыл на 100% за 18 часов кайфого геймплея, минимум гринда и максимум удовольствия.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 31 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, French, Italian, Spanish - Spain, Polish, Russian, Thai +4 more
| $19.99 |
| 39ratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 343 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esse é um daqueles jogos que tem um potencial muito grande de ficar marcado na memória... É quase como se Hollow Knight e Celeste tivesse um filho. O jogo começa quase como um filme, aquela gota de tinta caindo em um vazio com uma trilha sonora maneirinha consegue por si só te puxar pra esse mundo cativante de Constance, as animações são extremamente fluidas, cada movimento, cenário, character desing é feito de forma muito cuidadosa, É impossível não se encantar com o capricho colocado nesse game. O Game design desse jogo segue uma estrutura de Metroid padrão, mas que funciona muito bem, o tamanho do mapa me lembra muuuuuito HK e não é tão grande quanto silksong, achei ótimo. Os bosses são bem tranquilos (pelo menos até o momento) e tem muuuito menos que HK, oq não é necessariamente ruim, todos são icônicos e tem uma luta interessante, suas variações também n deixam o jogo repetitivo e eu gosto disso. A mecânica da tinta no cabelo é algo realmente legal, não é inovador mas é divertido, ent ta valendo :) Já as mecânicas de "minigames" durante a conclusão de algum dos 4 arcos do jogo (as lágrimas) é de certo modo inovador pra metroid, quase me fez acreditar que eu estava só vivendo um sonho, as memórias da constance são muito interessante e da pra ter uma noção maneira de quem é aquela garota de verdade... O fato dela ser uma artista/desinger tocou demais na tecla de "fazer me sentir representado"... Não esperava que um dos "minigames" fosse ser a gente resolvendo problema de designer com prazo curto, edição de imagem, renderização no premiere travando e cliente cancelando pedindo (tudo isso ao mesmo tempo).. Foi literalmente um dia de trabalho médio de um designer KKKK Dito isso joguem esse jogo! É maravilhoso e consegue acertar em tudo que se propõe. É quase um Hollow Kinght Cozy Game
BGMやビジュアル面はよかったが、ゲーム内容がいろいろ不親切な気がする。 特にボス戦で、何をすればいいかわかりにくかった。(初見では難しい、という意味)
salam les freres achetez le jeu
i played this game only a few days ago and its already become something so important to me. if you enjoy hollow knight or silksong, its good to note that this is a fundamentally different experience despite being the same genre and having similar controls. regardless, i think this is one of the most underrated games ive ever played. it kills me to see how little attention its gotten on a broader scale. the music and sound design is excellent, with some tracks getting me absolutely hyped and others getting me choked up. the story isnt some grand masterpiece, but is instead a darling love letter to mental health and self care. it has very similar messages to celeste, but accomplishes them in its own unique way. the gameplay is very fun, though some bosses and enemies are annoying to be fair. the platforming is absolutely excellent, and you really have to put thought into how you use your moveset to traverse platforming challenges. the combat also is very smooth, winning feels earned and losing feels like your own fault rather than the games. constance controls beautifully. i beat it in around 8 hours, and it took another 3 to 100% it. its not a particularly long game, but it accomplishes a lot in its shorter timeframe! i would give it an 8/10, but comparing how relatively short it is to how much i enjoyed it, i believe its a very very great game. i would absolutely recommend playing it!!!
Shorter than some other mteroidvanias, but still a fun game. Very cute animations, and plays smoothly - character is very responsive. Hitboxes can be a bit bullcrap though, and animations a bit late (you get hit before animation shows you getting hit).
Jogo muito gostoso de se jogar, possui otimos visuais e uma boa mensagem por trás de tudo!
Es un buen metroidvania con referencias a otros juegos del genero , musica es buena pon controles son precisos y la animaciones del juego están muy bien logradas
по сюжету круто но этот паркуууууууууууууууууууууууууур... иногда он такой шизанутый
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 982 | 93% | — | |
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| $0 | 0 | — | Free | |
| — | 0 | — | — |
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| $1.4M | 1.8K | 83% | $19.99 | |
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| $1.4M | 987 | 63% | $59.99 |