
Constance is a 2D hand-drawn action adventure featuring a paintbrush-wielding artist, striving to escape from a colorful but decaying inner-world, created by her declining mental health.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Utilize paint-based mechanics to experience a constant state of flow—dive into the ground and walls, slice through the air and enemies!
Become stronger by unlocking new techniques with your brush that aid you in defeating threatening foes, overcoming platform challenges, solving complex puzzles, and advancing your progress.

Explore Constance's non-linear interconnected world and discover countless secrets, abilities, upgrades, characters, side quests, and inspiring moments.
Using your brush techniques will corrupt your Paint. If you become fully corrupted, negative effects await you, so be wary!
Use inspirations that you find on your travels to sketch in your journal. Your sketches enhance and customize Constance's capabilities. By gathering materials, you can upgrade your sketches into even stronger artworks.
Upon death, choose how to continue your journey. Do you want to persevere through the challenge, at a price? Or do you return to a safe point and explore other unbeaten paths?
The inner world is strongly connected to Constance's mental health journey, with each colorful biome and its unique set of enemies and characters representing different aspects of her psyche and personal history.
Experience playable flashbacks about personal struggle, creativity, work-life-balance, and inner purpose. Step into Constance's socks to uncover her past!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 3Kreviews | 83% | — | $1.4M |
| $19.99 | 252ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un juego super chulo, la tematica esta demasiado abrazadora si eres adulto que trabaja vas a conectar de una vez, un metrovania en todas sus dimensiones. Aunque siento que no es muy largo pero por ahora me ha encantando, la musica de los ambientes es super relajante y de acorde.
I like art and storry, main character has nice moveset, paint bar is also nice mechanics. Maybe minions are too simple, and in boss fights you do not have enough freedom and need to stick to specific actions (feels more like rythm game rather that action platformer). Also healing seem like just simply does not exist in this game, if not to take into account healing attack (but you first need to pick it). But main concearn is - TOO MANY BUTTONS. Jump puzzles becomes suffering when you need to use all at once: 4 buttons for movements - dash left, dash to target, jump, dash down. (and I did not yet unlock everything). 2 buttons for attack. It is simply too much, when you need to do some sick combinations. I do not feel like enjoying jump puzzles when I just constantly missclick some action. Probably some buttons could be just thrown away.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 31 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, French, Italian, Spanish - Spain, Polish, Russian, Thai +4 more
| $19.99 |
| 39ratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 343 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很多地方要動腦 但只能用反應應對 玩得很躁
the boss fights are amazing but there isn't much incentive to explore or much to explore if only it were larger with more collectibles but its still a great game
Consiglierei il gioco? Si, se dotati di una pazienza sovra umana. Grafica super carina, gioco super fluido e nemici equilibrati. Tranne uno, un boss, [spoiler] Cornelis [/spoiler], contro intuitivo e secondo me troppo forte per il momento in cui è da affrontare...è fattibilissimo, l'ho battuto dopo svariati tentativi, letteralmente troppo squilibrato rispetto a tutti gli altri boss incrontrati sino ad ora. è più semplice uscire con la pioggia senza ombrello e non bagnarsi.
Took the best parts of Hollow Knight and Celeste and made a third masterpiece
Jogo muito bonito, é um metroidvania com o mapa bem simples e os bosses são fáceis mas bem divertidos
Great MV. Smooth platforming, good exploration, fun bosses. Took me 19 hours to 100% and no filler or arduous stuff to get 100% (milkshake challenges were tricky though!)
O jogo é maravilhoso, muitos vão afirmar que o jogo tem historia simples e gameplay básica no meio de tantos metroidvanina, claro o jogo não tenta reinventar a roda ( oque eu acho muito bom ). Sobre a historia apenas acredito que nem todo mundo tem como se sentir conectado com certas partes dela, pra mim a historia é sim impactante por me lembrar coisas boas e ruins, o jogo é incrível e vale ser experenciado, apenas tenha em mente que o combate não é tão desafiador como outros jogos e que a historia é feita para um certo grupo de pessoas.
it was very fun constanse was larping hollow knight and celeste basically i still recommend tho 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.6K | 90% | $19.99 | |
| $119.9K | 311 | 71% | $14.99 | |
| — | 982 | 93% | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.8K | 83% | $19.99 | |
| $1.4M | 3.1K | 72% | $12.99 | |
| $1.4M | 2.6K | 73% | $19.99 | |
| $1.4M | 2.9K | 74% | $19.99 | |
| $1.4M | 2.2K | 80% | $21.99 | |
| $1.4M | 987 | 63% | $59.99 |