
Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 10 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best games I've played. Don't recommend if you're not autistic.
I want to love it, but the balance is way too far gone. Manage to establish an economy? Perfect time for demonic invasion next door as they walk past the 120+ unit armies ravaging your weak side and head straight for your capitals. You leave behind a solid 50-100 man stack to guard a fortified town? Here's Hastur. Way too imbalanced right now for hijinks out of the player's favor.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Missclicked and 500 of my finest Flagelns and Templars with my Arch bishops got send into the void! 10/10 would recommend
This game is great. My favorite part is when you get like 8 turns in (past the hardest part in the game) and a tatsu flies out of the fog of war and snipes your citadels and you lose. No wait my favorite part is when you survive the first 8 turns (the hardest part of the game) and then you look at how many of your enemies survived and your 8 man ffa is a 3 man ffa. Actually if I think about it my favorite part is when I finally figure out the faction mechanic and I hit the "summon god" button, then read the gods description and its like "this is the weakest of all gods", then he runs around the map and solos literally everything without taking any damage. After a while I kept some stats on the games I've played so far, so here they are Games played: 48 Games made it past turn 8: 9 Games I won: 4 Games everyone lost: 1 God entities summoned: 2 Avg Difficulty: Butler Score: 10/10, I like to be abused
Mechanically deep, approachably fast. It may not be balanced, it may not be pretty, but it's always interesting.
cant wait to drop a review 200 hours in when ive actually won
I'm bad at structuring reviews so I'll just put everything in a list What I like: - Rewards clever thinking, but punishes carelessness. Overextended too early and left your citadel without a guarding army? Stolen by bandits and you're wiped off the board, forces you to think tactically - Lots of variety in armies, no two will play the same and almost all of them are fun, the 2 gnome(?) factions being the exception. Some standouts for me are the High Cultist, Voice of El and Necromancer - No two games will feel the same ever, you can play the same faction 5 games in a row and it'll still feel fresh because of factors like terrain, nearby resources and neighbouring factions - Gameplay is simple and easy to learn but still rewards a strong knowledge of the game, I recommend you try to play each faction at least once, so you know which enemy does which, who needs what and how long it takes for them to become a real threat - Multiple planes of existence is always a fun mechanic What I don't Like: - Very RNG heavy, some factions are borderline unplayable if you can't find a resource deposit or unlock a ritual soon enough - Factions have a tendency to snowball which often leads to games where one becomes a dominant superpower and the others are just barely surviving by holing up in impenetrable citadels, which leads to dull late games that last hundreds of turns as while one side has obviously won it just can't physically be declared winner, I usually resign or go on suicidal last stands when this happens - Dwarves are just really annoying Overall: 8.5/10 very addicting but makes me want to smash my PC, would sacrifice thousands of people again
First of all, I love this game, it is my favorite strategy game by far. But saving and loading for some reason takes really long time, I can click the load button, go take a piss, wash my hand and come back and the game is still loading. I never saw anyone else have this problem so take it what you will. But if the dev can fix this problem and add some sort of auto save this game would immediately become 10/10 perfect strategy game for me.
Pretty fun auto battler, the descriptions always give me a chuckle. It does reward creative thinking but can be quite punishing if you aren't paying attention. E.g. I was very excited to try out my new "curse of pigs" spell. Confidently turned a horde of a thousand geckos with pointy sticks into a horde of rampaging wild boar. Lesson learned. Next game as said geckos burning every forest i came across to flush out a druid. He was on the other side of the map, being quiet inside my territory. Hours until i bothered to check.
Play Guildmaster, get mercenary/sage/thieves guilds, turn my brain off. 10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.7M | 16.2K | 71% | $8.49 | |
| $392.7K | 567 | 89% | $24.99 | |
| $241K | 451 | 72% | $19.99 | |
| $136.7K | 885 | 71% | $5.99 | |
| $3.7K | 7 | 57% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 276 | 92% | $299.00 | |
| $1.6M | 4.6K | 77% | $13.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $1.6M | 1.3K | 90% | $24.99 | |
| $1.6M | 7.4K | 91% | $9.99 | |
| $1.6M | 2K | 80% | $24.99 |