
Company of Heroes 3 combines heart-pounding combat with deeper strategic choices in a stunning Mediterranean theatre of war. In Company of Heroes 3, every battle tells a story...what's yours?
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About

Company of Heroes 3 brings the series' acclaimed authentic and tactical gameplay to a stunning new setting. Immerse yourself in two epic campaigns, four unique multiplayer & co-op factions, and a breathtaking new theatre spanning from the sweeping deserts of North Africa to the rolling hills of Italy. Join the Fight with new features such as Full Tactical Pause and our Dynamic Campaign Map, which enable you to take complete control of the battlefield.

The legendary strategy franchise is back! Company of Heroes 3 is the ultimate package of action, tactics and strategy. Take charge in the heat of real-time battle, then command as a General guiding the overall campaign where every decision matters.
Overwhelm your opponents with four unique factions and all-new international Battlegroups. Command ground, air and naval forces and build supply lines to crush enemy advances on the new Dynamic Campaign Map - no two playthroughs are ever alike! Play at your own pace across campaign and skirmish modes before diving into blistering multiplayer action. Discover the untold stories of a stunning Mediterranean theatre featuring next-generation destructible environments, all powered by Relic's proprietary Essence Engine.

Company of Heroes 3 delivers the next generation of acclaimed tactical gameplay. Beloved combat mechanics collide with authentic new gameplay features, making for the deepest tactical experience to date.
Make use of daring flanking moves to expose enemy side armor, experience all new infantry breaching mechanics allowing you to flush enemy units from their garrisons, and master elevation to enhance your line of sight and gain the upper hand.


Welcome to the Mediterranean - a breathtaking new theatre filled with untold stories of war. Engage ferocious enemy forces across Italian mountain passes, breathtaking coastal vistas and the sweeping deserts of N Africa. Stunning visuals deliver authentic and highly diverse environments designed to keep you on your toes.
Mountainous maps will require uniquely different strategies from coastal towns, with verticality now greatly affecting units’ line of sight (True Sight). Desert plains will call for careful reconnaissance and daring armored maneuvers. On this new frontline, intelligence trumps speed and clever use of local terrain will let you bewilder your opponents and route them from the field.


Experience the biggest single-player campaign in franchise history. The new Dynamic Campaign Map delivers full ‘sandbox-style’ gameplay, allowing players to command the overall war effort and experience an unprecedented level of strategic choice.
Establish vital supply lines before deploying rear guard defenses to secure your advance. Launch air and naval strikes to weaken and scatter enemy forces or liberate a nearby town to develop a Partisan spy network. Choose your forces and upgrade your veteran companies to match your playstyle. Meanwhile, the optional Full Tactical Pause feature allows players total control over the pacing of single-player action. Plan your attacks, then effortlessly queue up lethal precision plays that will give you the edge in battle.


Company of Heroes 3 promises to delight even the most ardent WW2 enthusiasts thanks to the largest number of launch factions in the series to date.
New army customization mechanics will allow you to call in the help of a varied cast of specialist units. Take up the fight with new elite squads including the American-Canadian Special Service Forces, the revered Gurkhas from the Commonwealth and many more.
From devastating tank destroyers to clandestine recon vehicles, Company of Heroes 3 features the largest roster in the series to date. The super-light Weasel, the armor-sniping Nashorn, and the Chaffee Light Tank are just a few of the units making their debut. Also, let's not forget revamped classics like the M3 Recovery Vehicle Halftrack, which can now be used to repair and steal abandoned enemy vehicles!


Feel the blistering impact of every mortar shell and naval bombardment with Relic's state-of-the-art Essence Engine. In Company of Heroes 3, every location becomes a fully destructible sandbox, opening up limitless tactical gameplay options for you or your enemy to exploit.
Bring fortified buildings crashing down onto enemy squads, then witness enhanced destruction mechanics at play as soldiers exploit fresh ruins as dynamic cover. Stunning new rendering and particle FX technology depicts fire, sand and smoke like never before. Brilliant new soldier animations combine with enhanced AI, delivering realistic squad reactions to the battlefield. Optimized for DirectX 12 and multi-core CPUs, Relic's new engine technology will deliver cinematic action to rival any Hollywood blockbuster.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
盟军的破烂小车暴打纳粹动物园 你连3也是二战rts的奇观 可以载入史册了
作为只玩PVE的休闲玩家而言蛮好玩的,空闲时间开上一局以用来消遣,但这DLC的价格都快赶上游戏本体了
闪退
As someone who plays pretty much every genre imaginable, the happy moment has finally come for me to return to RTS games. After refreshing my nostalgia and completing about half of the Company of Heroes 1 campaign, I finally decided to pick up COH3 during a sale. Funnily enough, after buying it, I discovered that I already had COH2 sitting in my library. I guess I’ll get around to that one someday too. I was a little worried when I saw the “Mixed” reviews for this game. Still, the discount convinced me to give it a shot… and the North African campaign sucked me in hard. I completed almost the entire thing in one go. To be completely honest, the actual story told during the missions and the illustrated cutscenes shown between them feel like two entirely different narratives, which is rather silly. Still, I enjoyed watching those poor bastards run and drive around the African desert during the gameplay. Next came the Allied campaign in Italy, but the whole “Total War” style mode eventually became rather exhausting, so I decided I had probably had enough of the campaigns. So, here is the opinion of a casual RTS fan: as far as I can tell, this game has pretty much everything needed to provide an enjoyable experience. There is a decent campaign that teaches you the core mechanics, a large variety of units, and especially a huge number of abilities - sometimes perhaps a little too many for a dinosaur like me. It also has attractive graphics, destructible and interactive environments - something many modern games seem to have forgotten about - different factions, and several possible development paths for each of them. The familiar Company of Heroes mechanics involving cover, defensive positions, and fortifications are all here as well. I am not sure whether this was already present in the earlier games, but I also noticed that you really need to make sure enemy units do not approach your tanks from their more vulnerable sides. It was also surprisingly satisfying to maneuver through narrow streets in reverse, retreating from dangerous areas while still keeping your frontal armor pointed toward the enemy and maintaining pressure on the position. Somehow, I had never paid much attention to details like this before. Overall, I felt like the campaigns alone were probably enough for me to get my fill of the game. To my own surprise, however, I also ventured into multiplayer. Only a few times, and only into cooperative battles, but it was both challenging and fun. We were playing against Hard AI, although I had a guy with hieroglyphs in his nickname on my team, so our victory was obviously predetermined. Controlling multiple units has never been easy for me, and I generally get destroyed in RTS games anyway, so competitive multiplayer is always competitive against me personally. Because of that, I probably cannot say much about how well or poorly the factions are balanced in PvP. I am also not sure how much the live-service elements and daily challenges actually improve the game. Unfortunately, this is simply the reality of the modern gaming industry, and there is not much we can do about it. People who enjoy completing every task and filling every progress bar will probably be delighted—especially if they somehow have that much free time. This game is not worth the full price. On sale, however, it is a perfectly decent way to spend several evenings playing a fun single-player campaign. upd: All right, I eventually ventured into PvP as well, so here is the opinion of a precious little casual player: 1v1 felt rather boring, because once my opponent had built up their defences, I could barely get anywhere near the capture points. 4v4 was much more entertaining, but also an absurd challenge when it came to micromanaging everything while somehow remembering to press all those ability buttons. The result: two defeats and a wounded ego after getting thoroughly destroyed. Still, that does not change the fact that the game becomes several times more fun-and more difficult-the moment there are two or more players on each side. I might even give it a few more attempts and ruin somebody else’s match (sorry players). So, multiplayer can definitely drag you in. Although I would not be surprised if the only people still playing it are retired esports professionals.
比较差劲。盟军全是数值没有操作。一堆傻盟军有一波框上来基本没有办法
Keep crashing to desktop, I can not even play
coh1의 영광을 되찾고 싶은 렐렉의 온몸 비틀기. 하지만 찰흙인형 놀이 같은 그저그런 재활용품.
Great game, better improvement than COH2 now.
What a waste of $60. There's nothing this game does better than CoH2 did a decade earlier.
Its not the same that it was used to be nothing new to be honest and also i dont like what they did for the italian campaign COH2 and COH1 is better than this lols
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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