
Company of Heroes 3 combines heart-pounding combat with deeper strategic choices in a stunning Mediterranean theatre of war. In Company of Heroes 3, every battle tells a story...what's yours?
Modeled estimate, not a reported figure. How we estimate →
About

Company of Heroes 3 brings the series' acclaimed authentic and tactical gameplay to a stunning new setting. Immerse yourself in two epic campaigns, four unique multiplayer & co-op factions, and a breathtaking new theatre spanning from the sweeping deserts of North Africa to the rolling hills of Italy. Join the Fight with new features such as Full Tactical Pause and our Dynamic Campaign Map, which enable you to take complete control of the battlefield.

The legendary strategy franchise is back! Company of Heroes 3 is the ultimate package of action, tactics and strategy. Take charge in the heat of real-time battle, then command as a General guiding the overall campaign where every decision matters.
Overwhelm your opponents with four unique factions and all-new international Battlegroups. Command ground, air and naval forces and build supply lines to crush enemy advances on the new Dynamic Campaign Map - no two playthroughs are ever alike! Play at your own pace across campaign and skirmish modes before diving into blistering multiplayer action. Discover the untold stories of a stunning Mediterranean theatre featuring next-generation destructible environments, all powered by Relic's proprietary Essence Engine.

Company of Heroes 3 delivers the next generation of acclaimed tactical gameplay. Beloved combat mechanics collide with authentic new gameplay features, making for the deepest tactical experience to date.
Make use of daring flanking moves to expose enemy side armor, experience all new infantry breaching mechanics allowing you to flush enemy units from their garrisons, and master elevation to enhance your line of sight and gain the upper hand.


Welcome to the Mediterranean - a breathtaking new theatre filled with untold stories of war. Engage ferocious enemy forces across Italian mountain passes, breathtaking coastal vistas and the sweeping deserts of N Africa. Stunning visuals deliver authentic and highly diverse environments designed to keep you on your toes.
Mountainous maps will require uniquely different strategies from coastal towns, with verticality now greatly affecting units’ line of sight (True Sight). Desert plains will call for careful reconnaissance and daring armored maneuvers. On this new frontline, intelligence trumps speed and clever use of local terrain will let you bewilder your opponents and route them from the field.


Experience the biggest single-player campaign in franchise history. The new Dynamic Campaign Map delivers full ‘sandbox-style’ gameplay, allowing players to command the overall war effort and experience an unprecedented level of strategic choice.
Establish vital supply lines before deploying rear guard defenses to secure your advance. Launch air and naval strikes to weaken and scatter enemy forces or liberate a nearby town to develop a Partisan spy network. Choose your forces and upgrade your veteran companies to match your playstyle. Meanwhile, the optional Full Tactical Pause feature allows players total control over the pacing of single-player action. Plan your attacks, then effortlessly queue up lethal precision plays that will give you the edge in battle.


Company of Heroes 3 promises to delight even the most ardent WW2 enthusiasts thanks to the largest number of launch factions in the series to date.
New army customization mechanics will allow you to call in the help of a varied cast of specialist units. Take up the fight with new elite squads including the American-Canadian Special Service Forces, the revered Gurkhas from the Commonwealth and many more.
From devastating tank destroyers to clandestine recon vehicles, Company of Heroes 3 features the largest roster in the series to date. The super-light Weasel, the armor-sniping Nashorn, and the Chaffee Light Tank are just a few of the units making their debut. Also, let's not forget revamped classics like the M3 Recovery Vehicle Halftrack, which can now be used to repair and steal abandoned enemy vehicles!


Feel the blistering impact of every mortar shell and naval bombardment with Relic's state-of-the-art Essence Engine. In Company of Heroes 3, every location becomes a fully destructible sandbox, opening up limitless tactical gameplay options for you or your enemy to exploit.
Bring fortified buildings crashing down onto enemy squads, then witness enhanced destruction mechanics at play as soldiers exploit fresh ruins as dynamic cover. Stunning new rendering and particle FX technology depicts fire, sand and smoke like never before. Brilliant new soldier animations combine with enhanced AI, delivering realistic squad reactions to the battlefield. Optimized for DirectX 12 and multi-core CPUs, Relic's new engine technology will deliver cinematic action to rival any Hollywood blockbuster.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Malheureusement moins bien que le 2 :'(
En vrai, il est pas trop mais il y certains point que je n'aime pas par rapport aux autres. Déjà le fait qu'on ne puisse pas avoir plusieurs généraux (autre que les 3 de base) et qu'on soit donc limité aux mêmes stratégies. Obligé de prendre des DLC qui sont aussi peu nombreux finalement. Avant on pouvait via les points acheter de nouveau généraux et donc de nouvelles strats pour changer un peu la monotonie du jeu. Je comprends les problème d'équilibrage mais bon, si ça a fonctionné dans le 2 pourquoi pas dans le 3. Un autre point c'est parfois au niveau des cartes il y a des zones qui bloquent les troupes. Et je parle pas de mur invisible (quoi que) mais admettons on construit un mur ou un barbellé l'utinité peut juste se bloquer dedans sans raison alors qu'il y a largement la place de passer. Bref, y a des truc à revoir malgré le temps qui passe rien ne change. Je n'espère donc rien de plus que ce que j'ai déjà...
傻逼游戏,喜欢玩德国的全是m
not worth my 55 euros would have made a better moment in life to open cs cases
什么垃圾服务器卡死了
The game is great ! it’s just the match making is 4 out of 10. You’ll run into some team mates, who have no idea what to do. Waste good 20 mins. It definitely needs a mic chat.
做得和屎一样,二代已经不如一代了,三代这ui好意思拿出来卖吗
DLC有种数值的美 且新内容有股赚一笔就跑路的趋势 平衡也是越做越烂 远远比不上2代
Z absolutní peak hry jako byla COH2 a COH 1 tak udělali nejvíc hovno pay to win hru kdy jsi pomalu vše platíš. BTW tu hru bych přirovnal tak že takhle to vypada když ženy udělají WW2 hru
love the game so much because at its core the gameplay IS still company of heroes not much has changed, but the current DLC system is too slow, not enough, and overpriced. Campaign is pretty fkn awesome but its also like. One small campaign when there is so many interesting parts of world war 2 you can depict in company of heroes. I will keep playing the game, but its really annoying when this franchise has so much potential as an RTS game and they choose greed over investing in it and taking a risk. It really feels like a repeat of Payday 2-3
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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